Given you have the Rune of Torment for your avatar, yes.Vegosiux said:(SNIP)
...it's kinda obvious just how much love and respect I hold for this gem, isn't it?
Haha, quite correct!thedoclc said:Given you have the Rune of Torment for your avatar, yes.Vegosiux said:(SNIP)
...it's kinda obvious just how much love and respect I hold for this gem, isn't it?
Then again, for the OT: people today are using and recognizing an obscure symbol from the game as an avatar. Just in case you were wondering if people were really affected by a game from 12 years back.
BAM! End of discussion, right here! Well said sir, you have my respects!*salutes*thedoclc said:First, the ugly. Combat in the game is based off the old AD&D ruleset, making it absolutely horrific. It can be manipulated quite a bit, and there are ways to make the enemy AI do things which are borderline insipid. The UI takes a lot of getting used to. Also, there is about a novel's worth of text to read. This isn't an exaggeration; there is actually about three hundred pages worth of words. Lastly, this game takes a big buy-in of time to understand. There's a significant section of the game, especially at the beginning, where you're faced with a vast open world and not too much direction. It can be a bit daunting for a while to pick up the threads of what you want to do. This is not a game to go into without a FAQ!
Don't run.
The pros are: First, the visual aesthetic is one of the best gaming has ever set pushed out. The original source material was visually very striking and they did a great job of capturing it. The music is very solid and fits as well, but does get a bit repetitive due to the length of the game. Second, all that text is amazing. First, it's entertaining. The game has moments of great humor, intricate, beautiful story, surprisingly deep thoughts, and downright crushing emotional impact. This is a contender for one of the few games that might actually make you cry if you explore everything that's happened to the characters. As for depth, well, I showed it to some grad-school friends of mine in divinity and philosophy while I was doing poli-philo, and we would be able to talk about its insanely intelligent treatment of everything from comparative religion to how government and power and war interacted. It does this just by putting dialog in the mouth of NPCs who have to deal with these problems, as does the protagonist. This is a mix of "deep" and "emotional" which I've -never- seen a game come close to touching. Not one, ever. For those who like their "moral choice in RPGs", wow. You've got choices from the crushingly cruel to incredibly noble, and unlike those in, say, Mass Effect, it's not "pull this lever to save the rachni queen, this one to kill them all." You need to see it, but it's conflicts which are much more human in scope. That also helps with the game's open-endedness. Because the NPCs are all so well-written, they have motivations where manipulating or aiding -them- is one of the ways to get things done. You gain more XP for finding resolutions to problems or quests than for stabbing everything in your way, and many players believe maxing out your mental and social skills is the best way to break the game.
The creativity and characterization in the game are stunning. If you care at all for characters if well written, the cast of this game stick with you. They're also one of the most intricate in any game ever written. This game features a chaste succubus priestess, a floating skull pervert, an insane wizard who is on fire, a titanic war machine whose only job is to continue to craft the weapons which end the world, a pillar of skulls made out of damned liars, and a devil warmaster who's stuck at home and is cursed to be extra nice to everybody. It makes you want to play just to see what's next.
The people who worked on this game were the ones who went on to found Obsidian. I'd liken it to KotOR II if KotOR II had been finished properly. It's arguably their best story. It's their smartest, funniest, and most emotional. The design is fantastic. But the flaws I mentioned in the first paragraph are there, and it'll take a bit to get past them. Once you do, you're going to find an incredibly well-planned, artful, and beautiful story that happens to be in the media of video games.
Or just read the post above, this sir pretty much nailed it.thedoclc said:blah blah blah good game blah
THIS^^^^^^^^^^Signa said:Don't buy it.
Spend $20 on this:
http://www.amazon.com/gp/product/B005JQ064A/ref=oh_o00_s00_i01_details
In all seriousness, the games are aging poorly because of their slow gameplay. However, they are far from unplayable, because you won't find another game like them today, or probably ever. In that uniqueness, you probably should try it. PS:T was probably the best of the D&D games, and can either make you appreciate or hate where games are today. I know I do a little of both.
Well, I'd say "Lose ToEE and I'll pay 25 bucks for it" myself. But jokes aside, yes, that's one great package and if you're missing games from it, totally worth the buy, too.AzrealMaximillion said:THIS^^^^^^^^^^
These is probably the best PC Anthology pack to come out for a series next to the Fallout 1, 2, Tactics Collection.
Planescape isn't supposed to be focused on combat. It's about the choices you make with the narrative and the puzzles. Just like a regular D&D 3.0/3.5 game. If you play through enough of the story you'll get completely enthralled in the The Nameless One's story.Sober Thal said:I am one of the people who didn't like Planescape Torment. When it was released I was underwhelmed, and recently I tries to get into it again and was bored after the first few hours. Combat is horrible, don't let anyone tell you otherwise! Maybe after you run around the city for a bit longer than I did, the story picks up but it just wasn't my cup of tea. I liked the beginning in the Mortuary, but once outside I just stopped caring. I love reading books, so it wasn't the text that bothered me. One day I'll maybe try again with Planescape, but I can't honestly recommend this game to anyone. Neverwinter Nights 1&2 I have enjoyed much much more.
Perhaps the most compelling reason is the way the story begins. A tabula rasa mystery, set in a strange setting (Sigil, city of doors, gateway to the immortal planes and the planes surrounding it). If you were at all an old school AD&D player, this game would have immediately set you off but I'm guessing you're younger and missed out on the days when AD&D was contemporary.LavaLampBamboo said:I hear a lot about Planescape: Torment. Mostly that it is one of the greatest RPGs ever made and everyone should give it a go.
Well, I like to think that I know a fair amount about games, and that it's something of a duty of mine to play some of the best of them.
Unfortunately, I'm also a student, so I can't just be spending money willy-nilly. I'm looking at the game on GOG.com right now, and whilst it is only a very reasonable 10 dollars, I just can't bring myself to click "Download Now"
So I put it to you, o peoples of Escapia, convince me that this game truly is as great as people say it is. Tell me I'm a fool to hesitate. Conversely, tell me why you think I SHOULDN'T buy the game, and why it's a waste of money.
Pictures, words, videos, poetry, whatever. Just tell me why I should get this game.
Follow this guys advice, because if you can put up with the dodgey UI and awkward dungeons crawls, then Baldur's Gate II and Icewind Dale should knock your socks off. BGII is overall a better experience with less of the issues that plagues PS:T combat and gameplay mechanics while Icewind Dale 1 and 2 are solid dungeon crawling fun with little story to slow you down.Yosharian said:Essentially, it has one of the best stories in an RPG ever, but it also has an utterly awful combat system. It requires a bit of dedication to get the most out of it. Also, if you do buy it google a character build because there is one specific build that is the best for getting conversations etc.LavaLampBamboo said:So I put it to you, o peoples of Escapia, convince me that this game truly is as great as people say it is. Tell me I'm a fool to hesitate. Conversely, tell me why you think I SHOULDN'T buy the game, and why it's a waste of money.
Personally, I tried to play it and abandoned it (temporarily) about 1/4 of the way through for various reasons, mainly the sheer scale of the world being a bit overwhelming. At some point I will go back to it, I'm sure.