I'm playing it. It's pretty impressive for FTP.
I'm still at that annoying stage where I die all the damn time though.
I'm still at that annoying stage where I die all the damn time though.
For some reason shadows fucking murder CPUs in this game. It's nice that they tell you whether you're CPU or GPU bound, though I wish they would give you a god damn ping readout on the score screen.Tenmar said:It's probably the heaviest CPU reliant game I've seen in ages. Which means it really is poorly designed. Oh the game will run but it still is incredibly inefficient.
Consider the possibility that it's you. On mutiple levels. It's you doing the wrong thing (trying to go pistol-commando is just bad in general), it's you doing the wrong thing badly, it's you trying to do the right thing badly (if you really got right behind a non-MAX infantry with a heavy and unloaded on him, the only way for him to beat you is if you fuck up, basically), etc. This isn't a criticism of you; that's just basic inexperience. Starting out, I did plenty of things wrong and died a lot. I also killed people quite often, even people who had put more time and money into it than me. Now I've put in a decent pile of time (but still no money) and I do better though I still make mistakes and get killed, even by people less experienced than me from time to time.Balberoth said:The entire point was that I was in a situation with a guaranteed advantage, I didn't only try it in this manner with the Infiltrator, I also tried similar tactics with the Heavy Assault with the overshield ability on, with the exact same result.
The result was guaranteed death against any member who had paid for content.
Whelp, there's a giant "Abandon Ship!" sign if I've ever seen one.Balberoth said:This can happen a certain amount of times because of me, sure, but not every time, and it's a flawed argument anyway:
I have no need to try to put anybody off the game, as I'm not employed by SOE's competitors, so I have no reason to be biased, and I'm perfectly capable of judging when I have died through my own direct fault (picking the wrong fight, etc) my own fault indirectly (being in the wrong place) and the game mechanics themselves, I also have no reason to lie about it, or I'd be spouting made-up Kill/Death ratios and the like, but I'm not interested in E-Penis waving (if I was I'd go on Battlelog) I'm simply answering the OP's question.
Amen. Many frustrating hours have been spent trying to get that place.The Crotch said:Also, fuck The Crown.
Well, it's hard to say something is horse shit politely. I didn't mean any personal offence. You just said a lot of stuff that wasn't right.Balberoth said:Not only are you rude, you're also entirely wrong.
An infiltrator is not at an advantage in close quarters. They're mostly snipers. Until they recently added SMGs, infiltrators had no reliable close-quarters weapon. Saying you have a "guaranteed advantage" in that scenario is poppycock. I'm sorry.The entire point was that I was in a situation with a guaranteed advantage, I didn't only try it in this manner with the Infiltrator, I also tried similar tactics with the Heavy Assault with the overshield ability on, with the exact same result.
Everyone in Planetside dies absurdly quickly. All classes have 500 health and 500 shields. A bullet does anywhere from 100-225 damage, not counting modifiers for headshots and damage dropoff at range. That means you will die in five to ten bullets, always.The result was guaranteed death against any member who had paid for content.
This tactic was used mostly as a test to be honest, after I'd noticed that every clearly upgraded character killed me absurdly quickly, and I'd also noticed that I'd not once been killed by someone with a starter gun, so it wasn't tried in isolation.
The boosters do nothing for you if you're already bad at the game, and the guns are all sidegrades. They trade off disadvantages for advantages in other areas.As has been mentioned before, you can buy boosters to quickly gain certs, which gives a significant advantage in how many upgrades you can buy (Pay2Win) and you can buy guns directly for Station Cash which are more powerful than the starter guns (Pay2Win).
Show me the patch notes. I was in the beta. This didn't happen.The most important point though (the one you missed entirely) was the fact that the game was not like this in beta, all guns were reasonably balanced, such that many opted to continue with starter guns and use the certs for other things, which is clearly not an option now. Add that to the fact that such situations where you are firing into the back of an enemy and are annihilated when he turns around with him taking very little damage did not occur in beta and you have a clear example of how the game has been engineered in final release to be Pay2Win.
No, I just get annoyed when I see people peddling bullshit.Judging by your rude and rather touchy attitude, I'm going to assume that you have "paid to win" and you are now trying to justify it to yourself by insisting loudly and abrasively that everything is balanced and you haven't just bought an advantage.