Player Creates Working Computer in Minecraft

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SomeBoredGuy

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Nov 18, 2009
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In all seriousness, this is pretty damn awesome. The only thing I'm worried about is what he'll do when/if he makes it larger than the map allows.
 

Kavonde

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Feb 8, 2010
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Dude. He built a computer within a computer.

This is some freaking Inception shit.
 

ChromeAlchemist

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Aug 21, 2008
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Greg Tito said:
I just...seriously? What is wrong with people? And I say that in the nicest possible way because that's incredible (at least to me)!

But is it better than the Starship Enterprise Greg?
 

Sneaky Paladin

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Jan 21, 2009
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SomeBoredGuy said:

In all seriousness, this is pretty damn awesome. The only thing I'm worried about is what he'll do when/if he makes it larger than the map allows.
The map fully generated can reach up to 8 times the surface area of the earth. I think he has enough room.
 

Niccolo

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Dec 15, 2007
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Formica Archonis said:
(Looks over news.) Must be a huge quota.
You wouldn't believe how huge. Every year the budget for lunacy has to just about double. Good ol' Jack takes up quite a bit of it, but they had to disbar him from law so he'd use less when we had budget cuts.
 

wasalp

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Dec 22, 2008
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Sure he built a computer inside a game, but the fact that said computer will be able to understand a programming language makes this even more awesome.

Godspeed smart person.
 

Viper1265

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Jul 12, 2009
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Impressive, and although this one is not as powerful, I give it bonus points for having a proper display.

 

Nukey

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Apr 24, 2009
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This reminds of the guy who made a computer in Dwarf Fortress. This is, however, a little more impressive, as it seems to run a bit better.

Although the former is still very, very cool, as he did make a computer in a fantasy game.
 

hittite

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Nov 9, 2009
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Uber Waddles said:
First real step towards making a virtual reality.

A computer within a computer sounds like a VERY interesting premise.

... so, that being said, WHAT THE HELL IS MINECRAFT AND WHY IS IT SO POPULAR LATELY?

Pretty much this.
 

TriGGeR_HaPPy

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May 22, 2008
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Jabberwock xeno said:
icyneesan said:
Yo dawg I heard you like computers so we put a computer in your computer so you can play minecraft while you play minecraft!!
Ha! I am teh ninjorz!

: )
Then the ninja was ninja'd:
Cowabungaa said:
Yo dawg, so I heard you liked computing, so I put a computer in your computer so you can compute while you compute!

Pretty nicely done indeed, but I still prefer the Enterprise D 1:1 model for sheer geek points.
:p

Anyway, that's pretty amazing... Yea, he probably spent way more time doing this than he should have, but he still deserves kudos for this. ^_^
 

Retardinator

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Nov 2, 2009
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Oh God! It's the computer evolution all over again! But in Minecraft!
Still, this is quite away from becoming an actual computer. The title is quite misleading concerning that.
 

John the Gamer

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May 2, 2010
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He has no life. And although it's probably fun to build a computer in a game (maybe one dat it can play minecraft) I don't think it has much usage. I mean, everyone knows that 2+1=3 right?
 

repeating integers

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Mar 17, 2010
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people who put that much effort into something as meaningless as this
are really wasting their talent
would you rather they blow the world up and crash the server with dynamite?
YES.

(an IRC channel I visit)

We were referring to this:

<youtube=3NQVMbhyZzg>

This game looks cool, but I know I wouldn't be able to do anything in it due to massive creativity deficit when it comes to physically building stuff. I'll just satify myself with watching everyone else's magnificent creations.
 

Magnalian

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icyneesan said:
Yo dawg I heard you like computers so we put a computer in your computer so you can play minecraft while you play minecraft!!
That's something they're actually working on: [URL="http://www.minecraftforum.net/viewtopic.php?f=3&t=45107" ]MetaMinecraft[/URL].
 

tahrey

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Sep 18, 2009
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That's pretty damn awesome, but I bet he wishes he'd stuck with a 4-bit one like everyone else. Also, was it built by hand, or with a map editor?

Sticking to 4-bit logic, and the intent to make something that can run standard code... how about a virtual intel 4004? About the most basic microprocessor ever... add in the companion 4001 thru 4003 chips (I think they were RAM, ROM and clock gen?) and you could probably implement some kind of enormous desk calculator or the like, including pressure plates for the number and operator keys, and a simplistic 7seg-like output, rather than having to flip endless switches and read binary off torches. Plus the speed would be more suitable.
(However, was there ever an "actual" computer made with the 4004? Anything that could run a recognisable game, for instance? Even tic-tac-toe?)

It's always the problem with these things that it's quite easy to emulate a very simplistic system - such as building, or even prototyping something on a 4004 level with breadboards and transistors - but going anything higher than that would be backbreaking at best, more likely impossible, and stress the simulation environment's physics and render engine (or indeed, be so large IRL that signal propagation time and strength actually does become an issue) so much that it'd be heinously slow.

Make it RISC and low-bit, in the name of speed. It's not like making a 16 bit one will confer much advantage :) I mean, just imagine trying to make a virtual 68000 to take advantage of it. A Z80, 8008/8080 or 6502/6800 level cpu would be hard enough to simulate (8 bit internal, 16 bit external).
(hey, why not 6-bit? there were enough 60s/70s era minicomputers built on 12, 18, etc bit width technology. there's no rule saying you have to stick to powers of 2. 64 addresses of 6 bits each gives you the equivalent of 48 bytes to play with, vs 8 for a 4-bit or 256 for 8-bit addressing, and plenty enough opcodes, display capability, etc without being as exponentially massive. Go up to 12 bit multiplexing I/O if you need to - a good 3kbyte's worth of memory space)

The metaminecraft thing... I can't see it working. You're going to have to simulate something of the level of an atari VCS at the very least, which would push the very boundaries of the 4/6 bit systems posited above, and require several days to grind through the same number of clock cycles as even that would manage in one second (it ran at a few hundred khz). For something more like what the thread OP actually envisages, you'd need a Commodore PET, Sinclair ZX81, etc... 8-bit with the equivalent of 64x48 pixel displays and at least 1kbyte RAM (preferably 4, 8, 16k), and 0.75 to 4mhz processing speed. If the example circuits are chugging through about three cycles per second on a decent machine (30fps) and according to the official literature can go up to maybe 6 (16? i forget. still not many) cycles/sec on a fast one (100+ fps), even 750khz (zx81 slow mode, as used for drawing the scene on, e.g., 3D monster maze) will take a scale speed of ~46000 seconds per game-second. Or in other words, 13 hours. If we're cramming 4mhz into 3 cycles/sec, well, that's 15 days... 3DMM needed about a half second to draw each update (and several seconds in "fast" (3mhz) to generate the game world with no display)... are you willing to wait a month for the game field to be generated each time you want to play, and a week for each move to take place? It'd be like playing chess by mail. Tedious and impossible to debug.

Ah, now there's something that minecraft could probably handle... computer chess. 16x16 board, only 6 different kinds of piece (12 when colours taken into account - can be represented with a 2x2 torch array, for a 32x32 board) and quite simple play rules. Might not be able to have any AI, but certainly checks for illegal moves, automatic piece removal, win/lose/check/stalemate conditions etc.

Or hey ... why not some seperate redstone circuit simulation utility. You could build your circuits in it and see what they could do at much higher speed... and at least say "this COULD run in minecraft, but until we have much more powerful PCs, it's not practical".

Alternatively it'd be an interesting environment to explore the limits of what massively parallel processing can do for you. It'd be a bit like the human brain. Maybe 10 ticks per second, but each tick deals with a great many different processing tasks simultaneously... and is also somewhat asynchronous. Maybe we could simulate an ant brain.

Arrgh my head :D
 

Prof. Monkeypox

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Mar 17, 2010
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It's huge! This is apparently what you'd need to do to create a working computer out of sticks and rocks, so it's fascinating from that point.

I love minecraft, but I don't have anything more impressive than a half-formed "doom tower" and subway rail. I simply don't have enough hours in the day to make something like this (even if I understood computer programing).

Actually... did he mine all that himself, or use some sort of exploit...?