I mean, yeah, there technically can be a sequel. Most video games leave a few loose ends in case they want to make a sequel. But 6 ends with an epilogue placing the character years into the future. It also literally says "Megaman Battle Network Series END" when you beat the game. The game series has fully ended. Same with Star Force.Kibeth41 said:What?....xaszatm said:I'd say the Battle Network/Star Force series were equally story heavy to Legends, if only due to their RPG nature. With that said, Battle Network and Star Force currently remains the only 2 Mega Man series that have fully ended so that's the real reason why there have been no sequels to either series. ZX unfortunately ended on the hugest of cliffhangers which annoys me because I personally find ZX Advent superior to the other Mega Man sidescrollers.
Battle Network never ended. Wily has 'died' in most of the Battle Network games where he's featured. Sure, Colonel is deleted, but the game hints that Baryl is still alive. Colonel and Baryl were only major characters in 5 and 6, anyway. The 6th game was left open to a sequel just as much as any of its predecessors.
Dick Tracy? That is a dark past you harbour there, it must be scrubbed from memory with intensive NLP sessions! Or keep it as a character building milestone, whichever bears more tasty fruit cocktails.Something Amyss said:That would be Dick Tracy for the NES. I actually learned to beat that game because I was poor and had spent my money on it.Xsjadoblayde said:That sounds like gambling on a much weirder scale to me. Where the prize is something more psychological for the player than the promise of pennies. Is it a form of Stockholm syndrome if the person has no other game to play?
These days, I have more money and more things to do with my spare time. I don't think I would ever bother dedicating that much to a game I hated, these days, even if I did spend cash on it. I'd get a refund or, barring that, delete it/sell it. But also, these days I can get awesome games for under five bucks, and rarely pay close to retail.
Perhaps videogame arcade experiences are more a US culture thing, as in the UK, it only seems limited to House of the dead style shoot-em-ups, racing wheel games and maybe the odd fighter/brawler. The rest are various forms of casual gambling, air hockey and self-harm-yourself-with-electricity cabinets. Paying more money to something that is causing anger is something that can only end in disappointment, surely? When you run out of change and the game over screen is taunting your newfound poverty. Maybe that is a sneaky bit of mind bait, like the drunken aggressor saying all that stuff about "yo mom" in an attempt to rile you up into a violent frenzy in the vain hope they can claim off the medical insurance.But a lot of "classic" games relied on trial and error and pattern memorisation and the like, and errors cost quarters in the arcades, which could really be motivated by anger ("I'll show this non-sentient piece of technology!"). It also just feels rewarding to beat a boss. Technically, that's true even if the boss goes down in one hit and isn't a significant challenge, which some games today seem to play off of.
I think the late 90s saw Mega Man move away from some of my most hated design choices, which is why I sort of forgot them. Especially since, as I've learned of late, I can go back to Mega Man 2 and breeze through it as fast as my carpal tunnel syndrome will let me press buttons.
There is a certain hate effect with some games, but it often played on a sense of accomplishment as well. I beat the first Super Mario well before any of my friends, largely because there's a sort of rush when you beat that stage that's been schooling you. And at the time, SMB was the most complex game we'd ever played in terms of action games.
It's never come onto me yet. *Sigh* One day maybe, if I wear some revealing dresses and electro-pheromones. Maybe...Worse, the body scanner is a serial flirt.
Metroid Prime more or less replaced Megaman Legends for me.Kibeth41 said:I... Don't get your point.Samtemdo8 said:They just started their movie series with only 2 movies. Mega Man has 30 games on his back. And 24 of them were the same freakin game.
live superhero movies both Marvel and DC are inferior to their Animated movies/series counterparts and animation is superior to live action. And also just stick to reading Comic Books themselves so at least we don't have to complain about casting in a movie because they draw their superheros to look exactly as they should look like.
Games used to be smaller, and DLC used to be impossible, so when people wanted more of the same game, we'd get sequels.
They attempted something different with 7 and 8, but people bitched, so they kept the gameplay differences to the spinoff titles.
But, all of this is irrelevant. The reason people want new Legends, new platformers and new Battle Networks is because they're all games from old consoles, and the gameplay could be expanded using new technology.
-The Legends games were all on PS1. It could easily have expansive worlds on the PS4/Xbox One.
-The Battle Network games were all on the GBA, with a remaster on DS. The gameplay and graphics could see huge leaps in the same way Pokemon did on the 3DS.
-The last Platformer was on 360, but it was purposely limiting itself to the NES tech. Mighty #9 showed the advancements the gameplay could take, it simply needs refining, and better design.
Also, as for your last paragraph, that's all just your opinion. I personally prefer live superhero movies over animated ones, and I prefer cartoons over comic books.
But at least there'd be an actual Half-Life product.Xsjadoblayde said:OT: It really is something people need to get used to, seeing their cherished IPs and Characters be used in multiple unsavoury ways. (Apart from Half Life and...maybe Shenmue)
Ironically the Sonic Boom cartoon has been the best thing to come out of the Sonic franchise for quite awhile, so there's that I guess.Xsjadoblayde said:I only say this because I care, having experienced in the past these particular problems elsewhere, also let's not forget those poor Sonic and silent hill fans!
THAT'S Mega Man?SweetShark said:No I ment the FPS megaman game whcih wanted to copy Metroid:
http://comicsalliance.com/files/2013/04/megaman01.jpg
I mostly disagree though. Of course, saying a series/universe "needs" to end is down to individual preference, but there's plenty of series that I feel certainly don't/didn't need continuation, and were/would have been diminished if/when they were continued past a certain point.immortalfrieza said:Whenever I hear anyone saying that an IP needs to "rest" or "die" or "the story is done, there's nowhere else to go" or whatever this is what goes through my head:
It's just such an incredibly arrogant and dismissive point of view, and it says far more about the one saying it than anything else. There is NO such thing as an IP in any medium that needs to rest or die, and there definitely isn't such a thing as a story that can't be continued or expanded on, to say otherwise just shows a rather severe lack of imagination of the part of the speaker.
Why? They were experimenting with a new take on the Megaman X series, giving it a more gritty and less cartoony look, what is there to be offended about?Hawki said:THAT'S Mega Man?SweetShark said:No I ment the FPS megaman game whcih wanted to copy Metroid:
http://comicsalliance.com/files/2013/04/megaman01.jpg
Crikey, I'm not even a Mega Man fan, and I feel I should be offended. 0_0
bluegate said:Why? They were experimenting with a new take on the Megaman X series, giving it a more gritty and less cartoony look, what is there to be offended about?Hawki said:THAT'S Mega Man?SweetShark said:No I ment the FPS megaman game whcih wanted to copy Metroid:
http://comicsalliance.com/files/2013/04/megaman01.jpg
Crikey, I'm not even a Mega Man fan, and I feel I should be offended. 0_0
So it was a sarcastic remark then? Sorry, I mistook your words for genuine internet rageism.Hawki said:Or, in other terms, there's nothing to be "offended" about, but since people can get into a hysteria about anything, I can only imagine what kind of disdain would have occurred at the time.
Unfortunately, the 80s and 90s were a dark time for games journalism. Video games publications were either released by the companies themselves, or heavily funded by the companies through adverts. Either way, games journalism was largely PR and puff pieces that would say basically whatever the publisher wanted said about as game.Xsjadoblayde said:Dick Tracy? That is a dark past you harbour there, it must be scrubbed from memory with intensive NLP sessions! Or keep it as a character building milestone, whichever bears more tasty fruit cocktails.![]()
Could be. Even in a small town like this, there were arcades everywhere. This could also be a fluke, as we're a town which is (like many Vermont towns) built around catering to people from New York City four months a year while they get their ski on and don't tip. So it could be this idea that New Yorkers like arcades that caused it to be such a phenomenon around here. I don't know. But arcade machines were common, so we could play games like the TMNT and X-Men arcade games, we had Double Dragon, Rolling Thunder, Street Fighter 2/CE or whatever the arcade version was called...even the nearby Wal-Mart used to have a rotation of like, 4-5 arcade cabinets. Hell, at one point we had Time Killers. In a family eatery. It was funny.Perhaps videogame arcade experiences are more a US culture thing, as in the UK, it only seems limited to House of the dead style shoot-em-ups, racing wheel games and maybe the odd fighter/brawler. The rest are various forms of casual gambling, air hockey and self-harm-yourself-with-electricity cabinets. Paying more money to something that is causing anger is something that can only end in disappointment, surely? When you run out of change and the game over screen is taunting your newfound poverty. Maybe that is a sneaky bit of mind bait, like the drunken aggressor saying all that stuff about "yo mom" in an attempt to rile you up into a violent frenzy in the vain hope they can claim off the medical insurance.
If that fails, you can go all Jim Kirk and hack the system.It's never come onto me yet. *Sigh* One day maybe, if I wear some revealing dresses and electro-pheromones. Maybe...