It's a easy way to explain away why your generic RPG protagonist has to start at level 1 with little to no skills and combat abilities to speak of and be put through the tutorial level.Blurbl said:Memory loss, and how the character 'rediscovers' them throughout the plot. Overused and rarely done well anymore.
That's a pretty specific complaint to level against an entire genre. What game are you talking about exactly? The only ones I can think of with such a young main character are the Pokemon games and they don't have what you would call a love interest.JaredXE said:Shoehorned in love interests (especially in JRPGs, the protagonist is what, 12? 13?)
I agree with the Deuce ex Machina thing. Doesn't work.Vrex360 said:The Deus Ex Machina, where some powerful unstoppable thing is just quickly and easily defeated by some X factor. I mean it's good in some cases like War of the Worlds but othertimes it gets increasingly bullshitty and hard to shallow.
I also dislike villains who are just one hundred percent evil without any remeding characteristics or anything likeable or human.
Finally I really hate epilouges at the end of horror movies where the final monster/killer/ghost has seemed defeated only to return and kill the protagonists anyway. It simply means that everything prior to that was a complete waste of time that didn't go anywhere, endings like this get way too predictable. It's practically a requirement, I wish we could have a horror film where the protagonist actually WINS for once.
Memento!Blurbl said:Memory loss, and how the character 'rediscovers' them throughout the plot. Overused and rarely done well anymore.
I never understood that with Cloud in FF7, he's part of the Elite military of Shinja or whatever but is only as capable in a fight as a girl that sells flowers and lives in a broken church.MoganFreeman said:It's a easy way to explain away why your generic RPG protagonist has to start at level 1 with little to no skills and combat abilities to speak of and be put through the tutorial level.Blurbl said:Memory loss, and how the character 'rediscovers' them throughout the plot. Overused and rarely done well anymore.
That being said, it has reached an ungodly level of saturation and it really needs to stop.
Yeah i agree, what really annoyed me about the last transformers film wasElivercury said:As for ACTUAL plot devices... again not so much on the plot device front but i do dislike it when a writer is afraid to actually let any of their characters die. By which i mean like a MAIN character, not someone we've known for 10 pages and were never going to see again anyway.
This is why the Wire is so critically acclaimed. Every 'bad guy' has some sort of redeeming factor. in fact, there aren't really any bad guys as it is just portaying real-life people living in their surroundings. perhaps the best thing on tv since... erm.. it beganVrex360 said:I also dislike villains who are just one hundred percent evil without any remeding characteristics or anything likeable or human.
Agreed. Also the ones who fuck up saving the world because they stopped to save one person. Idiots.KarumaK said:Hero's too good.
What the fuck do you mean you won't kill him?! I don't care how much you don't want to sink to his level drop the fucker right now!
QFT What do you mean you couldn't let he/she/it die? You don't seem to have a problem with the couple thousand he/she/it's gonna kill now that he/she/it's safe?Golden Gryphon said:Agreed. Also the ones who fuck up saving the world because they stopped to save one person. Idiots.KarumaK said:Hero's too good.
What the fuck do you mean you won't kill him?! I don't care how much you don't want to sink to his level drop the fucker right now!
Damn, I was going to say this. Graaar.Vrex360 said:The Deus Ex Machina, where some powerful unstoppable thing is just quickly and easily defeated by some X factor. I mean it's good in some cases like War of the Worlds but othertimes it gets increasingly bullshitty and hard to shallow.
I also dislike villains who are just one hundred percent evil without any remeding characteristics or anything likeable or human.
Finally I really hate epilouges at the end of horror movies where the final monster/killer/ghost has seemed defeated only to return and kill the protagonists anyway. It simply means that everything prior to that was a complete waste of time that didn't go anywhere, endings like this get way too predictable. It's practically a requirement, I wish we could have a horror film where the protagonist actually WINS for once.
Oh, you gonna love A Song of Ice and Fire by George R.R. Martin. Let us just say it is one of the most realistic fantasy series I have read. I can write out a spoiler or two if you want, but I'd rather not.Elivercury said:As for ACTUAL plot devices... again not so much on the plot device front but i do dislike it when a writer is afraid to actually let any of their characters die. By which i mean like a MAIN character, not someone we've known for 10 pages and were never going to see again anyway.