Plot Inversions

Murlin

I came here to laugh at you
Jul 15, 2009
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If in inversion 2 Mr. Sidekick reappears going "Rise and shine Missster Protagonist. Rise and, Shine." it might explain why he knew not telling about the dead MacGuffin was going to work.
Formica Archonis said:
Imp Emissary said:
Also, Mr. Protagonist sounds like a prick.
Leaving kids in cages because they aren't HIS kid? Yeah, that's deep in the heart of prick territory. Hell, it implies that it's not even about human life, it's that someone's stolen his most valuable possession and he wants it back, which is an awful way to think of one's kids.

Here's a question: Would the plot unfold identically if the guy was a car nut and the aliens stole his car? If so, then the kid is MacGuffin [http://en.wikipedia.org/wiki/MacGuffin] of the worst sort - made into a human just to amplify the shock ending.
Also this, very true. Reminds me of how Bioware sold Mass Effect by showing a scard kid in both the trailer and the first few minutes of gameplay.
Dead children, such guaranteed drama.
 

SonicWaffle

New member
Oct 14, 2009
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Cid SilverWing said:
So was it not just the shitty checklist after all, Yahtzee? Someone tried to force some semblance of color into the gray authoritarian conformist gunwank?
Crappy plot twists = colour?
 

Animyr

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Jan 11, 2011
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FallenMessiah88 said:
That actually is a pretty surprising twist and it's not really something I would expect out of a game like this. Still seems like they could have handled it better though.
What I was going to say. Inversion looked generic as hell; nice to hear they at least tried to break the mold, even if it still didn't make sense.
 

sequio

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Dec 15, 2007
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Finally got around to playing it. Gotta say, i was more surprised when army came to save my ass in the citadel than either of the plot twists. Already figured the kid was dead when everything about the game was pretty much foreshadowing it (finding dead parents and kid, Leo's gung-ho about helping, no signs of any personal belongings). The whole dome thing could have been handled better instead of just "oh, that's nice" and moving on.