Pretty Damn hard actually. Although that depends on what, precisely you mean by this.Swifteye said:Or at least attack and receive damage animations for the characters battle scenes I mean come on how hard is that?
Every attack already has specific hit animations, but if you mean specific attack and hit animations for every move for every pokemon?
Well, you do the math.
Assuming you don't need to see contact between the two pokemon, it still means accounting for a hit animation for every possible move for each pokemon.
(that's about 150 x 300 or so, or worse, 500+ x 300 if all the old pokemon are involved)
Then you need an an attack animation for each pokemon for each attack.
That's something like 3000 animation sequences at the very least.
That level of animation is worse than trying to draw an animated feature film... And that already takes hundreds of people several years to do.
Unless you just meant more elaborate hit and attack animations...