Pokemon GO Lost 15 Million Daily Users Last Month

xaszatm

That Voice in Your Head
Sep 4, 2010
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I wonder if its appropriate to note that the game still has around 30 million players. That's still around a 66% retention rate. It's still the top app in both the App Store and Google Apps. I mean, losing 15 million is a lot but all things considered this is more "average lifespan of a video game" and less "End of Pokemon"

Kahani said:
Steven Bogos said:
making a boatload of money for Nintendo [http://www.escapistmagazine.com/news/view/167911-Pokemon-GO-Raises-Nintendo-Shares-25]
No it didn't. Increasing the price of shares being traded among third parties doesn't give any money to the company whose shares they are.
I mean, 3DS sales skyrocketed and all four Pokemon games on the 3DS (X, Y, OR, AS) are back on the top 20 best sellers list worldwide last month so...yes it did?
 

JoJo

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Mar 31, 2010
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Yopaz said:
JoJo said:
For me, the constant loading issues are rapidly killing my interest in the game, half the time the game won't even load over a 4G connection, or stops picking anything up for no apparent reason. What makes this even more frustrating is that until the update at the beginning of August, the game ran like a dream on my phone. Since then it's been awful and my progress has ground to a halt.
Out of curiosity, do you also get the GPS sending you back and forth after the update? I didn't have that happening before, but it does now. I even have to say "I'm a passenger" when I am sitting in my house...
A little, mostly just when I'm starting the app up, nothing too intrusive. Well, except the time yesterday I jumped about 200 feet down the road and back again for no apparent reason.
 

Harlemura

Ace Defective
May 1, 2009
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Scytail said:
Harlemura said:
But not if I'm going to love and nurture an egg for a whole 10 kilometres and get a freakin' Mr. Mime.
Mr. Mime is one of the four region locked Pokemon that can only be caught in Europe and has to be hatched everywhere else. I could understand your complaint if you hatched an Eevee or Jynx out of a 10k egg.
Makabriel said:
Yeah, I was about to rant at them myself. Must be nice to be so annoyed at getting a region locked pokemon!
It's worth noting I live in the UK, which being in Europe means I can already catch Mr. Mime, and already had before I hatched one. So yeah, I was pretty annoyed that I didn't get Kangaskhan or Tauros, one of the cool region specific pokemon, heck I even like Farfetch'd, anything's better than Mr. Mime. It ain't even a Pokemon it's just a bloke, no one wants a bloke to come out of an egg.
Admittedly I'd have been equally mad at a Jynx, but at least Eevee would come with a bunch of candy for the evolutions.
 

Buizel91

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Aug 25, 2008
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xaszatm said:
I wonder if its appropriate to note that the game still has around 30 million players. That's still around a 66% retention rate. It's still the top app in both the App Store and Google Apps. I mean, losing 15 million is a lot but all things considered this is more "average lifespan of a video game" and less "End of Pokemon"
Yeh, there are still a lot of people playing the game, Some kids and other youngens will be getting ready to go back to school, some adults will have work and other priorities and then there are holidays (which many people take towards the end of the summer holidays), coupled with the people that have actually given up with the game, it seems a pretty fair number to have stopped playing...

I hardly doubt this is the end for Pokemon Go, it's just the momentum has died off, that's all.
 

Qizx

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Feb 21, 2011
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Kahani said:
it's exactly the same collect/fight gameplay as all the others.
Sorry what?

Have you NOT played the actual games? The collecting element is entirely different (pokemon randomly spawn, no real way to track down and find a specific one), you level up your pokemon in this game by feeding them candy received from other pokemon (not battling), and the battles are ENTIRELY different. You click like mad and occasionally swipe, your pokemon knows 2 moves you do not pick, not turn based.

Seriously the only thing this has in common with the pokemon games is that it has the same characters.
 

Baresark

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Dec 19, 2010
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It's a shallow game with some shoddy bits that don't work well. It was going to be fun because of the idea of the game at release. But there is nothing keeping you coming back to it. In other words... it's like a bunch of mobile games out there. That said, it's player base is still very large at this point.
 

Czann

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Jan 22, 2014
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This game is barely a game at all. Not much to do with your Pokemons. A huge waste of time because nothing happens and WHEN it happens it's a Rattata... A design train wreck.

So, so much potential wasted by a company who clearly didn't know what they were doing.
 

The Hungry Samurai

Hungry for Truth
Apr 1, 2004
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This site is so negative. Of course there is going to be drop off when the game blew up so big so fast. Between the that and August summer heat, any outdoor game is going to have a big drop off. It will still probably retain a large amount of people for it's initial expectations and probably keep those guys for awhile with updates and expansions.

Crowds of Pokemon trainers are still pretty big at my park. This game isn't dead in the water yet.
 

Eclipse Dragon

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I have begun losing my interest for playing it beyond casually as an exercise aid.
It started when the tracking feature got taken away and all the alternatives shut down. The dratini park near me got changed to an eevee park without warning, making it nearly impossible for anyone who hadn't previously farmed the area to get a dragonite. The game also becomes nothing but frustrating beyond level 21, constantly encountering pidgys with with cp 400+ and can't even catch them because they waste all your resources then run away and this happens with basically all Pokemon. There's something soul crushing about spending fifteen minutes trying to catch a charmeleon, use 90% of your raspberries, all of your ultra balls and most of your great balls only to lose in the end.
 

bastardofmelbourne

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Dec 11, 2012
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The game is kind of shit.

That said, drop-off is normal with every game release. The larger the initial interest, the larger the drop-off is going to be. The player numbers will stabilise over time.

The .50 Caliber Cow said:
[sub]Moo! [https://www.youtube.com/watch?v=f9iIgQN5uZE][/sub]
What the flippity-floppity fartcracker Jesus did I just watch.
 

Dragonbums

Indulge in it's whiffy sensation
May 9, 2013
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It really is a fun game, but unless you are in the city or a well known tourist attraction it can only catch your attention for so long.

You would think the countryside would have the biggest advantage seeing as how so many Pokemon canonically live in the forests and plains. Yet 150 Pokemon and on a good day I'll catch one Poliwag all the others are rattatas and pidgeys. That gets really boring and discouraging after day 5.

They should of fixed that as opposed to 'fixing' the catching mechanics.