Pokemon X and Y Review - Catch 'Em All Again

Dreiko_v1legacy

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Osaka117 said:
Yeah well that Princess Mononoke knock off deer is OP as fuck and kicks total ass!

As for the game itself, it was literally painful to pull my head away from my 3DS to look at my computer screen, so I think it goes without saying that I love it. So now if you'll excuse me, I have a pokedex that needs filling.

My mega venusaur took it down in an online battle earlier. I nearly crapped myself when I saw it but toxic+venoshock = dead deer. I can't wait to catch it though lol.
 

Osaka117

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Dreiko said:
My mega venusaur took it down in an online battle earlier. I nearly crapped myself when I saw it but toxic+venoshock = dead deer. I can't wait to catch it though lol.
I can believe that, mega pokmeon are just as OP as legendaries. Also whoever leaves out a fairy type pokemon against a poison type, a mega venasaur no less, doesn't deserve to train such a majestic creature as xerneas.
 

2xDouble

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Dreiko said:
Osaka117 said:
Yeah well that Princess Mononoke knock off deer is OP as fuck and kicks total ass!

As for the game itself, it was literally painful to pull my head away from my 3DS to look at my computer screen, so I think it goes without saying that I love it. So now if you'll excuse me, I have a pokedex that needs filling.

My mega venusaur took it down in an online battle earlier. I nearly crapped myself when I saw it but toxic+venoshock = dead deer. I can't wait to catch it though lol.
You're actually using Venoshock in online PvP? Operation: "Make Poison-Type Suck Less" is now officially successful.

Pity, the change hasn't improved Steel as much. Operation "Nerf the Dragon" is still inconclusive (but promising).
 

Skeleon

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I'm really looking forward to playing these, but I said I'd wait for the combined game and buy a 3DS then, too. If none is to come, I guess I'll buy Y in a few months or something (why would I want a stag when I can have a Cthulhian bird of prey?).
 

Dreiko_v1legacy

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2xDouble said:
Dreiko said:
Osaka117 said:
Yeah well that Princess Mononoke knock off deer is OP as fuck and kicks total ass!

As for the game itself, it was literally painful to pull my head away from my 3DS to look at my computer screen, so I think it goes without saying that I love it. So now if you'll excuse me, I have a pokedex that needs filling.

My mega venusaur took it down in an online battle earlier. I nearly crapped myself when I saw it but toxic+venoshock = dead deer. I can't wait to catch it though lol.
You're actually using Venoshock in online PvP? Operation: "Make Poison-Type Suck Less" is now officially successful.

Pity, the change hasn't improved Steel as much. Operation "Nerf the Dragon" is still inconclusive (but promising).

Fairy pokes seem pretty meh but other pokemon gaining subtype fairy is significantly good. Gardevoir comes to mind as one such example, since her psychic will still drive away the poisonous foes. (though my venipede was quick enough to poison jab one to death before psychic sent him packing :p)


Also, same Venipede took out a stupidly switched in Blaziken too. Don't underestimate poison jab! :D


Osaka117 said:
Dreiko said:
My mega venusaur took it down in an online battle earlier. I nearly crapped myself when I saw it but toxic+venoshock = dead deer. I can't wait to catch it though lol.
I can believe that, mega pokmeon are just as OP as legendaries. Also whoever leaves out a fairy type pokemon against a poison type, a mega venasaur no less, doesn't deserve to train such a majestic creature as xerneas.

He's a champ. He took two megahorns, one of which crit and a moonblast and he was still standing. :D


My foe had all his HP minus however much a toxic tick takes off and he was simply expecting to take him out with the second megahorn since he was down to like 30% after the crit one, he survived by like 17 HP and then venosock for venuwin!
 

Comic Sans

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Osaka117 said:
Dreiko said:
My mega venusaur took it down in an online battle earlier. I nearly crapped myself when I saw it but toxic+venoshock = dead deer. I can't wait to catch it though lol.
I can believe that, mega pokmeon are just as OP as legendaries. Also whoever leaves out a fairy type pokemon against a poison type, a mega venasaur no less, doesn't deserve to train such a majestic creature as xerneas.
Maybe in single player, but as far as competitive goes their value looks iffy. Items are much more important in multi, so being forced to have a Mega Stone might make the stat boosts not worth it. Some Megas, like Genger and Absol, look incredible, but we'll see how it pans out.
2xDouble said:
Pity, the change hasn't improved Steel as much. Operation "Nerf the Dragon" is still inconclusive (but promising).
Steel needed no buffs. It had a ridiculous amount of resistances, offset by being a sub par offensive type. I like that it got a bit of a nerf this gen.
 

Agayek

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Oct 23, 2008
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Comic Sans said:
Maybe in single player, but as far as competitive goes their value looks iffy. Items are much more important in multi, so being forced to have a Mega Stone might make the stat boosts not worth it. Some Megas, like Genger and Absol, look incredible, but we'll see how it pans out.
It depends on the pokemon. Megas can be completely fucking ridiculous, especially when they change type. For example, Gyarados goes from Water/Flying to Water/Dark, making it completely immune to psychic and halving its electric vulnerability. Some of them may well end up not being worth the item slot, but given just how dramatic an impact mid-battle type-shifting will have on the metagame, it almost certainly will be worth it.
 

xyrafhoan

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Comic Sans said:
Osaka117 said:
Dreiko said:
My mega venusaur took it down in an online battle earlier. I nearly crapped myself when I saw it but toxic+venoshock = dead deer. I can't wait to catch it though lol.
I can believe that, mega pokmeon are just as OP as legendaries. Also whoever leaves out a fairy type pokemon against a poison type, a mega venasaur no less, doesn't deserve to train such a majestic creature as xerneas.
Maybe in single player, but as far as competitive goes their value looks iffy. Items are much more important in multi, so being forced to have a Mega Stone might make the stat boosts not worth it. Some Megas, like Genger and Absol, look incredible, but we'll see how it pans out.
2xDouble said:
Pity, the change hasn't improved Steel as much. Operation "Nerf the Dragon" is still inconclusive (but promising).
Steel needed no buffs. It had a ridiculous amount of resistances, offset by being a sub par offensive type. I like that it got a bit of a nerf this gen.
Some of the mega boosts have been higher than the impact of a Life Orb, so I think GF took the loss of an item slot to heart when designing the Mega Evolutions. Mega Gyarados and Mawile have the advantage of activating Intimidate on the switch-in, and THEN transformining and getting the benefits of their new abilities. Of course some mons like Mega Gardevoir don't seem like a huge improvement on regular Gardevoir though... I guess it remains to be seen as the metagame forms. Too bad Mega Charizard Y only brings in 5 turns of sun maximum now that autoweather abilities were heavily nerfed.
 

Becky Carter

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I have been absolutely -loving- Pokemon X, so far, ran out and bought a console just so I could play it the day it came out. Although I'm enjoying the fact that the EXP share is a good bit easier this time around then it has been before, It's also leaving me with the problem that my pokemon levels are a little bit out of whack - which totally messes with my OCD need to have everyone in my party be the same level.

For anyone out there who's interested in looking at a new blog, check us out at http://printplayparticipate.wordpress.com/ or https://www.facebook.com/Printplayparticipate
for further reviews, discussions and commentaries on games, books, TV shows and movies.
 

CrazyCapnMorgan

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Jan 5, 2011
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Comic Sans said:
Steel needed no buffs. It had a ridiculous amount of resistances, offset by being a sub par offensive type. I like that it got a bit of a nerf this gen.
Having played a bit of it, I believe the reason for this nerf lies solely on the pokemon Honedge and its evolutions. Doublade has been rather beastly thus far, and for good reason - its typing Ghost/Steel renders it immune to THREE types of attacks while resisting 9 others, including double resistance to Bug type attacks, and having 4 type weaknesses. Had the nerf not occured, it would still have 3 immunities but it would resist 10 types and be weak to only two types, Fire and Ground.

Allowing Ghost and Dark types to affect Steel normally seems to me the best possible answer Game Freak could make regarding that kind of type combination. As someone who has a Steel type team, I don't argue one bit with their decision.
 

Jumwa

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Jun 21, 2010
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"There were some standouts, but the last few generations of Pokémon design have felt a bit forced, as if generic everyday object got 'mon' slapped on the end and that was the driving force behind making many of the new designs."

Sounds like the reviewer was playing digimon games by accident, because that is not how Pokemon works.

Also I have trouble understanding how anyone got the impression the last few generations of pokemon were forced, or felt like everyday objects. Black/White especially introduced such a cavalcade of awesomeness. The peak of the franchise as far as I'm concerned when it comes to the actual pokemon themselves that were introduced.

Though overall the series just keeps improving in most every respect. This one taking an especially big leap with a lot of new feature additions, even ignoring the 3D.
 

RedEyesBlackGamer

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Jan 23, 2011
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BanicRhys said:
Loop Stricken said:
Experience bonus, higher chance of critical hits, a chance at surviving knockout attacks... pretty good benefits to stuffing its face for two minutes a day.

http://www.serebii.net/xy/pokemonamie.shtml
Does it really only take two minutes a day? I tried it for a bit but it seemed like everything I did was cancelled out within five minutes.

Granted, I did tease little Chespin by holding the poffin thing just out of his reach and I did "accidentally" poke him in the eye a few times, but still...
You can go from no affection to 5 hearts in about 15-20 minutes of continuous play. Feed the pokemon 5 times, pet them 5 times, and then play the minigame you are best at twice to get more puffs. Go out of the minigame and the meters for food and petting have reset. Rinse and repeat until you hit full affection.
 

Flatfrog

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hickwarrior said:
I don't think I need more reviews. Looking at the screenshots, I can barely hold my wallet from going open and getting the game for me. Literally. I mean, it even grew legs. Is that right?
Wallet has evolved!!
 

Cpu46

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Sep 21, 2009
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My only issue is that this generation likes to pile on the fire types. I got Fenniken, the special Torchic, went with bulbasaur instead of charmander, and have that Pidgey expy that turns out to be a fire/flying type. I have actively turned away from more wild fire type pokemon than I would like to and have seen a total of 1 wild water type.
 

Bruce

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I wonder how these organisations recruit.

Hey we're a villain team!
Awesome, you Team Rocket?
Does this look like Johto?
Magma?
No. And we aren't singing about being Barbie girls either, we're...
Galactic? Awesome!
No, no, no were Team, sigh, Flare.
Well, I suppose it beats Team Meanies.
 

Karthenak

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2xDouble said:
Dreiko said:
Osaka117 said:
Yeah well that Princess Mononoke knock off deer is OP as fuck and kicks total ass!

As for the game itself, it was literally painful to pull my head away from my 3DS to look at my computer screen, so I think it goes without saying that I love it. So now if you'll excuse me, I have a pokedex that needs filling.

My mega venusaur took it down in an online battle earlier. I nearly crapped myself when I saw it but toxic+venoshock = dead deer. I can't wait to catch it though lol.
You're actually using Venoshock in online PvP? Operation: "Make Poison-Type Suck Less" is now officially successful.

Pity, the change hasn't improved Steel as much. Operation "Nerf the Dragon" is still inconclusive (but promising).
For some reason, when I saw operation "Nerf the Dragon", the Ocean's dub theme for DBZ popped into my head with those words replacing the lyrics.
 

Dreiko_v1legacy

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Bruce said:
I wonder how these organisations recruit.

Hey we're a villain team!
Awesome, you Team Rocket?
Does this look like Johto?
Magma?
No. And we aren't singing about being Barbie girls either, we're...
Galactic? Awesome!
No, no, no were Team, sigh, Flare.
Well, I suppose it beats Team Meanies.
They actually charge a 5 million pokedollar entry fee in team flare. You can't just join them, you must buy your way in. I don't know what kinda scouts they have but they put in some good work.
 

Slycne

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Feb 19, 2006
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Petwins said:
I said most of what I wanted to say in my facebook comment, but seriously the title of "catch them all again" doesn't do the game justice, I know pokemon games can get kinda samey, which is exactly why its horrible to have that title on a game where they did actually make some significant changes to the feel of the game and aspects of the play style. They havent been this innovative since they made red and blue (with second gen and yellow as close seconds) so please give them some credit for that
I think your projecting an intent into that byline that doesn't exist in the writing. Other than a gripe that I think they could do something new and interesting with the story, I don't really harp on it being overly similar. It's "Catch 'Em All Again" - yay nostalgia, not "Catch 'Em All" sigh... "Again".
 

Slycne

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Feb 19, 2006
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Dreiko said:
Hardcore fans can obsess over crafting the perfect team to min/max how abilities are stronger or weaker based on the type of Pokémon they are hitting, like electric attacks dealing more damage to flying types, or suss out how the new fairy type will change up their previously perfected line-ups. At the same time though, it's accessible and easy enough for less dedicated fans to enjoy.
Reading this I expected it to talk about EVs and IVs and whatnot but...types? Really?


I guess being from the old times that the article references, I find it funny to consider knowing which type is weak to which other as "hardcore".


How much dedication does it really take if every kid ever knew the type chart in and out? I guess this is the thing people decry when they say games are getting easier nowadays. It doesn't really take much effort but it's still something that is deemed "hardcore".
Remember that reviews are meant for a pretty wide audience. Perhaps hardcore was a bit extreme, but I'd hazard a guess that there's essentially three basic breakdowns for Pokemon players. Folks that pick it up occasionally with the goal mostly to beat the single-player ending - but might not even get that far, folks that want to collect, beat the ending and maybe compete a bit and finally the top tier of meta consideration, EV and all that for the purpose of competing. Like I said, one of the strengths of the franchise is that it works equally well on all those levels.
 

Dreiko_v1legacy

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Slycne said:
Dreiko said:
Hardcore fans can obsess over crafting the perfect team to min/max how abilities are stronger or weaker based on the type of Pokémon they are hitting, like electric attacks dealing more damage to flying types, or suss out how the new fairy type will change up their previously perfected line-ups. At the same time though, it's accessible and easy enough for less dedicated fans to enjoy.
Reading this I expected it to talk about EVs and IVs and whatnot but...types? Really?


I guess being from the old times that the article references, I find it funny to consider knowing which type is weak to which other as "hardcore".


How much dedication does it really take if every kid ever knew the type chart in and out? I guess this is the thing people decry when they say games are getting easier nowadays. It doesn't really take much effort but it's still something that is deemed "hardcore".
Remember that reviews are meant for a pretty wide audience. Perhaps hardcore was a bit extreme, but I'd hazard a guess that there's essentially three basic breakdowns for Pokemon players. Folks that pick it up occasionally with the goal mostly to beat the single-player ending - but might not even get that far, folks that want to collect, beat the ending and maybe compete a bit and finally the top tier of meta consideration, EV and all that for the purpose of competing. Like I said, one of the strengths of the franchise is that it works equally well on all those levels.

Oh yes, I understand that. It's just that by calling stuff "hardcore" it gives people who normally would have learned this information an excuse to be lazy which I believe hurts their long term experience with the game. While in the r/b days if you used thundershock on geodude you'd be laughed at for not knowing the types by the other kids, now people will be able to simply say "well, I do like pokemon but I'm not hardcore so I don't know ground resists electricity" and avoid any critique. This is bad because these people will end up missing out on the depth of the game. Maybe some of those people at first aren't that invested and into the game but through having this incentive to be good at it to impress their peers they might discover an aspect of it they weren't cognizant of before and this aspect might significantly enhance their enjoyment of their game.


Yes, there's 3 categories of "user". People however are NOT born into one with the decree of God forever condemning them there. They're able to transition from one into the other. If you like pokemon, like I believe you do, you would rationally be of the opinion that experiencing more of pokemon is objectively BETTER than seeing less of it. That being the case, wording things in a way that, while tending to the needs of the light user, ultimately promotes the merits of the more serious one so that more people would be likely to get deep in the game, would be the way to go here in my view, even if it does cost us some light users in the tradeoff. A "you can have fun being a light user but the real meat and potatoes is in the deep end of the pond" type article would be ideal in my eyes. Though, I guess, what do I know, I'm not the reviewer. :p