Honest to god I would gladly ban every Overwatch account that belongs to someone who was offended by this. We wouldn't want them to play a game that offends them so deeply. Goddamn imbeciles.
What? You mean, stop the outrage cycle so we don't get those juicy clicks and juicy ad revenue?trunkage said:Maybe we could just stop acting like the media is out to get us? It's okay that people bring stuff up. They aren't trying to hurt you physically or mentally. We don't HAVE to get offended about everything
...why does that sound like some brand retailer that sells shoes? 0_0Red Sentinel said:Speaking of, I guess this is now #FootGate ?
Blizzard's designers should get on with the times.IceForce said:In a recent public comment, the designers revealed that the bare feet were a deliberate design choice, to give him an "asylum look".
The other options is that most of this outrage is just a bunch of trolls that know exactly how to trigger the conservatives. "Those Libs are complaining about what now?!" Trolls love those commentsHawki said:What? You mean, stop the outrage cycle so we don't get those juicy clicks and juicy ad revenue?trunkage said:Maybe we could just stop acting like the media is out to get us? It's okay that people bring stuff up. They aren't trying to hurt you physically or mentally. We don't HAVE to get offended about everything
Nah!
Well, there's a whole laundry list of stuff in Outlast that would set off some people. It's just a matter of exposure and numbers I'd imagine. Outlast is niche within a niche genre. Whereas everyone and their blind, deaf and dumb chinchilla knows about overwatch. There's also the e-sports scene, which attracts all manner of humans who flock to money like moths to legally cleansing arson. The wider the pool of human grow, the higher chance of controversial knee-jerk feedback. Then there's also the fact that you kinda have to actually play through Outlast to observe these things , whereas this overcharge cycle relies on presenting a simple image upon which anyone with a functioning phone could see and respond to, regardless of interest in said game.Xprimentyl said:Where was this outrage when Outlast had a scene in it wherein a mental patient quite overtly performs necrophilia on a headless corpse? Because I can?t recall if he was wearing shoes or not, but it was certainly a bad look for the mentally ill.
Fair points, but still think there?s ?legitimate outrage? and ?reaching for outrage,? this particular case being an egregious example of the latter, and the more the latter keeps making clickbait headlines, the more diluted the message of inclusion, consideration and representation gets. If there was a character with dark brown skin, big white eyes, plump red lips wearing white gloves and holding a slice of watermelon, you, I or anyone could point at that and say confidently that it?s insensitive at best, intentionally offensive at worst. Without the artist?s insight, who was going to look at Sigma, a floating guy with huge shoulder pads and badass armor who?s clearly built for combat, see his bare feet, and not only make the association with mental institutions, but also label it as offensive to the mentally ill? No one. And if anything, I doubt the artist visited his local mental institution seeking inspiration; he likely drew from tropes of mental institutions in all forms of media since time immemorial, so why is this even a thing much less worth noting? It?s this kind of petty outrage that has people who don?t see the problems with inclusion, consideration and representation in gaming rolling their eyes and laughing with each other in their echo chambers about how much the issue actually isn?t one.Neurotic Void Melody said:I'm more offended people still play and pay attention to this game as it continues to validate and encourage the present day business practices infesting "AAA" titles for however long it takes the laws to catch up.
Well, there's a whole laundry list of stuff in Outlast that would set off some people. It's just a matter of exposure and numbers I'd imagine. Outlast is niche within a niche genre. Whereas everyone and their blind, deaf and dumb chinchilla knows about overwatch. There's also the e-sports scene, which attracts all manner of humans who flock to money like moths to legally cleansing arson. The wider the pool of human grow, the higher chance of controversial knee-jerk feedback. Then there's also the fact that you kinda have to actually play through Outlast to observe these things , whereas this overcharge cycle relies on presenting a simple image upon which anyone with a functioning phone could see and respond to, regardless of interest in said game.Xprimentyl said:Where was this outrage when Outlast had a scene in it wherein a mental patient quite overtly performs necrophilia on a headless corpse? Because I can?t recall if he was wearing shoes or not, but it was certainly a bad look for the mentally ill.
Anyway, I thought Outlast laid a fairly safe groundwork to avoid such criticism, including that the behaviours were caused by rogue doctors and staff experiments instead of naturally from the patients, amongst other things. Could be wrong, but I remember thinking at the time that, despite the schlocky b-movie premise/homage, it was walking a pretty thin line quite spectacularly, considering the content one could easily present without context. Should really get around to trying the sequel at some point.
Oh, I wasn't intending to defend this particular example, was only speculating on the Outlast part. Though choice of language may have given that impression, as jumping on the 'outrage at outrage' wagon is something I prefer to avoid due to it, more often than not, turning out to be overblown melodrama born from an unknown nutcase on twitter or something. And in this case seems only a paragraph or two from a couple of opinion pieces that are just acknowledging the potential connections as opposed to actual outrage worth getting outraged at, even if I don't quite see what they're saying despite spending some time in similar places a few years back. Certainly don't remember compulsory bare feet at least.Xprimentyl said:Fair points, but still think there?s ?legitimate outrage? and ?reaching for outrage,? this particular case being an egregious example of the latter, and the more the latter keeps making clickbait headlines, the more diluted the message of inclusion, consideration and representation gets. If there was a character with dark brown skin, big white eyes, plump red lips wearing white gloves and holding a slice of watermelon, you, I or anyone could point at that and say confidently that it?s insensitive at best, intentionally offensive at worst. Without the artist?s insight, who was going to look at Sigma, a floating guy with huge shoulder pads and badass armor who?s clearly built for combat, see his bare feet, and not only make the association with mental institutions, but also label it as offensive to the mentally ill? No one. And if anything, I doubt the artist visited his local mental institution seeking inspiration; he likely drew from tropes of mental institutions in all forms of media since time immemorial, so why is this even a thing much less worth noting? It?s this kind of petty outrage that has people who don?t see the problems with inclusion, consideration and representation in gaming rolling their eyes and laughing with each other in their echo chambers about how much the issue actually isn?t one.
So it appears it was noticed, though I don't recall seeing any of this at the time. Then again, I wasn't really looking for it either, and I hesitate to assume neither were you.The debate over mental health and gaming has started and gained momentum after the release of the indie creation, Outlast, in 2013. The game is set in a derelict asylum where patients are depicted physically deformed and monstrous, and they are either catatonic or violent towards the player or fellow inmates. The criticism opened up the possibility of debunking urban legends surrounding mental health as it can be read an insightful piece by Jack Yarwood, ?Mental illness in video games and why we must do better?, quoting James Harris, the head of communication for the Mental Health Foundation:
?In gaming, and more widely film, the backdrop of an abandoned asylum or casting a psychiatric patient as the principal villain is a common theme. Whilst acknowledging that the creator?s intention is not to increase stigma but rather to entertain, by default they are helping to perpetuate the stereotype that there is a correlation between people living with mental health problems and violent behaviour. The reality is, however, that people with mental health problems are more likely to be victims of violence.?
The heavy backlash the game received for the pejorative representation of mental illness also inspired a creative response from independent game developers in the form of the Asylum Jam. The Asylum Jam has been running successfully since 2013 in each November, challenging developers to create games depicting mental illness avoiding the tropes of asylum and dangerous inmate. Even outside of the Asylum Jam, there is an increasing number of narrative driven games (as far as I can see, mainly but not exclusively indie), such as Layers of Fear, The Town of Light and Unravel, which seek to represent various mental health matters from bereavement and trauma to schizophrenia and psychosis experimenting with new concept designs and game mechanics either sticking to horror elements or discarding them altogether. The consensus of the debate was the current aesthetic and socio-political narrative surrounding mental health has to change, and, in this context, indie and AAA game developers have to find new ways of telling stories about sufferers, and more importantly, to those living with mental illness.
I didn?t think you were necessarily defending this outrage; I was just issuing a reply to the general ether should anyone try to use your well-reasoned rationale as anything other than matters of fact.Neurotic Void Melody said:Oh, I wasn't intending to defend this particular example, was only speculating on the Outlast part. Though choice of language may have given that impression, as jumping on the 'outrage at outrage' wagon is something I prefer to avoid due to it, more often than not, turning out to be overblown melodrama born from an unknown nutcase on twitter or something. And in this case seems only a paragraph or two from a couple of opinion pieces that are just acknowledging the potential connections as opposed to actual outrage worth getting outraged at, even if I don't quite see what they're saying despite spending some time in similar places a few years back. Certainly don't remember compulsory bare feet at least.Xprimentyl said:Peach Schnips
Alas, my previous speculation was ill-advised, as a quick search has produced some history on Outlast's reception regarding the topic; https://thepolyphony.org/2018/11/30/getting-mental-illness-right-in-gaming/
In particular;So it appears it was noticed, though I don't recall seeing any of this at the time. Then again, I wasn't really looking for it either, and I hesitate to assume neither were you.But what about the CHILDREN?!?
Edit: bah! Why does my quoting not recognise your punctuation still? Sorry!
Never!IceForce said:Well, his skins and cosmetics just went live.
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Problem solved?
I'm offended. I'm not a villain because I'm insane, I'm a villain because society laughed at my plans to make living dragons! I'll show them all! Mwahahaha...errrr.....IceForce said:In a recent public comment, the designers revealed that the bare feet were a deliberate design choice, to give him an "asylum look". Problem is, many people have found this to be offensive, with the way the hero's design conflates mental illness with stereotypical villainy.
I'd feel bad for Blizz, but it's clear they are courting controversy, and it's hard to feel bad for people who are getting what they wanted. Think of all the free press this gets them. They're probably going to reveal their next hero shooter characvter is pro-life to watch the other sides' heads explode.Fappy said:OW is like a controversy magnet. They get it from both ends too.
I'd feel bad for Blizzard, but then I remember how much they have been sucking it up lately.
Yeah., but all that means is more than three people have talked about it. For example, the second link features a whole two tweets...from then same person.Hawki said:Controversial in that a number of sites have brought it up.
The Silence, you say? Now I really want a MGS/Doctor Who crossover.Worgen said:I just checked Kotaku and its really just people making fun of his design. Cause its a weird design. Their explanation is only a little better then the whole thing with Silence... whatever her name was from Metal Gear Solid 5. The whole breathing through her skin thing.
I've got lots of gripes with Blizz right now, but where have they actually "courted controversy?" That certain elements of Overwatch have become controversial isn't an inditement on the creator, it's an inditement on snowflakes.Something Amyss said:I'd feel bad for Blizz, but it's clear they are courting controversy, and it's hard to feel bad for people who are getting what they wanted.