The rating system is usualy on a scale of 0 or 1-10. There's nothing wrong with that, but the "average" of games is a "7". Wouldn't the average be a "5"?
Here's the basic gist of what games reviewed by a 0-10 scale can achieve:
10: Practically perfect in every way.
9: Amazing, can't be missed.
8: Great game, buy it.
7: Average, a couple of flaws but could be worth your money.
6: Not so average, could be better.
5: Not so good, you shouldn't really buy it. Buy it if you're a fan of the series.
4: Bad, only if you're a true fan but even THEN reconsider!
3: Really bad, don't bother
2: Terrible, don't even look at the box art!
1: Horrid! What were they thinking?!?
0: A sin against god, the developers should be burned!
If you take notice at the text in the BOLD that is usualy the limit to when a "good" game is rated. Now, take a look at the text UNDERLINES, and that is usualy a game that is rated "not good" or "sub par"
It seems to me that this gap between good games and bad games are too thin, and that a game could easily be rated as "bad".
And then we've got the decimals! Including the 1-100 scale, it doesn't really help to know what version of a game is better for what system.
Lets say "GAME X" got a 7.75 and "GAME Y" got a 7.5. What is the significant difference? And then "GAME X" got a 3.5 while "GAME Y" got a 4.75. Again, what the hell is the difference? One is slightly better than the other, one has a minor glitch that isn't present in "GAME X". It's pretty confusing for me.
I prefer a 1-5 scale because it's a simple scale:
5: Practically perfect in every way.
4: Awesome, a few issues here and there, but definatly check it out.
3: Average, some will like it, some will hate it.
2: Not that good, might be worth a rent, but still consider "Bioshock" instead.
1: Utter trash, don't even look at the box art.
I think that definatly clears up some of the "Average" "Not Average" business.
What do you think about this?
Wow, this became a slight rant, didn't expect to type up so much.
Here's the basic gist of what games reviewed by a 0-10 scale can achieve:
10: Practically perfect in every way.
9: Amazing, can't be missed.
8: Great game, buy it.
7: Average, a couple of flaws but could be worth your money.
6: Not so average, could be better.
5: Not so good, you shouldn't really buy it. Buy it if you're a fan of the series.
4: Bad, only if you're a true fan but even THEN reconsider!
3: Really bad, don't bother
2: Terrible, don't even look at the box art!
1: Horrid! What were they thinking?!?
0: A sin against god, the developers should be burned!
If you take notice at the text in the BOLD that is usualy the limit to when a "good" game is rated. Now, take a look at the text UNDERLINES, and that is usualy a game that is rated "not good" or "sub par"
It seems to me that this gap between good games and bad games are too thin, and that a game could easily be rated as "bad".
And then we've got the decimals! Including the 1-100 scale, it doesn't really help to know what version of a game is better for what system.
Lets say "GAME X" got a 7.75 and "GAME Y" got a 7.5. What is the significant difference? And then "GAME X" got a 3.5 while "GAME Y" got a 4.75. Again, what the hell is the difference? One is slightly better than the other, one has a minor glitch that isn't present in "GAME X". It's pretty confusing for me.
I prefer a 1-5 scale because it's a simple scale:
5: Practically perfect in every way.
4: Awesome, a few issues here and there, but definatly check it out.
3: Average, some will like it, some will hate it.
2: Not that good, might be worth a rent, but still consider "Bioshock" instead.
1: Utter trash, don't even look at the box art.
I think that definatly clears up some of the "Average" "Not Average" business.
What do you think about this?
Wow, this became a slight rant, didn't expect to type up so much.