*giggles from half the map away and puts a bullet through your brainpan*jarredtheawesome said:exactly how i fell and when i dont feel like going in one of those pussy small doors i blow open that shit and its like WELCOME BITCHES IM ABOUT TO FUCK YOU UP!!!!p3t3r said:noob tube in mw2 is noob. in battlefield it is awesome. fuck you wall now your a door.
Hey, to each their own. I'll be scoring headshots with my accurized M24 bolt-action sniper rifle with bipod and 12x scope, and I will scream "eat my accurized M24 bolt-action sniper rifle with bipod and 12x scope" every time I score a kill. I will also bring up my accurized M24 bolt-action sniper rifle with bipod and 12x scope in casual conversation with whomever I encounter.mad825 said:so what would you call the M79?SODAssault said:In my opinion, it should be called the M203 under-barrel grenade launcher.
having the name+description as the model name would rather pretty bloated to say and rather pointless, why not call a Geforce 8400M GS and rename it to Geforce 8400M GS external graphics card that goes in the AGP port (or PCI)
at the end of the day, if you have some technical knowledge of an area of a field, having the description in the name is frigging annoying
I trained on the 203, and I admit it is a fun weapon. Easy to use, simple to teach a average trained soldier to use (this goes out to the post about it being hard to train and expensive, sorry wrong on both) almost zero recoil it surpises you when there is almost none...PDizzle418 said:you knwo what bugs me about this. is that a 40mm grenade makes a 6 by 6 foot hole in a wall of brick and concrete. I'm no expert in explosive but I feel like the biggest a 40mm could do would be about a 4 foot scorch mark with maybe a 5 inch hole and a bunch of missing concrete, it wouldn't turn a wall into nothing in a second. it might break the hell out of it but not destroy it the way BC2 makes it appear. I realize it's for gameplay and ease of use but you'd think they could have made it take out like half as much as an rpg or something. even though both the RPG and AT4 are shaped charges but that's another discussion not related to cp3t3r said:fuck you wall now your a door.
ncussive force.
Well to go to GW we don't go by weapons as all weapons are the same but to go by skillbars and continue my previous example two imbalanced uilds come to mind that were nerfed and while in use hated by the comminty. Signet Smiter Sin and Toucher Ranger. Toucher Ranger abused the ranger's expertise attribute to take Necro touch skills that drained life combined with their high ele armor and block skills to become nearly invicible being only properly stoppable by a Mesmer. Signet Smiter worked by just spaming knocklock on the enemy monk rinse and repeat. That was it the builds required no skill or proper use of skill bar.Hurr Durr Derp said:Explain to me the difference between using the best weapons and making use of a lack of balance.Glademaster said:I have to disagree with this completely. Taking Gw as my example nearly all of the top guilds used Balanced Team GvG build or some variation of it. All the lower ranked ones use gimped out of balance builds for some easy BP so yes being pro is knowing how to use the best weapons and not about abusing lack of balance. Abusing lack of balance is for noobs.Hurr Durr Derp said:Let me guess, you're one of those types who thinks anything people easily kill you with is "cheap", and you refuse to use those weapons because you've got a sense of "honor"? Am I right?Daipire said:Bull honkey, tell me that when a swarm of idiots run around with tact knives, or the AA, or akimbo 1887s, or in this case, the tube.Hurr Durr Derp said:There's no such thing as pro or noob weapons. Just pro or noob players.
No chance the weapons are balanced, like the f2000 compared to the acr, or the ump to the mp5k.
The only thing balanced is probably the sniper weapons, but even then, you can still kill someone across the map with an acr
Balance has absolutely nothing to do with being noob or pro, except that you have to know about the (lack of) balance if you want to be pro. Apart from that, stop whining and learn to play the game.
I still don't see you answering my question: What is the difference between "using the best strategy/weapon/whatever" and "abusing a lack of balance"? I understand that some weapons or tactics can be unbalanced, but what makes you decide that one imbalance is "pro" and another imbalance is "noob"?Glademaster said:Well to go to GW we don't go by weapons as all weapons are the same but to go by skillbars and continue my previous example two imbalanced uilds come to mind that were nerfed and while in use hated by the comminty. Signet Smiter Sin and Toucher Ranger. Toucher Ranger abused the ranger's expertise attribute to take Necro touch skills that drained life combined with their high ele armor and block skills to become nearly invicible being only properly stoppable by a Mesmer. Signet Smiter worked by just spaming knocklock on the enemy monk rinse and repeat. That was it the builds required no skill or proper use of skill bar.Hurr Durr Derp said:Explain to me the difference between using the best weapons and making use of a lack of balance.
With Toucher you just pressed 1&2 with Signet you just spammed skill bar and waited for it to recharge with no strategy of using the knocklock unlike say the Quarter Knock of a Hammer Warrior which requires skill and practise and can be countered by conventional skills. That is the difference. Anything you have to go above and beyond the Call Of Duty to stop, avoid or counter is imbalanced and noobish.
While noob tubes can be like this if they are used as a player's sole weapon they can be used in a balanced manner if they are used to get hard to hit kills or enemies hiding in cover but this rarely the case with noobtubers thus the name.
Pretty much this.Onyx Oblivion said:In the middle?
Used in moderation, it's fine.
Used as your primary source of attack, HELL NO.
You speak the truth.Hurr Durr Derp said:There's no such thing as pro or noob weapons. Just pro or noob players.
yes, there is no noob weapon on any game, my friend loves the 40mm since COD:MW, and now he is quite a pro!Eukaryote said:It is hard for noobs to get kills with the 40mm. Once you play enough you learn to adjust for long range and can get amazing kills with it.
Seriously you have never played in even anything midly competitive have you? In PB mod in CoD4 which is the competitive mod in standard tournaments you are stuck to using Stopping Power and Deep Impact only as perks with as far as I remember all shotguns removed the P90 aswell and a few other things as well. Speaking of which a big no no in competitive play in CoD4 was 40mils. In more lax tournaments you are allowed a bit more freedom but fuck all allows you to fully use everything there is nearly always some limitation especially on tubes and P90. To use another example Akuma is banned from competitive SF matches and so are certain Yu-Gi-Oh cards as well until recently Legendaries from competitve pokemon games. Everywhere you look in competitve world of gaming there are restrictions.Hurr Durr Derp said:I still don't see you answering my question: What is the difference between "using the best strategy/weapon/whatever" and "abusing a lack of balance"? I understand that some weapons or tactics can be unbalanced, but what makes you decide that one imbalance is "pro" and another imbalance is "noob"?Glademaster said:Well to go to GW we don't go by weapons as all weapons are the same but to go by skillbars and continue my previous example two imbalanced builds come to mind that were nerfed and while in use hated by the comminty. Signet Smiter Sin and Toucher Ranger. Toucher Ranger abused the ranger's expertise attribute to take Necro touch skills that drained life combined with their high ele armor and block skills to become nearly invicible being only properly stoppable by a Mesmer. Signet Smiter worked by just spaming knocklock on the enemy monk rinse and repeat. That was it the builds required no skill or proper use of skill bar.Hurr Durr Derp said:Explain to me the difference between using the best weapons and making use of a lack of balance.
With Toucher you just pressed 1&2 with Signet you just spammed skill bar and waited for it to recharge with no strategy of using the knocklock unlike say the Quarter Knock of a Hammer Warrior which requires skill and practise and can be countered by conventional skills. That is the difference. Anything you have to go above and beyond the Call Of Duty to stop, avoid or counter is imbalanced and noobish.
While noob tubes can be like this if they are used as a player's sole weapon they can be used in a balanced manner if they are used to get hard to hit kills or enemies hiding in cover but this rarely the case with noobtubers thus the name.
Apart from that, how does all of this this imply that overpowered weapons are "noob" weapons (or tactics)? If a weapon is more powerful than the rest, why wouldn't a pro player use that weapon? After all, pro gamers play to win, which means they won't restrict themselves to weak weapons just because they're harder to use. Using a weapon because you think it's cooler or more balanced is great, but it has absolutely nothing to do with being a pro player.