Poll: A List of Problems in the Gaming Community That Make Me Rage

Naota_391

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Mar 6, 2010
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henritje said:
famboyism for some reason every time a new console is released allot of dumbshits need to say "DERP DERP X IS BETTER BECAUSE OF Y AND A SUCKS MONKEY BALLS IS GHEY BECAUSE OF B" I was one of those shitheads (a WII fanboy) but after a while I opend up and see both pros and cons of every console another thing I hate are exclusives FFS the controler layout oof the PS3 and 360 is pretty much the same HOW HARD IS IT TO PORT STUFF FROM ONE TO THE OTHER look you can increase game sales if you market it to a bigger audience one more thing is backwards compatbilty the ONLY console that nailed that is the WII the 360 has little to no BWC and PS3 has none eventhough the controler hasnt changed
Exclusives might have happened before because of developer choice, but these days it largely happens because a developer makes a deal with one of the consoles. Microsoft will pay huge amounts of money to ensure that a game is only on their console, and the same goes for Sony. To these people, that money already guarantees a huge amount of money and the rest will be made when the game goes gold. Doing this helps to push hardware sales, too.

Also, I think a bigger problem with ports is that for a while, most Developers were starting a game on the XBOX and then porting it to the PS3. This isn't good because the PS3 is actually more powerful and a lot more complicated than the 360 is. So, naturally, the PS3 version ought to be done first. Unfortunately, this wasn't realized and understood until just about a year ago, if that.
 

IBlackKiteI

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Mar 12, 2010
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Naota_391 said:
A more fundamental thing that, unfortunately, only actual Halo-lore fans will understand is that Spartans aren't really like normal humans. Not even speaking in terms of physical strength and ability, but in behavior and socializing. These guys are hardened soldiers. They serve for life. If they're Spartan-II's, they started training when they were just little kids, kidnapped from their homes. A lot of them grew up together, and being raised strictly in a military sense, the way they interact isn't so full of chit-chat. As a Spartan, you don't have a certain amount of time of service. When you get in that program, you're in it until you go "MIA".
Then whats the deal with the Spartan III's?
I heard that they are regular soldiers who get 'promoted' into a Spartan, but I also heard that Kat and Six are apparently in their early 20's so that wouldnt make much sense.

Damn, thats what sucks about Halo, theres this huge fleshed out world in the novels, but in the games theres...nothing really.

I need to get me some books.

OT: My main problem with the gaming community is just that, the community itself.

Anywhere you go there is just sucky people, its an unavoidable part of life and will continue to be so until every damn last one of us is burnt off the face of the Earth.

However The Escapist is generally like a damn Utopia, which is awesome.
 

Naota_391

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Mar 6, 2010
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IBlackKiteI said:
Naota_391 said:
A more fundamental thing that, unfortunately, only actual Halo-lore fans will understand is that Spartans aren't really like normal humans. Not even speaking in terms of physical strength and ability, but in behavior and socializing. These guys are hardened soldiers. They serve for life. If they're Spartan-II's, they started training when they were just little kids, kidnapped from their homes. A lot of them grew up together, and being raised strictly in a military sense, the way they interact isn't so full of chit-chat. As a Spartan, you don't have a certain amount of time of service. When you get in that program, you're in it until you go "MIA".
Then whats the deal with the Spartan III's?
I heard that they are regular soldiers who get 'promoted' into a Spartan, but I also heard that Kat and Six are apparently in their early 20's so that wouldnt make much sense.

Damn, thats what sucks about Halo, theres this huge fleshed out world in the novels, but in the games theres...nothing really.

I need to get me some books.

OT: My main problem with the gaming community is just that, the community itself.

Anywhere you go there is just sucky people, its an unavoidable part of life and will continue to be so until every damn last one of us is burnt off the face of the Earth.

However The Escapist is generally like a damn Utopia, which is awesome.
Can't comment on the age bit since I don't know much about it, but I can tell you that while the Spartan III's will have more to show and tell, it doesn't surprise me much that they're not bubbling with emotion either.

If they're treated anything like a Spartan II (which I imagine they are, because to anyone who isn't in direct relation to the projects, I'm sure a Spartan is a Spartan is a Spartan), they're not exactly always treated the best by other soldiers. Not before the encounter with Halo, anyways. Don't get me wrong, when you see a Spartan show up on the battlefield, you're going to be pretty damn excited. Your side has a much better chance of winning when they're around. Still, most soldiers just see a suit of armor. They don't buddy-buddy with them. To be fair, I guess there's never much chance to. If a Spartan is around, there's business to take care of and it's not like you'd ever see a Spartan on the same level or chain of command as any other UNSC soldiers.

I know that the ODST's have, or at least had, a big rivalry with the Spartans. Before they showed up, the ODST's were the bad asses. They were the hot shots. When shit got bad, you sent them in. They WERE the back up. They were the final force. Not anymore, though, and so you can imagine it takes them sometime to get used to that idea. They got pretty big heads, and I guess they'e earned that right, but all the same...

But to reiterate my initial point, a Spartan's career doesn't work the same as any other soldier's. It's normal for them to be sent on what most would consider a suicide mission. I'm sure to most people not super familiar with the the lore, watching these Spartans die in Reach looked pretty tragic. It definitely was, but it's what these guys come to expect. They don't stop until they're dead, and the understand that. Until then, they do whatever they can.

Just look at Kat. She got an arm and leg blown off. Safe to say that if that happened to anyone else, that'd be the end of their military career. They'd drop out and go home after that. Regardless, you see her with two prosthetic limbs still running around on the front lines, and I get the feeling she wasn't forced into that.

Gah, read the books. They're really good, and you'll get a good idea of what a Spartan has to go through. It's really cool, but when I stop to think about it, it's pretty fucking sad. Master Chief looks like a complete bad ass, but he saw most, if not all, of his squad die in action. But, of course, that's not how it goes on the records.

They all just go MIA because Spartans never die.
 

Nieroshai

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These match my opinions very closely and I am a game development student. The reason for this is: I know you all(in general) CAN be more than just mindless consumers and rejectors, choosing games because of merit instead of going with the latest bought-off reviews and the perception that it has to be the best or you want nothing to do with it. But when WILL even HALF of the gaming community realize that what makes a game good, by definition, is whether it's FUN or not? I have that argument with my girlfriend a lot. She'll complain til she's blue in the face about how the game's hard and the graphics are subpar or the plot took a stupid turn, and how she quit halfway through the first chapter. Then I asked her "Were you having fun?" and "what could make this fun?" and after a few more questions she surprisingly realized that she wasn't having fun because she decided from the beginning that she wanted to hate the game. Because she saw Yahtzee review the game. She let someone who's paid to hate games tell her what to hate. When she decided to really give it a try, she loved it. She even has a t-shirt of the game.

This is to say, let your OWN experiences of a game shape your perceptions. Maybe the reason that critic rated Metroid Prime 3 so low was because he was a Halo fanboy, maybe he praised an obvious cash-in[coughDante'sInfernocough] because the designer company gave him money to be nice. Yes this happened.

If it's not fun, drop it like it's on fire. If it IS fun, there you go, you got yourself a game.
 

teh_Canape

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May 18, 2010
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Naota_391 said:
Hahahahaha. I haven't laughed that hard from a post in a loooooong time. Where'd you that at, a forum board or the guys at school?
it was one day I went bizarre, for some reason, and decided to check out Halo Reach's multiplayer on my cousin's 360

god forbid I ever have to touch that game again
 

Rusty Bucket

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Dec 2, 2008
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This was beautiful, I think I love you. Unfortunately, you're encouraging people on the internet to think, which I'm fairly certain we've never done before.
 

Fightgarr

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Dec 3, 2008
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My beef with the gaming community is less about those things. It's more the intense sense of entitlement that every gamer seems to have. The sense that "There are problems with the game!? Why didn't they fix them?" . The people who actually get angry release schedule's being delayed, who are the same people who will outright tear apart buggy games. Here's a little note from someone who works FQA: Fuck you, we found all those bugs; they were waived.

I generally find most people in the gaming community unpleasant, self-absorbed, internet-saturated and have a ludicrous sense of self-entitlement. I can deal with the first 3... sort of... if the self-entitled pricks just screw off for a bit.