Is it possible to communicate to parents that they need to password protect gore and adult content when you can't even communicate to most of them that the game they bought for there kid with, say, a picture of Satan or a guy blowing another guys head off, with a giant, "M FOR MATURE AUDIENCES ONLY" plastered all across it, as well as innumerable other resources to know what a game contains, that maybe this isn't for kids? If we can't communicate something that simple and obvious, it seems unlikely that parents will get off the asses and actually OPEN the game they bought there kid, and put forth a tiny fraction of a bit of effort into protecting their child. It seems like a good idea, but what will happen is a bunch of angry parents will file some class action lawsuit because they skimmed the box, saw something about locking out inappropriate content, and gave it to their kid figuring it was okay.
Also, I'm not so sure that locking out, "Innapropriate" content would do anything real, besides make a few parents happy. I mean really, a little kid is going to like violence, but I doubt that he is going to be any less impressionable if there isn't a smattering of red pixels. Seems to me that shooting a hooker in the face is shooting a hooker in the face, the blood spatter is just aesthetics. If anything, censoring the blood would further separate the kid from a realistic interpretation of reality
Also, I'm not so sure that locking out, "Innapropriate" content would do anything real, besides make a few parents happy. I mean really, a little kid is going to like violence, but I doubt that he is going to be any less impressionable if there isn't a smattering of red pixels. Seems to me that shooting a hooker in the face is shooting a hooker in the face, the blood spatter is just aesthetics. If anything, censoring the blood would further separate the kid from a realistic interpretation of reality