Poll: all-in character?

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rockyoumonkeys

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Aug 31, 2010
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Never really played one, but I'd never consider the character to be "me". So I don't think I'd ever "go into character".
 

Jedamethis

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Jul 24, 2009
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Never really played one, but unless I intend to be a dick, then I'd never go out of character.
 

Super Toast

Supreme Overlord of the Basement
Dec 10, 2009
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I don't play pen and paper games. But as far as video games go, I try to totally immerse myself.
 

Tips_of_Fingers

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Jun 21, 2010
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I always try...that's the point of them isn't it?? But I never play serious games so my friends and I always tend to have loose rules on it.

EXAMPLE: My D&D character is a 14 year old human Cleric called Septimus who was forced into healing by his religious father. Growing up wanting to work with the dark arts causes Septimus to have a big thing against Healing. I always tend to argue in character with my friends who want healing or make them roll to convince/intimdate me into healing them.

But if I needed a piss or drink of water i'm not going to stay in character...that, in my opinion, is taking it too far.

Man, i really want to play more now >.<
 

Monkfish Acc.

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May 7, 2008
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I've only played once and it was far too awkward to really get into it.
I imagine if I did it often I would go home still acting like my character, though.
 

Lord Honk

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Mar 24, 2009
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If I'm gonna play, might as well do it right :D When with the wrong group, e.g. new players or rule benders, it can become quite hard to keep up a straight face, but with the right friends it's just so much fun.
 

Chaos Incarnate

Swiggity Swag
Jan 31, 2010
799
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I always try to immerse myself into the game and try to stay in Character which often leads to some interesting choices that if I was acting as my self I would not have made.
 

CommissarOridium

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Oct 23, 2010
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the first time i played there was a member of our group that just wanted to do his own thing instead of helping us with the adventure, for example on time we were in a tavern and noticed a man walking in looking sourly and we recongnized him as a captain of the royal guard, we tried to speak with him to get some hints but he wasn't in the mood for talking so we decide to leave. Well most of us anyway, the annoying member stole a musicians violin and jumped up onto the table and started playing for him. We tried to convince him it was a bad idea and after some debating (he claimed it would lighten the captains mood and thus he would talk to us) we left, he did these kind of stunts all the time and always defended it with "It's how my character do things" so we were extremely annoyed at him and kicked him out of the group so I was curious if this is something that happens alot
 

Savagezion

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Mar 28, 2010
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CommissarOridium said:
the first time i played there was a member of our group that just wanted to do his own thing instead of helping us with the adventure, for example on time we were in a tavern and noticed a man walking in looking sourly and we recongnized him as a captain of the royal guard, we tried to speak with him to get some hints but he wasn't in the mood for talking so we decide to leave. Well most of us anyway, the annoying member stole a musicians violin and jumped up onto the table and started playing for him. We tried to convince him it was a bad idea and after some debating (he claimed it would lighten the captains mood and thus he would talk to us) we left, he did these kind of stunts all the time and always defended it with "It's how my character do things" so we were extremely annoyed at him and kicked him out of the group so I was curious if this is something that happens alot
I have done things like this before. I had a gnome sorcerer that had an issue with authority and an ego larger than any castle along with a few other psycological problems. Which my party members hated, of course. Here was this little gnome that was running around speaking to guards, reputable figureheads, even kings as if they were peasants unworthy of an opinion. I had teammates attacking me and and abandoning me at every turn. A couple of times I would be clubbed over the head by a teammate before we encountered someone. Now, as for our players sitting at the table, everyone enjoyed the charactor and we would all have a good laugh about it every so often.

When I play, stuff like this does happen alot because I like to make charactors that are interesting to the party. This is probably why I prefer to GM myself. My charactors may not always be loud and obnoxious but you don't have to be for the few purposes I do this for. I was once basically kicked out of a game for playing my alignment.
This time I was running a pair of halfling clerics that were twin brothers. Their backstory explained this but one was lawful evil and the other was chaotic good. (Conflict in the party makes for good story.) Everyone else was a run-of-the-mill charactor archetype so I made this duo to add some flavor to the group. Perhaps a way to test my fellow players without having to be the GM to do it.
Anyways, these two were doing fine with my evil cleric only getting into slight trouble in our first town. Then we were given quest number 1 basically which was to go rid this old raggedy abandoned fort of supposedly local bandits. Well, we all make it to the master's quarters where this powerful ass mage shows up and claims this was all a test, and we passed. He was going on about how he would give us an army for each of us and promises of power and blah blah blah. Of course, the party being good was offended by this "test" but to my evil cleric's alignment, this was music to his ears. So as my teamates started to blast him I in turn started blasting them. When they began to fight back towards me, my chaotic good cleric was compelled to save his brother. The game was abandoned because of this act which was simply a contingency the GM had not taken into account. I was scolded in a sense for doing this and I was a bit aggrevated by it because it was not that big of a deal and I was in fact playing my charactors. This was simply showing the limitations of that particular GM.

So I do in fact get into my charactors. I don't stand up with my chest puffed out and echo words of valor off the walls, no. But I do absorb myself into what the charactors would do once I feel I have made an interesting charactor.
 

CommissarOridium

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Oct 23, 2010
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Savagezion said:
CommissarOridium said:
the first time i played there was a member of our group that just wanted to do his own thing instead of helping us with the adventure, for example on time we were in a tavern and noticed a man walking in looking sourly and we recongnized him as a captain of the royal guard, we tried to speak with him to get some hints but he wasn't in the mood for talking so we decide to leave. Well most of us anyway, the annoying member stole a musicians violin and jumped up onto the table and started playing for him. We tried to convince him it was a bad idea and after some debating (he claimed it would lighten the captains mood and thus he would talk to us) we left, he did these kind of stunts all the time and always defended it with "It's how my character do things" so we were extremely annoyed at him and kicked him out of the group so I was curious if this is something that happens alot
I have done things like this before. I had a gnome sorcerer that had an issue with authority and an ego larger than any castle along with a few other psycological problems. Which my party members hated, of course. Here was this little gnome that was running around speaking to guards, reputable figureheads, even kings as if they were peasants unworthy of an opinion. I had teammates attacking me and and abandoning me at every turn. A couple of times I would be clubbed over the head by a teammate before we encountered someone. Now, as for our players sitting at the table, everyone enjoyed the charactor and we would all have a good laugh about it every so often.

When I play, stuff like this does happen alot because I like to make charactors that are interesting to the party. This is probably why I prefer to GM myself. My charactors may not always be loud and obnoxious but you don't have to be for the few purposes I do this for. I was once basically kicked out of a game for playing my alignment.
This time I was running a pair of halfling clerics that were twin brothers. Their backstory explained this but one was lawful evil and the other was chaotic good. (Conflict in the party makes for good story.) Everyone else was a run-of-the-mill charactor archetype so I made this duo to add some flavor to the group. Perhaps a way to test my fellow players without having to be the GM to do it.
Anyways, these two were doing fine with my evil cleric only getting into slight trouble in our first town. Then we were given quest number 1 basically which was to go rid this old raggedy abandoned fort of supposedly local bandits. Well, we all make it to the master's quarters where this powerful ass mage shows up and claims this was all a test, and we passed. He was going on about how he would give us an army for each of us and promises of power and blah blah blah. Of course, the party being good was offended by this "test" but to my evil cleric's alignment, this was music to his ears. So as my teamates started to blast him I in turn started blasting them. When they began to fight back towards me, my chaotic good cleric was compelled to save his brother. The game was abandoned because of this act which was simply a contingency the GM had not taken into account. I was scolded in a sense for doing this and I was a bit aggrevated by it because it was not that big of a deal and I was in fact playing my charactors. This was simply showing the limitations of that particular GM.

So I do in fact get into my charactors. I don't stand up with my chest puffed out and echo words of valor off the walls, no. But I do absorb myself into what the charactors would do once I feel I have made an interesting charactor.
but then you character had a reason to do those things, he just did them because he could
 

Savagezion

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Mar 28, 2010
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By the sounds of it, that guy really didn't want to play. But on the other hand when I used to GM I occassionally would run across someone like this. I didn't have much problem with it because I will kill my players as a GM. When I create my worlds, it is what it is. If you encounter the band of level 14 trolls at level 1, I will hand you a warning. Feel free to attack them, but I will kill you for it. And you will reroll your charactor.

The reason I told you that is because I like to corral a player like the one you mention through setting up a trap for them and "scaring" them back to the party. (Perhaps my trolls nearby went foraging/raiding) It can sometimes be difficult because they need to think they escaped without your help which will make them value the party more without having to feel confined. (A player likes to feel things are their choice rather than that the GM is corraling them.) If it is their choice to stay with the party, everyone is happy. Although every once in a while, you do have to kill them because this first time where you help them escape only adds to their ego that they don't need the party.

If you feel like messing with it, you can opt not to kill them and run them 2nd to the party. As in the party gets the GM's priority on time. I have done that before. No player likes sitting and waiting for the GM to have free time to game them by themselves. The GM can justify this by saying 4 players demand more attention than 1.