Can yes, but does? And tbh, it gets really confusing in discussions where games, gaming industry and sometimes even gamers get used interchangeably.NoeL said:Three points:
1) We're not talking about games, we're talking about the games industry. The games industry can do those things.
But you need to be careful with that. GTA san andreas also presented a lot of black "gangsters", does it mean they're fostering a stereotype? GTA is a game that is about crooks and criminals so one "group" is always going to be badly represented. What i'm basically saying, context matters. And often (i'm not saying always and everyone), context is thrown out of the window (take Anita for instance)2) In the context of that definition it would be the attitudes of the developers/publishers that foster the stereotypes present in games.
Semantics is important when the word holds a very negative connotation. If i call people (eg) Nazis they sure are going to play on semantics. Calling something "sexist" isn't something that is taken lightly, and rightfully so.3) You don't have to nitpick individual words in definitions, because that's not what's important. You're playing a game of semantics and it's only making you look obtuse and unreasonable.
I'm not saying you're but you can't say i misunderstand the issue when i replied to a specific post. I wasn't claiming my reply was an "i win" response to all the issues raised. It was specifically aimed at raven's post.I'm not defending what Raven said. I actually think she also missed the point initially and had difficulty articulating the problem, but in her second post she managed to spell it out a bit clearer. While I'm sure we'd LIKE there to be more games aimed at women, and that's it's own issue, the issue with sexism is with representation.
So in your mind T&A in games is aimed to please misogynistic people?No! No different! Only different in your mind!
Or are you claiming that devs want to harm women?
Because unless you say yes to both it IS different.
I never said free market and capitalism bows to no one. You're taking a response out of its context. And frankly i'm tired of it. You're the second one doing it. I guess I should at least be happy you didn't just scream "strawman" at my post.In principle it's directly analogous to what you were advocating - that free market capitalism bows to no one, and as long as the company is making money it's immune to criticism. But you would still argue the bullets are racist, no? That's the point I'm getting at - whether something is ethically problematic is wholly different to whether or not it sells.
Intent is always important because it's part of the context, which is essential to any assessment. Can something be sexist without bad intent? Sure. But the big question is what "how is it sexist". Raven said the mere focusing on men is sexist. I don't that's just business, I will not recognize the idea basic marketing principles (target the potential consumers) are some kind of societal moral problem.What you're doing now is invoking the question of intent - can something be sexist/racist/whatever without malevolent intent? And the answer to that is a definite 'yes', as evidenced by earlier examples I gave like Dumbo and Coal Black, or even more recent examples like Metroid: Other M. So the question of intent is irrelevant.
So yeah, you can't take a reply out of its context and apply it to an other.
The problem is that it devolving there is your perception. It can just as well be seen as: that character is awesome and sexy, double win! Why is it wrong to sex up a good character? Because being sexed up somehow transforms women into cheap hookers?I don't disagree with you. But the issue isn't having sexy women, it's sexing up women. And it's not even just that, because sexing up women for the sake of sex is fine (DoA for example - that's ok). It becomes a problem when developers can't seem to go without sexing up a character, and an otherwise respectable character devolves into gratuity. A classic example is Cortana. "If we're gonna have a female companion, we better make damn sure our players can fap over them otherwise what's the point? May as well be a dude." And that sentiment rings true for a massive chunk of female characters, not just in the way they look but how they behave. It's like the classic team of the leader, the egghead, the bruiser, the cool one, and "the girl". "Female" is treated as a personality type rather than a gender - something that gets slapped on an otherwise-would-be-male character just to give the cast more diversity and a chance to shoehorn in some eye candy.
The lack of willingness of Naomi to close her lab coat entirely didn't somehow reduce her value as an awesome character in MGS4, same applies to Eva in MGS2.
I can totally understand people not liking it. But you can't simply say that your perception of what it does is what it actually does. Well you can, but you need to remain skeptical of your own assessment.
I see things as they are: sexing up = sexing up. That's it. What that does to characters in the eyes of people is 100% subjective.
And i can't really comment on the "women = a trait on itself" part because my gaming experience tells me otherwise but not having played all the games my view may be biased.
I understand the issue. I have since a long time. But I don't agree with the way it is being approached and the implications of said approach.Regardless of whether or not you agree with me, do you understand what the issue is?