I was not talking about a PnP rpg where by definition everything is possible anyway.Benny Blanco said:Again, been done, there was a D&D 2nd Edition campaign with this idea.Ixal said:Or what would be really awesome, a RPG where you play as a dragon and like any proper dragon you sleep a long time between each chapter. So long that each chapter represents a different "age" of humanity (stone age, classic, mediaeval, renaissance and modern) and each age changing slightly depending on your choices in the previous one.
Sorry for the late reply.Shadowfaze said:When did Kenku become a player race? i fought them last saturday! Is it from the mags or something?burningdragoon said:So normally I would just say no, not really. I have not grown tired of human/elf/dwarf choices, though I wish lizard races were more frequent.
Then there was this...
Ranorak said:I give you
Shardmind
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Dragonborn
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And
Kenku
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Those are awesome. Though I think at least human or elf (skinny nature humans) should always be a choice, since a lot of people like to play as something similar to what they are.
A zerg in Dragon Age: Origins. Behold the mindF***erySephychu said:Egh. It shouldn't really matter what races you can play if the game is enough fun.
Of course, in practice, it matters to role-players, so I guess I enjoy a bit of variety.
A Zerg character in an RPG would kick ass.
I was just about to say that!2xDouble said:here's some fun races:
Norn [http://www.guildwars2.com/en/the-game/races/norn/]
Sylvari [http://www.guildwars2.com/en/the-game/races/sylvari/]
Charr [http://www.guildwars2.com/en/the-game/races/charr/]
and Asura [http://www.guildwars2.com/en/the-game/races/asura/].
Non-playable (yet) but still a nifty race, the Tengu [http://wiki.guildwars.com/wiki/Tengu].
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Norn can do this:
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They are similar in some ways to other "traditional" races (if you feel like being obtuse), but each is unique.
They make the bad guys looks so badass, I can't help but root for them.Easy Street said:I like some of the new MMO's ideas for races that are coming out. Take for instance Tera:
http://www.tera-online.com/about_tera/char/aman.php
They added some familiar faces, plus a couple that are completely new. I like the Baraka, personally. I think they are half-giant or something like that.
EQ2 has a ridiculous choice for races, which I liked. Lots for everyone.
I think I saw an Ewok in that vid.Easy Street said:I like some of the new MMO's ideas for races that are coming out. Take for instance Tera:
http://www.tera-online.com/about_tera/char/aman.php
They added some familiar faces, plus a couple that are completely new. I like the Baraka, personally. I think they are half-giant or something like that.
EQ2 has a ridiculous choice for races, which I liked. Lots for everyone.
Additional bonus to persuasion through the medium of large talons.Anthony Yates said:A zerg in Dragon Age: Origins. Behold the mindF***erySephychu said:Egh. It shouldn't really matter what races you can play if the game is enough fun.
Of course, in practice, it matters to role-players, so I guess I enjoy a bit of variety.
A Zerg character in an RPG would kick ass.
The lores of Morrowind say otherwise. Although yes, everything is a biped, all the races have their own traits and histories.Internet Kraken said:No. Because almost every time a game tries to use anything aside from those 3 standard races, you just end up with one of those races under a different name. It doesn't matter if their skin is green or if they're animal-human hybrids. If they live in the forest, worship nature, and act like smug pricks, they are just fucking elves.
That's not to say I am opposed to truly new races in fantasy games. In fact, I'd welcome that sort of thing. But we don't have to do away with the 3 standards to get those races, especially when the end result of that is usually just them getting a reskin.