I agree with the Fable 2 assessment. Maybe if they had given your character varying animations depending on where you were relevant to where the action was occurring in the scene...
Huh? I thought it worked perfectly in Valve's games.Souplex said:Let's consider the other possible extreme: Valveing. We really don't want that.
Exactly... that's why they are a character, not an avatar of the player.Nimcha said:That's a bit odd. Why would a character have to act exactly as you would?michael87cn said:Often times I'll be playing a game, and a cutscene will occur where the character I'm playing will say or do something contrary to what I would have. This (for me) breaks immersion and makes me lose interest in the character and for that matter the game.
because having a disparity between the player controlled character and the cutscene character makes it look like his minds completely broken. (i.e. shifts between player controlled looting and game controlled persecution of thieves. PC maniacal murder fun vs GC war is hell message.)Nimcha said:That's a bit odd. Why would a character have to act exactly as you would?michael87cn said:Often times I'll be playing a game, and a cutscene will occur where the character I'm playing will say or do something contrary to what I would have. This (for me) breaks immersion and makes me lose interest in the character and for that matter the game.
You're asking this on the escapist?!michael87cn said:It's a simple question, should video games rely on cutscenes to tell their stories, or should they try to keep the player in control of the story themselves?
Often times I'll be playing a game, and a cutscene will occur where the character I'm playing will say or do something contrary to what I would have. This (for me) breaks immersion and makes me lose interest in the character and for that matter the game. Now I'm not saying I stop playing at this point, but it takes some of the fun away from the game.
Personally, I don't think they are needed anymore, we have the technology now to stop depending on them. Another thing is, I personally believe video games should be different from television, not similar. They should always strive to be interactive entertainment.
I'm curious, what do you think?