krazykidd said:
*SNIP* So my question is : would you buy/play a mainstream game ( think of any mainstream game you like ) that had no Voice acting , no epic soundtrack, and no cinematics?
Since your poll is very black/white, I shall have to answer no. Games as a medium has moved on. I would not buy such a mentioned hypothetical game. Maybe if it was play4free i'd give it a go to see what the fuss is all about.
Now, if I take away 2 out of 3 of these options (no voice acting, no cinematics) that can be a wonderful game. I'm thinking of Flower for PS3. Ok, that has a little bit of cinematic works, but it can work without that to some extent. A wonderful game, made complete by it's even gameplay flow, wonderful use of artstyle, and music good for letting your mind wander into tranquility.
Of course, you can use your set handicap of not using voice, long soundtracks and cinematics as a trademark. I have seen creative minds of today make wonders with so little. And still fun, no doubt about that.
Then again, you are asking about a mainstream 2011 game. So this will probably not leave the drawing board. No AAA game studio would take such a huge step backwards. There is so much you can do with adding the right thing to the right game. So some games still don't use voice acting, because it would take away from the adventure the developers want to make. But soundtracks, no way. They should never cut on music and soundeffects. Just watch the Extra Credits on videogame music, that about sums up what I think of it. http://www.escapistmagazine.com/videos/view/extra-credits/2019-Videogame-Music
Short answer: No, I would not. Better immersion in a game is reached by combining effectively all the tools we have that can add to the experience. Taking away some of the tried & true methods would not stir my interest for very long.