...This. The RP. Under Man-Bat.snakevin said:In for what?Debatra said:I'm in.
...This. The RP. Under Man-Bat.snakevin said:In for what?Debatra said:I'm in.
This isn't the RP. He's making a role playing game.Debatra said:...This. The RP. Under Man-Bat.snakevin said:In for what?Debatra said:I'm in.
I wanted to put Ra's Al Ghul's League of Assassins, but they seems too overpoweredZirat said:No mention of Ra's al-Ghul yet? Okay, so for powers let's say basic henchmen get something like martial arts skills and slight regeneration (exposure to the Lazarus Pit's) and with progression up the ranks those effects become more and more prevelent to superhuman levels.
Just a basic idea though so I dont really have much going for it yet...
Quitecrewman_number_6 said:If we do penguin, we all get tuexedos, monociles and top hats. Therefore, he will have the most powerful henchmen.
A lot of games have healing based classes. It's not overpowered unless you let it.snakevin said:I wanted to put Ra's Al Ghul's League of Assassins, but they seems too overpoweredZirat said:No mention of Ra's al-Ghul yet? Okay, so for powers let's say basic henchmen get something like martial arts skills and slight regeneration (exposure to the Lazarus Pit's) and with progression up the ranks those effects become more and more prevelent to superhuman levels.
Just a basic idea though so I dont really have much going for it yet...
But the Lazarus Pit only works once for a person, they are varied in location, and they don't offer permanent regeneration. I would put this more of a side quest for someone to revive their mate, but it would have a hard DC, for you would have to convince Ra's Al ghul to use it. They wouldn't really work in my game, sorry.Stone Wera said:A lot of games have healing based classes. It's not overpowered unless you let it.snakevin said:I wanted to put Ra's Al Ghul's League of Assassins, but they seems too overpoweredZirat said:No mention of Ra's al-Ghul yet? Okay, so for powers let's say basic henchmen get something like martial arts skills and slight regeneration (exposure to the Lazarus Pit's) and with progression up the ranks those effects become more and more prevelent to superhuman levels.
Just a basic idea though so I dont really have much going for it yet...
What do you think he should get power wise?crewman_number_6 said:So, anyone else choosing penguin? He's the best
I am sort of confused about what you are saying here, can you please explain? Also, remember to watch out for Mr Mind.BoosterGold said:A handgun for all theme costumes for some but not all, powers belong to man villain Hench use guns
The partner is for The Ventriloquist, upgradable umbrella was already suggested.crewman_number_6 said:either a genetically modified bird with powers that slowly level up, or a upgradable umbrella
Well, he's the penguin, the only other trait he has that could be minionified is that everyone under him is extremely well cultured and has a tuxStone Wera said:The partner is for The Ventriloquist, upgradable umbrella was already suggested.crewman_number_6 said:either a genetically modified bird with powers that slowly level up, or a upgradable umbrella
Already have thatcrewman_number_6 said:Well, he's the penguin, the only other trait he has that could be minionified is that everyone under him is extremely well cultured and has a tuxStone Wera said:The partner is for The Ventriloquist, upgradable umbrella was already suggested.crewman_number_6 said:either a genetically modified bird with powers that slowly level up, or a upgradable umbrella
Yea, he will have a flamethrower that shares the gas with his jetpack, so they only have a limited amountNeino Ranatos said:Firefly has a bunch of gadgets, right? Seeing as your an "elite" henchmen, I think some epic gun skills are good for him..then you get more and more stuff like jetpacks.