Poll: Bayonetta 2 nothing new

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Nieroshai

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major_chaos said:
ShinyCharizard said:
major_chaos said:
Personally I'm indifferent. I had some fun with Bayonetta, but not enough that I'm super broken up about not being able to play the sequel. My only question at this point is how is it going to be playable on that godawful monstrosity of a controller? I'm assuming most people will just use the pro controller, because this is the exact kind of game that has no use for the pad.
The Gamepad is actually a pretty damn good controller. I reckon it is more comfortable than both the Xbox 360 and PS3 pad.
I have used the WiiU pad, and lets just say I could not disagree with you more and leave it at that.
Tastes. There are people who feel the 360 controller was made for giants, and people who think side-by-side control sticks should burn in hell.
 

ArkhamJester

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Another said:
I'm indifferent.

I don't have a Wii U yet, but i'll probably get one eventually. Basically I don't buy a system until there are 5 exclusives on it that I genuinely want to play. So far,

1. Bayonetta 2
2. The Wonderful 101
3. Shim Megami Tensei X Fire Emblem

C'mon! Two more guys! You had enough for me to get a 3DS!

Hell, I'll take it down to four if one of those games is a Metroid or Kirby game.:) And I'll make it 10 if the Metroid game is done by Team Ninja :mad:
Maybe it isn't your thing but Pikmin 3 is pure joy, so if you let me be so bold, one to go!
 

Another

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ArkhamJester said:
Another said:
I'm indifferent.

I don't have a Wii U yet, but i'll probably get one eventually. Basically I don't buy a system until there are 5 exclusives on it that I genuinely want to play. So far,

1. Bayonetta 2
2. The Wonderful 101
3. Shim Megami Tensei X Fire Emblem

C'mon! Two more guys! You had enough for me to get a 3DS!

Hell, I'll take it down to four if one of those games is a Metroid or Kirby game.:) And I'll make it 10 if the Metroid game is done by Team Ninja :mad:
Maybe it isn't your thing but Pikmin 3 is pure joy, so if you let me be so bold, one to go!
I have the same reaction to Pikmin as I do Animal Crossing and Monster Hunter. I've tried them and I absolutely get why they are good, but it just isn't my thing. My fiance had the first two though and loved 'em so it will probably end up in the collection anyway :p
 

KazeAizen

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lunavixen said:
Well i'll put it simply, I love Bayonetta, I want Bayonetta 2, but i'm not getting a Wii-U for it because I don't want a Wii-U, there is nothing on it that I want, so they're losing out on both fronts here.
I'm going to sound like a bit of an ass but yes there is something you want on it. You just said it. There is nothing on the Wii U now I will agree. Still in the next 2 years there is going to be plenty on the Wii U.
 

AzrealMaximillion

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KazeAizen said:
lunavixen said:
Well i'll put it simply, I love Bayonetta, I want Bayonetta 2, but i'm not getting a Wii-U for it because I don't want a Wii-U, there is nothing on it that I want, so they're losing out on both fronts here.
I'm going to sound like a bit of an ass but yes there is something you want on it. You just said it. There is nothing on the Wii U now I will agree. Still in the next 2 years there is going to be plenty on the Wii U.
I can understand @lunavixen's point. I bought a Wii originally for No More Heroes. I knew I was going to get the Nintendo first party games as well, but NMH really interested me. 10 months later I sold the Wii. It's release schedule was so slow with games that weren't shovelware coming out I grew tired of waiting. The Wii U looks to have the same problem. Yes good games are coming out in a while, but it'll be a loooong while before there's a collection of WiiU games that make the console itself worth buying.


Even this holiday season won't help as its only the new 3D Mario coming out in December. Pikmin 3 is out and hasn't helped move units because its so niche. Same will probably happen to Wonderful 101 with the lack of marketing for that game. Any other WiiU game worth mentioning is coming out in the next few months of 2013 or in Spring of 2014(with no actual release dates set so I'd be wary of any Spring releases.

I think the Wii U's dry spell of games that people want to buy is going to last longer than people anticipate.
 

Roxas1359

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AzrealMaximillion said:
Even this holiday season won't help as its only the new 3D Mario coming out in December. Pikmin 3 is out and hasn't helped move units because its so niche. Same will probably happen to Wonderful 101 with the lack of marketing for that game. Any other WiiU game worth mentioning is coming out in the next few months of 2013 or in Spring of 2014(with no actual release dates set so I'd be wary of any Spring releases.

I think the Wii U's dry spell of games that people want to buy is going to last longer than people anticipate.
I believe this video is entirely accurate.


I always use this comparison when it comes to Nintendo's consoles. The DS was Nintendo's PS2, it's made them ridiculous money and is still their best selling system, will they achieve such a thing again is more than likely no. The Wii was their PS1, shaky (no pun intended) and underpowered when compared to it's competition, but in the end it managed to make the most money for them (it's passed 100 million, making it the most sold Nintendo home console of all the company's history). The Wii U is their PS3, has a bunch of new things in it and is kinda pricy for the better model, but it is suffering from a dry spell of games and as a result they'll take a huge hit for the first 2-2 and a half years before the system gets a decent library that people want. Hell even if 3rd parties were to flock to it like crazy it still probably wouldn't help as much because Nintendo spent more time marketing the tablet than the actual console itself.
Heck every commercial that Nintendo had before when showing off the Wii U games have just been showing the controller and not the actual console itself. Of course Nintendo has acknowledge this fault on their marketing strategy though and are trying to tell people that the Wii U is not just a tablet.

One big thing that was a bummer for me was when I found out that the Wii U doesn't support GameCube games naturally, there's a way around it if you install the Nintendon't app on the Wii menu apparently, which made me sad.

Hell I'll admit, I actually got a Wii within the first year of it's launch and I got myself a few games that had come out. The last game I had purchased for the console was Mario Kart Wii, and that was the last game I bought because nothing else interested me since the ratio of shovelware to good games was not good. It wasn't until I later imported Unlimited Cruise Episode 1 and 2 that my Wii started getting some use, plus helped that the Freeloader disc still worked on my system. Then by around 2010 there were games that were coming out that I actually did want, but unfortunately I would have had to update my Wii and lose out on playing Unlimited Cruise 1 and 2, something I wasn't gonna give up.

Now that I've bought a Wii U I can use it more for the Wii games I always wanted, so to make a long story short never buy a console at launch.
 

Shoggoth2588

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I want to say I'm happy about Bayonetta 2 being Wii U exclusive but I never played the original so I can't really admit to being excited. I'm excited in that the Wii U is getting something exclusive that isn't a Nintendo sequel so there's that. Bayonetta looked alright and I'm going to play it eventually...just haven't played it yet. Same will probably be the case for B2: I don't think I'll grab the thing on day, week or even month 1 though.
 

Ishal

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I just can't care... it looks fun, and Platinum put themselves on my radar with Metal Gear Rising... but eh... Bayonetta?

It's Devil May Cry with a chick and J pop/rock tracks in the game. Yet another instance of the Japanese taking concepts from Judeo-Christian mythology and warping them to be hideous monsters to be slashed apart. They seem to love that, and thats okay. I thought some of the stuff looked cool, just seems like its been done to death. I've seen the concept art and trailers for B2, and watched Bayonetta on some lets plays... its just meh... I can't get into it. It's one of those things where I don't even wish I was interested.
 

Strain42

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Isn't the fact that it's exclusive to the Wii U basically the only reason it exists in the first place? I heard a lot of publishers and such weren't exactly chomping at the bit to make Bayonetta 2 happen.

So yeah, with the way things worked out, it was either Wii U exclusive or not exist at all. I'm not even a Bayonetta fan and I know I'd take the former here.

Of course that's just what I read, dunno how true it is.

Lotta people hate exclusives, I love 'em. They're usually one of the biggest factors in helping me decide that console to buy. Without exclusives, we'd only really need one console (which may not be a bad thing, actually)
 

AzrealMaximillion

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j-e-f-f-e-r-s said:
1)Super Mario Galaxy selling 8 million on a console that had tens of millions sold is not that big a deal jeffers. Especially considering it was also the oasis in a Wii game launch drought. The WiiU only has 3.6 million units out so comparatively you bringing up SMB Galaxy is irrelevant. Consoles need to move for massive sales and all the games leading of the Super Mario 3D Land are not going to rake in another 5 million WiiU sales. Guaranteed.

2)Pikmin 3 got knocked off to #15 after only a week in the UK:
http://metro.co.uk/2013/08/05/minec...as-pikmin-3-crashes-out-of-uk-top-10-3911632/.

The also fell pretty hard in Japan after its first week. SO I doubt WiiUnits are moving due to it. That's just how niche titles work for the most part. Everyone who's going to buy it does so in the first week. Everyone else waits for reviews/word of mouth or isn't interested because the game was niche or had next to no marketing.

3)You can talk about "sales giants" all you want, but when the console only has 3.6 million units out you're really just riding the high of a previous generation's success. DK may be a high seller, but will it move WiiUnits? I doubt it. DK's not known for selling consoles. That's LoZ, Pokemon, and Mario territory. Same goes for Sonic these days.

4)To your list of games I should clarify, there is a dry spell of games that will more WiiUnits until Super Mario 3D Land arrives.

W101- niche title so it'll probably perform like Pikmin 3. Won't sell WiiUnits

Pikmin 3- out, and sales fell massively after week 1 in the UK. Won't move WiiUnits

Sonic Worlds- won't move units. Will sell software in high amounts.

DK- Same as above

Rayman Legends- not an exclusive and will probably sell more on other consoles just as Rayman Origins did when it was on the Wii.

Wii Fit U and Wii Party U- the install base is significantly smaller and the "Wii" series of games was always for casuals. Casuals that didn't but the WiiU.

Yeah, in terms of system movers, keep the KY ready. It's going to be a dry season for a while.

Also, referencing niche titles and franchises that sell millions in the same breath doesn't really paint a picture of the WiiU selling units. In my opinion it reminds me of the many niche titles that flopped on the Wii and has me thinking that they'll meet the same fate on the WiiU.

Masumara:The Demon Blade, No More Heroes 2, Zack and Wiki, MadWorld, and plenty of others were put on the Wii. All of them flopped. Its nothing new for 3rd party niche titles to flop on Nintendo consoles. Even the Gamecube had this problem. With companies like Capcom giving the GC Gotcha Force and other big companies trying to make a dent in sales with the Gamecube. And let's not forget the failure that was the "Capcom Five".

My point is that if 3rd party titles have been Nintendo's major weak spot for almost 13 years and two console generations, I'm not confident in Bayonetta 2 or Wonderful 101 selling consoles.
 

Miss G.

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Charli said:
I'm more pissed off about what Kingdom Hearts did. Bayonetta had no choice. Nintendo threw it a bone from where I'm standing.

Kingdom hearts put their stupid 'mid-sequel/prequel' stories on ALL DIFFERENT HANDHELDS. For no other reason than a money grab.

Very unfair. And yes the stories will MOST LIKELY (if the 2nd installment creates the pattern) be very very integral to understanding what is going on in Kingdom Hearts 3. Awesome.
It didn't seem so much like a money grab to me, but that may be because I had those handhelds for other games before those installments came out and it was just a nice bonus that I was already set to play them. Just as I bought a Vita solely for Persona 4 Golden, anything else I like that comes out for it is just icing on the cake, I'll either buy/ask for Christmas a WiiU just for X, Art Studio, and Bayonetta 2.
 

Charli

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Miss G. said:
Charli said:
I'm more pissed off about what Kingdom Hearts did. Bayonetta had no choice. Nintendo threw it a bone from where I'm standing.

Kingdom hearts put their stupid 'mid-sequel/prequel' stories on ALL DIFFERENT HANDHELDS. For no other reason than a money grab.

Very unfair. And yes the stories will MOST LIKELY (if the 2nd installment creates the pattern) be very very integral to understanding what is going on in Kingdom Hearts 3. Awesome.
It didn't seem so much like a money grab to me, but that may be because I had those handhelds for other games before those installments came out and it was just a nice bonus that I was already set to play them. Just as I bought a Vita solely for Persona 4 Golden, anything else I like that comes out for it is just icing on the cake, I'll either buy/ask for Christmas a WiiU just for X, Art Studio, and Bayonetta 2.
You have/had all the handhelds... and you don't see a problem with that? I'll with-hold any other comments but I will say that not everyone is quite as fortunate as you.

It's extremely disheartening to those who bought into a console for a specific franchise. Kingdom hearts is a franchise, a multi-parter funded by Square Enix and DISNEY, putting one part on PSP, one on Mobile, one on 3DS and then expecting the next part to sail through on XBOX and PS4? ...That's really skeezy.

Bayonetta is/was a one off, so there isn't quite as much fan investment there and to an underfunded studio you have to go where the money is, and Nintendo threw money their way.
 

lunavixen

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KazeAizen said:
I'm going to sound like a bit of an ass but yes there is something you want on it. You just said it. There is nothing on the Wii U now I will agree. Still in the next 2 years there is going to be plenty on the Wii U.
Nothing in the release schedule OTHER than Bayonetta 2 interests me and there is nothing out NOW that I want, because most of the games I want are coming out on other platforms as well and i'm not forking out $350 for a console just so I can get 1 game, the point of my post was that I only want 1 game, and because I'm not getting the console, i'm not getting the game and they're losing 2 sales.
 

Kotaro

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ShinyCharizard said:
I don't care what system it's on. I fucking love Bayonetta and I'll be buying a Wii U just to play it. No other hack and slash game comes even close to being as good as Bayonetta.
Yeeep. Bayonetta is one of my favorite action games ever (right up there with the Devil May Cry series) and I'm down with buying a Wii-U once it comes out. Admittedly, there are a couple other games on the Wii-U that I want, but Bayonetta 2 is the big one for me.
As for exclusivity, if that's what it takes to make the game happen, then it's a small price to pay. And Nintendo seems to be doing right by it, so I'm all for this.
 

Miss G.

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Charli said:
Miss G. said:
Charli said:
I'm more pissed off about what Kingdom Hearts did. Bayonetta had no choice. Nintendo threw it a bone from where I'm standing.

Kingdom hearts put their stupid 'mid-sequel/prequel' stories on ALL DIFFERENT HANDHELDS. For no other reason than a money grab.

Very unfair. And yes the stories will MOST LIKELY (if the 2nd installment creates the pattern) be very very integral to understanding what is going on in Kingdom Hearts 3. Awesome.
It didn't seem so much like a money grab to me, but that may be because I had those handhelds for other games before those installments came out and it was just a nice bonus that I was already set to play them. Just as I bought a Vita solely for Persona 4 Golden, anything else I like that comes out for it is just icing on the cake, I'll either buy/ask for Christmas a WiiU just for X, Art Studio, and Bayonetta 2.
You have/had all the handhelds... and you don't see a problem with that? I'll with-hold any other comments but I will say that not everyone is quite as fortunate as you.

It's extremely disheartening to those who bought into a console for a specific franchise. Kingdom hearts is a franchise, a multi-parter funded by Square Enix and DISNEY, putting one part on PSP, one on Mobile, one on 3DS and then expecting the next part to sail through on XBOX and PS4? ...That's really skeezy.

Bayonetta is/was a one off, so there isn't quite as much fan investment there and to an underfunded studio you have to go where the money is, and Nintendo threw money their way.
I don't buy into handhelds/consoles for franchises; I get them for specific genres, so for me, its 'have JRPGs, will buy'. Since that leaves me with Sony and Nintendo anyway I just enjoy what comes out for them if/when they come out for them. Skeezy, to me, is what Square did with FF: All The Bravest or the fact (as of yet) that I can't 'catch 'em all'.

Yes, some of my financial situation is due to being fortunate, but I'm not made of cash and while I'm currently awaiting October for graduation and phone calls for job interviews, I just try to be smart with my money and trade in things (that I keep in pristine condition) when the trade-in deals are really good to get the best possible value for what I buy. Before, the summer job I worked at when I was 14 up to 20 guaranteed $600-800 for the annual month that they have summer students and I would save that up along with my birthday+Christmas money to buy games once we started shopping in America for electronics and stuff thats normally too pricey back in our country. This would happen maybe once a year since 2007, otherwise, since I'm still a dependent which is normal back home, I don't really buy anything more than the occasional McDonald's or pizza delivery.

When I'm truly done with a handheld/console, which can take until games for them are no longer being made in the case of my PS2, I trade it and its games in for an upgrade. Doing this I was able to get my PS2 for $15 refurbished summer 2009, Christmas 2011, I did the same and got my PS3 for $36 new, and in April 2012 a 3DS for $100something new because Gamestop ProMember discount and a pristine 3 year old DS Lite trade-in. My purchases are thus quite affordable (and spread out 1-4 years apart), considering what these things actually cost, and doesn't cost daddy anything extra since its my saved up money and stuff. That leaves me with more than enough for games, which I normally buy Used, since if I get good grades I could ask for new copies from my parents who got me into gaming in the first place.
 

TrevHead

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It's good that Bayo 2 is out in 2014 after many of Nintendo's big hitters are out, as anything before is just asking to be a flop.

As for the OPs question, I'm glad since the game wouldn't exist without Ninty. I don't mind about the exclusivity since after been a PC only gamer from 2000 to 2010/11 I've missed out on alot of Japanese console games, and bought a 360 instead of a PS3 was to play the best version of Bayonetta 1 and for the exclusive CAVE shmups. Bayo 2, Lost World and backwards compatibility are the reasons I'll be buying a WiiU when I can afford it.

I'm also glad that I'll be buying a console that isn't all about guns and headshots, I'm actually looking forward to been a part of such an online community since I absolutely hated the 360 community online due to all they played were Gears, CoD & Fifa.
 

AzrealMaximillion

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j-e-f-f-e-r-s said:
Super Mario Galaxy: 10 million sales
Super Mario 3D Land: 8 million sales
Super Mario Sunshine: 6 million sales
Super Mario 64: 11 million copies.

It doesn't matter which console, 3D Mario is always a big seller. When 3D Land came out in November 2011, the 3DS had only been out for 10 months, and sales were struggling. And yet after 3D Land, sales of both game and hardware went through the roof, and the game has gone on to more than 8 million. Sunshine was the only 3D Mario game to actually get a somewhat mixed reception, but that went on to sell better than most AAA games manage today, on the Gamecube of all things.

Mario games are a huge deal. He's not called the mascot of videogames for nothing. Everytime a new 3D Mario game has appeared, it has resulted in a huge uptake in sales. The idea that the new Mario game won't have any effect on Wii U sales is ludicrous. Mario isn't some niche cult-level title. It's the biggest franchise in videogames.
Way to ignore what I said. My point was that a Mario title selling well on a console that has tens of millions sold already isn't a surprise. And your point about Super Mario 3D Land is also invalid as well as disingenuous. The 3DS came out Feb 26 2011. Considering that February is a short month, let's consider the 3DS' launch as end of February. 10 months later its the end of November. That was the time that 3D Land was released in all regions. The 3DS had around 10 million units sold by that point. (An easy estimate seeing as how 3DS sales were at 15 million by the end of December 2011).

That goes against your point of the 3DS "struggling" in sales. (Also considering the fact that the 3DS beat the DS' sales in its first 8 months.) Super Mario 3D Land had the units in place to sell pretty well by the time it was released and helped sell more 3DS'. See, what your doing is lending credibility to my point about how Nintendo relies on Mario to sell units, but like I said, Mario selling well when the hardware is already sold is no surprise and nothing new.


Galaxy was released a year after the Wii's launch, when the console was already selling like crack and selling games.
The Wii was selling Twilight Princess mostly. Otherwise there were no massive sales across the board for many games on the Wii in its first year. Red Steel sold a million, that was about it. So my point still stands, SMB Galaxy came after a long drought of Wii games. Wii Play, Wii Sports, Twilight Princess, and Red Steel were the only games to sell decently well.

The 360 had only sold around 5 million consoles when the first Gears game came out, a year after the console's launch. And yet, that first game alone went on to sell around 6 million copies.
Keep in mind that Gears of War was the also came out on the PC. So like I said, the WiiU's 3.61 million isn't something to be hopeful for a Mario game to be carry units on.



Consoles need software for massive sales. That has been, and always will be the case. The 360 and PS3 both saw a sales surge after must-have exclusive were released. Exactly the same thing will happen with the Wii U. In case you forgot, the Wii U has more exclusives this year than any other console, including the next gen consoles.
Stating that a Nintendo console has more exclusives than other consoles is a moot point. That's been the case for Nintendo for a long while and the fact that it has the most exclusives doesn't help its sales. Look at the 3rd party software sales. The Wii U has more exclusive sure, but how many of those have sold well? Not many, especially looking at 3rd party software sales.

Also, the Sony and MS consoles also have the benefit of having 3rd party exclusives that people actually buy in great numbers. Greater then the vast majority of 3rd party exclusives on any Nintendo console since the Gamecube, that I promise you. Nintendo consoles sell when 1st party Nintendo games are released. That much is obvious.


That's 3.6 million without any major franchise exclusives being released for the console apart from NSMBU. If a console can reach that number without the likes of Mario, Donkey Kong and Sonic, what the heck do you think is going to happen when those games do hit?
Not much besides Mario. Sonic games on the Wii decreased in sales with every Sonic Wii title that came out. As it stands only the Sonic and Mario games sold really well, but they didn't move Wiis. Every standalone Sonic game to come out after the 2.6 mill that Sonic and the Secret Rings sold struggled to sell over 1 million. Not the numbers of a game that moves hardware. And out of the 3 DK games that came out on the Wii, only one was successful. The other 2 sold 1.2 million put together, and struggled to get there.

Not console movers.

Nintendo basically halted their marketing for the first half of the year while they got the games ready for the second half. With 3.6 million already sold, and their entire year's marketing budget to spend between now and Christmas, you think Nintendo isn't going to pull their finger out? They already blitzed TV with adverts for Pikmin 3, as well as web ads and the like. You think they're just going to sit back and not market Donkey Kong, W101, Sonic and Mario? Really?
Yup. As it stands Pikmin 3 is selling like the niche title it is. TV adverts and all. You know what other game had a lot of TV adverts. MadWorld. And it flopped so hard Sperm Whales were jealous of the splash radius. W101 will sell in the same fashion if the sales of every other game Platinum Games has ever made is an indicator. I haven't seen much at all for DK Tropical Freeze and that game will probably be trounced by the new Mario game's shadow, though I still think it'll sell a decent million with the units the WiiU has now. And Sonic and Mario? Probably a million as well.

None of these games have the Wii's benefit of selling crazy amounts of hardware. They are dealing with a much smaller user base, which is what you seem to be ignoring in a major way. The Wii had 13 million units sold by its first 10 months on the shelf. The Wii had sold 4.3 times the amount the WiiU has by this point in its shelf life. This isn't rocket science here. These are the numbers. I'm not being pessimistic here, I'm being realistic. The Wii and Wii U's sales expectations are not comparable at all currently, so stating that a bunch of franchises that sold really well with a massive install base last generation does no justice to your points here.



Says who? Donkey Kong Country 1-3 helped move plenty of SNES consoles. It was one of the console's biggest sellers. I'm sure more than a few people picked up a Wii for DKCR as well.
Are you really trying to use the sales of DK from a 23 year old console to prove that DK moves units today? Come on Jeffers, you're smarter than that I hope. The Wii DK game also came out at the end of the Wii's generation so of course it being a 1st party Nintendo mainstream franchise sold well. Did it move Wiis? Most likely not with the way Wii sales were falling in 2010. And the 2 DK Drum games both flopped hard.

Here's where your argument falls apart: no single game is a console seller any more.
People don't buy consoles just for one game. Not any more. They're too much of an investment. The only recent instance of people buying a console for one game was Wii Sports, and that ain't happening again. Not for Nintendo, not for Sony, not for Microsoft. People need a bunch of games to tempt them to pick up a console. For every person hopping in on PS4 at launch day for Killzone, there are another 6 or 7 waiting for the library to fill out somewhat. It's called the cumulative effect. And by the end of this year, that's what the Wii U will have. Not one single game to sell the console, but a group of games across a range of genres for consumers to buy.[/quote]
Bull.

After all that talk of how a 3D Mario title helped move 3DS hardware you flip and say that no one game sells consoles? I also never said that one title sells consoles. I also said that Nintendo needs a few games for WiiUnits to move off the shelf. But since this is Nintendo we're talking about and with the way Nintendo's consumers buy their products, It falls on the shoulders of DK and Mario to help move the Wii U. And two 1st party titles isn't enough to move a major amount of units in the same month as 2 new consoles are coming out. The people who want the new DK and Mario probably have Wii Us already and I can't see just those 2 titles being enough to be saying that in a year's time either of them will be at 6 million sales.


If Pikmin adds +5 to someone'e interest in a Wii U, then W101 adds another +5, then Sonic adds +5, then DK +5, then WWHD +5, then Mario +5, then all of a sudden you haven't got 5 anymore. You've got 30. Which is much, much bigger than 5.
That assumes that Pikmin, W101, Sonic, DK, and WWHD add the same amount of interest to buying a WiiU as a single Mario game. And that's an assumption that can be chalked up to wishful thinking. The weighting of your hypothetical look at WiiU titles is unrealistic. We both know that the spotlight will grow bigger on the upcoming Mario title with every passing day until its released. Web adverts be damned. If web ads worked, Kane and Lynch would have sold well and Jeff Gesterman would still be at Gamespot. MadWorld also would have not horribly flopped.

Look at how many 3rd party titles, niche or not, flopped on the Wii. The majority of them. Same with the Gamecube. We had the games of the Capcom 5 flop for the most part on the GC and we had the games in Operation Rainfall fail to reach 2 million sales between the 3 games.

Even with over 100 million units sold the Wii's audience just didn't not give a fuck about 3rd party titles for the most part.

I've said this on the forums and I'll say it again now, Nintendo's marketing of the Wii was the equivalent of them asking John Gallager to smash their head in with that comically sized mallet of his. It destroyed what little 3rd party support Nintendo had left for the WiiU and eradicated any reason for Nintendo to localize games.

Also, referencing niche titles and franchises that sell millions in the same breath doesn't really paint a picture of the WiiU selling units.
It shows consumers that there's a range of gameplay types and genres to be had on the console. Which, considering how many people are getting burned out on shooters, and how the PS4 and Xbone are marketing themselves predominantly on shooters, is probably a smart move. Killzone, Titanfall and the like are all competing for that same, diminishing demographic which enjoys scripted shooty-bang games. Pikmin 3, W101, Wii Fit U and Mario are all different experiences, and are therefore aimed at different demographics.[/quote]

Again, the amount of people that care about Pikmin3 or W101 vs. those who want the new Mario is so slanted it doesn't matter. You're looking at this as a gamer/Nintendo fan. I'm looking at this from the average consumer. Which game do you think a parent is going to buy their child for their WiiU (if the parent is even informed enough to know that the WiiU isn't the Wii...)? Most likely the game with the 30 year old name. Mario. And that's the factor you keep overlooking.

Nintendo's not targeting the average gamer, their targeting the average person. They did it last time and it worked, though they owe a lot of that the the motion control feature that wound up being used more as a crutch/gimmick then a feature. It's not working this time because the average person is not a repeat costumer in the video gaming world. The average gamer is. And most average gamers these days don't go for games like W101 or Pikmin 3. They go for franchises they know. You seem very confident in W101 selling well, but please, look at the amount of like it that failed on the Wii and reassess how well you think W101 will sell. It probably won't crack 1 million worldwide.


If No More Heroes, with the developers rep, the marketing it had on TV and online, and even Nintendo somewhat helping its marketing couldn't even crack a million worldwide, what is it that makes you so sure that W101 or any niche title will do better on the WiiU?