Poll: Best multiplayer map...

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Proyoginator

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Mar 14, 2010
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My friends and i got in an argument the other day over which map was better, call of duty black op's nuketown, sporting intense close range combat, or team fortress 2's 2fort, featuring balanced capture the flag game play. So forum, what is your favorite map?
(edit: The poll was taken down, there are too many good maps)
 

IBlackKiteI

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Mar 12, 2010
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Blood Gulch, the original.

Halo CE was the best one, but take BG, triple its size, put it into a massive Operation Flashpoint/ARMA style game, and your in business.

(I mean that Blood Gulch could be better in a more realistic-ish game)
 

InfiniteSingularity

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Apr 9, 2010
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On this list? afghan. Awesome map. But there aren't enough options, too many people will vote other, so you won't get any results
 

Defense

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Oct 20, 2010
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In my opinion, Killzone 2 multiplayer maps are the best. None of the maps ever seemed like they really sucked for a certain gametype either, which is pretty awesome since Killzone 2 games change objectives.

and yes, I do mean all of them.
 

The Shade

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Mar 20, 2008
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My top 3 favourite multiplayer maps would be:

- Standoff (Halo 3)
- 2fort (Team Fortress 2)
- Africa Harbour (Battlefield: Bad Company 2)
 

Hader

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Jul 7, 2010
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I'll put BG since its the only Halo CE one on there. However my vote would go to many other Halo CE maps before Gulch.
 

suicide samurai

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Jul 17, 2009
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I voted Blood Gultch, but only as I've played it (or a varient) in three games now.

I have good recall and fond rememberance of everything on that list (other than Team fortress, which is didn't play), so they're all good, actually.

One thing I note is missing are maps from "Goldeneye," on the N64, but you may have been too young to have played that.

I will add that "Dust" might be the most played, and most voted for play.
 
Sep 14, 2009
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ehh i dont have any off the top of my head but i dont think any of those are really, i generally dont like small maps and a bunch of those are, they basically make any type of long range weapon useless for long range shots, and they dont have very good multiple level type maps for strategic run arounds and multiple game types, so it already takes down most strategy that i like to use.

but for kicks and giggles on the thing, i'll say blood gulch, its the one i've had the most fun on. 2fort was too simplistic, its a good map, but just dont care for it really at all, same goes for nuketown, and crash wasn't too bad either.
 

Giantpanda602

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Oct 16, 2010
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Hill 137 from Battlefield Bad Company 2 Vietnam. That map is completely awesome. Its a close range based, up-hill battle for the attackers that is epic.
 

Master Kuja

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May 28, 2008
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Arica Harbour: Bad Company 2.
Laguna Presa: Bad Company 2.
Nelson Bay: Bad Company 2.
Panama Canal: Bad Company 2.
Isla Innocentes: Bad Company 2.

All for different reasons, and all in Squad Deathmatch, mainly because I've grown tired of Rush and I hate Conquest.

Arica Harbour: Emphasis on close quarters, urban warfare makes for hectic battles with a lot of hasty, split second choices to be made when it comes down to confrontation. Cover is bloody everywhere at the start of the match and you can use and abuse it to your advantage, but towards the end, you have to learn to adapt as walls and buildings come down around you, where you might just favour a more mid range weapon.

Laguna Presa: The recon's (Real recon, not the bastards that sit at the back of the map taking pot shots) wet dream, give a good recon player motion mines, a VSS or a shotgun and he'll absolutely wreak havoc as the ghillie suit makes for the perfect camoflague to ambush unwitting targets as they walk past. Staying on constant alert and moving from cover to cover, restocking your ammo with fallen assault kits and you'll come out with at least 20 kills.

Nelson Bay: Night time, foliage, large areas and a building that 90% of the conflict will take place in as "snipers" try to reach the top for the area with the most view over the battlefield, but also the area that's most vulnerable to attack, you'll spend most of your time fighting over a 3 to 4 room building in incredibly cramped quarters, so a solid CQB weapon like a shotgun, the AUG or the VSS is gonna be your best friend, and it makes for some really frantic and fun as hell battles.

Panama Canal: A similar set up to Nelson Bay with a massive building where 90% of the conflict will take place in with a couple of difference. Day time and wide, open killing fields with a fairly easily defensible position right at the top if you have a reliable squad, it's almost King of the Hill in Squad Deathmatch form as people vie for control of the top floor of the building.

Isla Innocentes: Forests, trees, a small village, a tank and a lot of places you can hide in off the sides of the map to ambush people. If it weren't for Arica and Laguna this would be urban guerilla warfare at its absolute finest with people popping out of buildings, off the side of ledges and cliffs, out of bushes and out the back of skips just to pop shots at you.

In short, BFBC2 has some of the best, most frantic, hectic, fun and most well designed maps I have ever seen in a first person shooter.
 

IBlackKiteI

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Mar 12, 2010
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Giantpanda602 said:
Hill 137 from Battlefield Bad Company 2 Vietnam. That map is completely awesome. Its a close range based, up-hill battle for the attackers that is epic.
Hills.

Most underrated warzone's...ever.

Still I'm waiting for a multiplayer map set inside your own head, or in a sandcastle.
 

suicide samurai

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Jul 17, 2009
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Holy!

I loved Chiron, but could never get anyone to play it with me due to the "Flashing."

The only reason I loved it so much is that it took a lot of actual memory to get around, and not just visual ques.
 

MetallicaRulez0

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Aug 27, 2008
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Halo 2:
Lockout
Midship
Ivory Tower
Coagulation (remake of Blood Gulch)
Ascension

Call of Duty 4:
Overgrown
Strike
Ambush

Smash Bros:
Final Destination