Poll: Bioshock Infinite: A Very Specific Question about Morality and Choice

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Mojo

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Jun 2, 2011
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The first one got shotgunned to the face manly out of reflex. By the second guy I realized that he wasn't gonna attack me and was begging for mercy so I left him.
 
Mar 9, 2010
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F said:
picked the bird because it represented freedom. And it is weird I picked the bird..I just felt guilty for taking her away for my debt so I don't really want to give her the cage.
Not in Bioshock Infinite it doesn't. The bird is the cage, for all intents and purposes, it's what tries to keep Elizabeth in Columbia. I suppose you could reason that the bird, being a dove, represents God and Elizabeth being able to create tears could be considered God but even that's a strain. I chose the cage because it looked good and I like the irony behind it.

OT: Killed them without any hesitation. I nearly didn't kill the first one though, I just walked past him and pull the lever. I suddenly realise that he was doing horrific things to Elizabeth and instantly smashed his head in with the hook. Shot the other one as soon as I saw him, which was a bad idea since I was low on ammo.
 

LiquidGrape

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Sep 10, 2008
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BioShock: Infinite - the game which wants you to believe the story of one girl is more important than the treatment of thousands(?) of oppressed minority individuals.

But hey, Elizabeth is totally *~kawaii~*, so obviously that's okay.
 

uncanny474

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Jan 20, 2011
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THOSE guys. I killed one, the other one ran past me, and I stopped, turned around, and hunted him down. Yeah, no, they don't get to leave there alive.
 

Krantos

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Jun 30, 2009
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Skyhook? No. Shotgun? Hell yes.

I'm in the same boat as the OP, the things they were doing to Elizabeth made my blood boil. I will smite you down!
 

ninjaRiv

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Aug 25, 2010
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I was busy. I had no time to take out guys who weren't doing anything! But I did think about it briefly and decided there was no need.
 

Texas Joker 52

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Jun 25, 2011
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In all three of my playthroughs, where I pretty much made the same choices in terms of story, just experimented with gameplay, I always killed them both, preferably with a one-shot-kill method. Not because it would have spared them pain, but because I was under the impression that, at that point, Booker was royally pissed and his first priority was to save Elizabeth.

There was no way either tech was going to walk out of there alive, but Booker had better things to do, and bigger fish to blast away. Whether or not they were just 'doing their job', they were scientists, torturing and indoctrinating a largely defenseless girl for no other reason than because she wanted to be free, and wanted nothing to do with Comstock's plans. So they were dispatched with great prejudice.

Besides, at no point during the game does Booker bother pretending to be even remotely nice or decent as a person.
 

craddoke

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Mar 18, 2010
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Texas Joker 52 said:
Besides, at no point during the game does Booker bother pretending to be even remotely nice or decent as a person.
Absolutely agree that the game encourages the player to judge Booker harshly, which probably did influence some of my game-play choices (a man who cannot forgive himself for "sanctioned" violence as a soldier/Pinkerton agent is not going to have any mercy on someone else "just following orders"). I totally bought into the "self-loathing channeled outward into violence" theme and it is probably why I didn't blink at Comstock or Booker's fates in the game (i.e., he/I deserved what we got) - actually, the bit after the credits upset me because it seemed to negate my acceptance of what the Elizabeths did.