Poll: Bioshock Infinite Gameplay trailer contains WEIRD STUFF - discussion :

bawkbawkboo1

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Nov 20, 2008
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In Bioshock 1 some of the paintings would switch from a fairly unremarkable painting to a real picture of Ayn Rand if you looked at them from a certain angle. I just hope that they don't try to pull some bullshit like telling us that everything from Bioshock 1 and 2 was also in some sort of virtual-reality thing in addition to this new cannon. I don't buy the theory that Elizabeth will turn out to be some sort of Neo-like character because they all have powers within the normal plot structure anyway. The only power that is exclusive to her, as far as we can tell, is having catoonishly large breasts.
 

Rock Beefchest

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Gigaguy64 said:
Tin Man said:
I say rapture was found, and the technological breakthroughs have been absorbed into the larger world...
But this game takes place BEFORE Bioshock 1&2.
Not if its a computer world. Maybe there is a holo-deck thing in Rapture?
 

Gigaguy64

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Apr 22, 2009
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Tin Man said:
Gigaguy64 said:
Tin Man said:
Gigaguy64 said:
Tin Man said:
I say rapture was found, and the technological breakthroughs have been absorbed into the larger world...
But this game takes place BEFORE Bioshock 1&2.
Is that right?

Its late here, I clearly don't have my thinking cap on.

Fuck it then, this is just some straight tripped out shit. It feels almost a shame to call it Bioshock though now that I think about it... Rapture as a whole was always the best thing about the game and thats clearly out. A talking protagonist, imo, is also less impressive as a story telling device as with Jack/Daddy we found out things through them, we WERE the main character, watching this drama. If the main character speaks and has his own views and actions we stop being the main character and go back to being someone playing the main character...
Lol, yea this one takes place in the 20's.

But anyway, what if the main character is great?
What if the world turns out to be amazing?

And Jack did talk in the first game, not very much, and Adding a voice doesn't necessarily mean that their views and Actions aside from the main objective are set in stone.
Could be that we still shape the character, he just talks.

And i felt that while Rapture was an amazing Atmosphere the Bioshock series is MORE than Rapture.
Hell, the series is called Bioshock, not Rapture.
So just because its not Rapture doesn't mean that it shouldn't get a chance to prove that it can be just as amazing a setting.
If all you want is Rapture then the series will stagnate and Die.
My opinion is clearly wrong and I shall make most haste to correct my thought process...

The main character may well be great and I have no doubt the original team are going to be toying with some new ground in much the same way they did with the original Bioshock, all for a bit of that.

However as for the series view, I have to say when Bioshock 2 was announced I was very much in the camp of people the revered Bioshock for the masterpiece of story telling that it is, and felt turning it into a series at all was a shame. Not that Bioshock 2 was a bad game, just a wholly unnecessary one in my humble opinion... Its like, imagine a retelling of Blade Runner, only the main character is a replicant, and although the story is an inverse of the original it manages to be exactly the same. That film may well be awesome, but its wholly unneeded and uncalled for.
Sadly iv never seen Blade Runner.
But i get what your saying, i wished that the story was a bit different in BS2, but the Game itself was a lot of Fun.
I like great story in game, and Bioshock 1 just amazed me for the story it told and how much fun i had playing it.
But i had an absolute Blast playing 2 and i think Gameplay Wise it was a Vast improvement.
So as for it being unneeded...eh.
It could have done a different story and gone great but it added somethings to the gameplay that i felt was needed.

And please don't think i was insulting your opinion!
I was just pointing out my own thought process and i meant no offense.

So I don't want the series to stagnate and die, I want the very notion of it being a series to fuck right off, and for the great original to be kept in its rightful place as one of gamings greatest artistic endeavours, sanctified if you will. I'm a right games are art hippy when the right game comes along =p
And i don't agree with some of this though.
I feel that if a Game is Great, and has Potential to become MORE then go for it.
To me if a series is made and one game fails, then i wont think Badly of the Original Game.
I look to it and go, "Maybe you should take a look at your predesceor again".
I see a HUGE amount of Potential in the Bioshock Name.
Already its a different style and Ideology than the first two and i think its on the right track to being a fun experence.

But i can fully understand where your coming from.
 

Gigaguy64

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Apr 22, 2009
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Rock Beefchest said:
Gigaguy64 said:
Tin Man said:
I say rapture was found, and the technological breakthroughs have been absorbed into the larger world...
But this game takes place BEFORE Bioshock 1&2.
Not if its a computer world. Maybe there is a holo-deck thing in Rapture?
Well, the Developers have already Said it takes place in the 1920's before Rapture.
So i don't think the Computer World is viable.
Unless that's the twist, which i think is really stupid.
And Rapture may have had advanced Tech but, i doubt they were that far along as to have Holo Tech.
The tools weren't up to that level yet for one thing.
 

Carboncrown

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Oct 17, 2009
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It's an floating city for racists to live in a "pure" place for an infinty that got fucked up and now people are mixing realities. And the damsel in distress is trapped there because of the janitor-daddy-bird.

Watched it once yesterday, so might be a bit off. [sub]And because it's a guess.[/sub]
 

More Fun To Compute

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Nov 18, 2008
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Starke said:
What's really weird though is: Soviet Iconography would be anachronistic in this setting.
Communist symbolism being on display wouldn't be anachronistic for this period as the US only really became strongly anti communist after the Russian revolution. It took a while to suppress American socialism.
 

Arikarin Aririkamei

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Aug 26, 2009
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The trailer just confused me really, it looks like that Bioshock we know and love, but it's been doing some serious crack. Not saying that it looks bad, just insanely confuzzling.

Nice ideas about the game though.
 

Starke

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More Fun To Compute said:
Starke said:
What's really weird though is: Soviet Iconography would be anachronistic in this setting.
Communist symbolism being on display wouldn't be anachronistic for this period as the US only really became strongly anti communist after the Russian revolution. It took a while to suppress American socialism.
Well, it would on two counts. First the pre-revolutionary iconography is distinct from the post revolutionary iconography. The game is set in 1912, five years before the red revolution. And Second because, as you mentioned the American use of that iconography as scare tactics didn't really kick in until 1947 (though it did see some limited use in the interwar period in the 1920s and 30s.

EDIT: Sorry, I didn't read your post clearly... or something. The US didn't go strongly anti-communist until around 1947. There was an anti-communist sentiment in the 20s and 30s, but it wasn't nearly as prominent as what we'd associate with after the cold war.
 

run_forrest_run

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Dec 28, 2009
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I hated Bioshock 2 and I'm not sold on this one. I don't like the fact that the protagonist has a voice and I'm put off by the fact that half the demo was composed of canned cinematics. Not looking promising at the moment.
 

More Fun To Compute

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Starke said:
Well, it would on two counts. First the pre-revolutionary iconography is distinct from the post revolutionary iconography. The game is set in 1912, five years before the red revolution. And Second because, as you mentioned the American use of that iconography as scare tactics didn't really kick in until 1947 (though it did see some limited use in the interwar period in the 1920s and 30s.
I agree that the iconic hammer & sickle is an anachronism but using it instead of less recognisable images to represent the same thing is fair play as far as poetic licence goes. I think that they are also ripping some of their pro America propaganda straight from the WW1 which also came later than the game.
 

Robyrt

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Aug 1, 2008
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My alternate explanation: The people of Columbia are being manipulated to see an idealized floating city instead of the disaster area it has become, similar to the Little Sister-vision in Bioshock 2. This explains the woman sweeping, the man dragging a one-wheeled cart, the politician speechifying to no one, and the generally dreamlike behavior of everyone in the pub. Only you and your improbably buxom sidekick seem to be unaffected.
 

Laerid

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May 29, 2008
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bawkbawkboo1 said:
In Bioshock 1 some of the paintings would switch from a fairly unremarkable painting to a real picture of Ayn Rand if you looked at them from a certain angle. I just hope that they don't try to pull some bullshit like telling us that everything from Bioshock 1 and 2 was also in some sort of virtual-reality thing in addition to this new cannon.
Wow, even though I've beaten Bioshock, I didn't notice any weird stuff like that.
For me, the best way they could integrate the 'virtual world twist' would be (brace yourself) if at the end of it all, it is revealed to the player that Shodan, the evil supercomputer from System Shock, is behind it all.
Like, if they lifted the veil that is Rapture/Columbia and behind it, we get to see Shodan's ugly face.



that would be amazingly cool, and would actually work in system shock's amazing sci-fi world.



bawkbawkboo1 said:
I don't buy the theory that Elizabeth will turn out to be some sort of Neo-like character because they all have powers within the normal plot structure anyway. The only power that is exclusive to her, as far as we can tell, is having catoonishly large breasts.
But you can't deny that she has some kind of higher purpose... and every Columbian authority wants her emprisoned/dead. I think she is a Neo-like character that hasn't fully developped her powers, yet.
She needs the player for that, and the system (systemshoooock!) knows it and wants to kill her while still in an 'infant' state.
 

Ascarus

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Feb 5, 2010
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you know what i find "wierd" is the release date is listed as TBA 2012. 2012?!

well maybe "wierd" isn't the right word .. how about shitty?

yeah, shitty works.
 

Zhukov

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Dec 29, 2009
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I hope like hell that the OP is wrong. That would be boring. And tying it into System Shock would be plain ol' stupid.

Weird stuff aside, that looked bloody awesome. Then again, it's a trailer. They usually do.

Also, for better or for worse... cleavage.