SpyderJ said:
And thats just it, they are requireing you to merely, "BUY" the game. Explain to me what is wrong with this. I may be overlooking some huge factor but currently I don't see it with this complaint.
Anah said:
I would like to know how this is wrong too.
This is long but I have a tldr. First off somebody already payed for the game, and when they sell it to a secondhand gamer, they lose their copy. As such no additional products are created and the same number of people have it. If the original gamer decides they want the game again, they can buy it new same number sold, same number played. Now I understand the counterpoint that they have already enjoyed the game once and may have no desire to play it again. Fair enough but it reminds me of used DVD sales.
Second part is that it has high potential for collateral damage. How often do systems break? My old HP caught fire twice from a faulty power supply and I know a lot of people who got the RROD on the xbox 360. So if the system breaks, I would need to pay another 10 dollars for the game if I decide to replace the system. Not a lot for one game but if they all made me do it the price would climb to ridiculous extremes.
Another example of harm to first hand buyers is a party type situation. I have a lot of friends who like COD:BlOps but I am not a fan so I didn't buy it. Sometimes my friend brings it over when we are having a lan party or just all gaming together and with this second hand buyer protection we couldn't.
Sometimes if one person in a family is in college and another is not they may have two of the same system. Sharing games between the two is reasonable. With this protection it would not be possible to share them.
Finally, what about folks who don't have internet? Sure you can argue that they shouldn't be gaming if they can't even afford internet but it can happen. When it blocks something in the single player, they are kind of screwed over. Same goes for people without wireless adapters. This does not matter for online multiplayer however.
I don't know if it checks with something on the system or with gamertag, the above are aimed more at on the system but if someone doesn't have the password to recover their gamertag they would still be a problem. If it is by gamertag, some games only allow one save (Dead Rising and such) and if you wanted to start a new game but still keep your endgame one should you ever want to just mess around, or be high leveled or for nostalgia or whatever you wouldn't be able to or would need to but another copy.
TLDR: It hurts first hand gamers as well and the same number of games are in circulation so no harm is done.