Poll: Calling master strategists

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Zaydin

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Another good RTS is Sins of a Solar Empire. Massive maps (Biggest map has over 100 worlds), games that can last months, etc.
 

defcon 1

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I think strategy games with imperfect information require a bit more guessing than strategy games with imperfect. I would have to say "Go" is one of the most strategical games I'm aware of.
 

Archaon6044

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i'd say SupCom.

i almost never play chess (no one to play against)
i've only played Medievil Total War, and i could never be bothered to see it through
Warcraft, AoE, starcraft, DoW, Sins of a Solar Empire etc etc i just turtle up, turtle up, turtle up, and the EXPLODE outwards from my base in an unstoppable wave of fully upgraded super units and cannon fodder, and roll over all things in my path

Sup Com is just too damn big for that to work. defenses have to be placed where they'll be most effective, defense armies need running around inside your lines, and you have to manage an economy worse that ours is all the damn time. seriously, building power crashes your mass, buildin mass generators crashes your power. building anything else crashes both.
i'ts all balanced on a knife edge, and to cap it all off, the AI just keep on coming for you
 

runtheplacered

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lizards said:
endwar company of heros and supcom were all good but endwar online was made entirely of artty company of heros puts some factions at a greater advantage at the start and end and the balance is fucking aweful supcom in my mind is a eco rts ONLY because for battle you spam maybe 2 or 3 units and the only one that regularly fights is tanks and games rarely ever get past early game

halowars is fun for me (prepares for bashing)
. <---- There you go. Copy and paste that period so you can use it. Sorry to hear yours is broken.
 

FragKrag

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As for pure strategy, Go is the ultimate game. In terms of video games, I'll have to say civilization and the Total War series when you're in civilization mode. Tactically, it's definitely Total War. In terms of mechanical skill, Starcraft takes the cake.
 

FarleShadow

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You forgot Total Annhilation, a game which is still around in the TASpring style with mods out of the ears.

I prefer that to SupCom, since SupCom was basically 'Spam same unit until bored'
 

lizards

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runtheplacered said:
lizards said:
endwar company of heros and supcom were all good but endwar online was made entirely of artty company of heros puts some factions at a greater advantage at the start and end and the balance is fucking aweful supcom in my mind is a eco rts ONLY because for battle you spam maybe 2 or 3 units and the only one that regularly fights is tanks and games rarely ever get past early game

halowars is fun for me (prepares for bashing)
. <---- There you go. Copy and paste that period so you can use it. Sorry to hear yours is broken.
HEIL GRAMMAR...........o i thought we were pretending to be grammar nazis o wait a second you are.....
 

Hunde Des Krieg

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The Shade said:
Chess. With most RTSs, you can pretty much just make it up as you go along. Most pre-planning comes from resource collection in anticipation of building certain units.

In Chess, you gotta know every possible move your pieces can make, and every possible move your opponent's pieces can make. Also, you gotta know what moves they can make for the next dozen rounds, and what moves your opponent is likely to make.
Chess is a turn based strategy game.
 

ChromeAlchemist

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Souplex said:
Fire emblem seems conspicuously absent from this list.
I believe this to be true. We'll wait...

Chess and Total War, for me. I feel most of the other games you can create arse loads of units in most of those other games and swarm the enemy, resulting in overkill, something you can't do in either of the above games. Don't get me wrong though, it's not always possible, and those games are rich in strategy, but that fact is still there.

And no C&C? Really?


Mr.Switchblade said:
On a personal note:
I know some of you are pack rats and collect those wonderful hidden gem games that reek of excellence and good quality, even if they are old, and I would like to give credit to Age of Wonders 2, which is sadly not on the list because most people haven't played it. If you have, more power to ya, if not, if you got a little extra money and a PC i highly recommend it. If your a fan of the turn based games your sure to love it.
cheers
Loved that game. God if I have time or I finish all of the stuff I'm playing now, I may have to unearth it.
 

SenseOfTumour

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So online chess, when you win do you shout 'PAWNED!'?

Ahem, anyways, I'm not a huge fan of the genre but I felt Gladius was hugely overlooked on XBOX, was a gladiator themed 'Advance Wars' or 'FF Tactics' style game.
 

linchowlewy

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Wasder said:
Total war. I actually did a bit of study into medieval military tactics for it.
Same here, did the same thing for roman tactics with Rome. mind you online in Rome comes down to an Urban cohort and spartan phalanx spam.
 

Mirika_the_warrior

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Apr 9, 2008
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Souplex said:
Fire emblem seems conspicuously absent from this list.
ah yes it is good, but it is less a strategy and more a story.

Personally I prefer total war and chess, the former for the empire management, real time command, and the like. the latter is just an excellent exercise in strategic though. but chess does require more forethought.
 

Ultrajoe

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I'm a huge fan of DoW1 for multiplayer. Games are fast, intense, and offer much more scope for innovation than ritualized and sluggish games like AoE or Supreme Commander. Dont get me wrong, i love any RTS, it's my chosen Genre, but DoW has a visceral speed and control that is the core of any good RTS with no added baggage.

DoW 2 is also a huge amount of fun, but the lack of game modes does do it an injustice. I hope an expansion sees this rectified, and my prayers go to a 'Meat grinder' mode, where one player must hold off waves of the enemy that the game spawns for them to control, with similarly timed reinforcements. Bloodshed alley was one of my favorite DoW1 maps, and seeing a game mode in it's tribute would be awesome.
 

runtheplacered

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Oct 31, 2007
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lizards said:
runtheplacered said:
lizards said:
endwar company of heros and supcom were all good but endwar online was made entirely of artty company of heros puts some factions at a greater advantage at the start and end and the balance is fucking aweful supcom in my mind is a eco rts ONLY because for battle you spam maybe 2 or 3 units and the only one that regularly fights is tanks and games rarely ever get past early game

halowars is fun for me (prepares for bashing)
. <---- There you go. Copy and paste that period so you can use it. Sorry to hear yours is broken.
HEIL GRAMMAR...........o i thought we were pretending to be grammar nazis o wait a second you are.....
Grammar nazi? Give me a break. Your shit is too hard to read when you don't put a single punctuation mark in it. I'm not asking you to proofread your work or even give you shit about comma usage. I'm asking you to at least get your writing up to a point where somebody can read it and actually understand it.
 

black lincon

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Aug 21, 2008
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Souplex said:
Fire emblem seems conspicuously absent from this list.
It might be because the simplest way to beat that game is to take about five of so units and only use them. it makes it ridiculously one sided when a lv. 20 paladin goes against a lv. 10 knight.
 

The Shade

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Mar 20, 2008
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Hunde Des Krieg said:
The Shade said:
Chess. With most RTSs, you can pretty much just make it up as you go along. Most pre-planning comes from resource collection in anticipation of building certain units.

In Chess, you gotta know every possible move your pieces can make, and every possible move your opponent's pieces can make. Also, you gotta know what moves they can make for the next dozen rounds, and what moves your opponent is likely to make.
Chess is a turn based strategy game.
Wow...you're right.

Man, I must have been trippin' or something there.
 

Mostly Harmless

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Aug 11, 2008
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You could argue for RTSs but in my experience the winner is always the one that is able to do everything the quickest and overwhelms the other players.
 

Ultrajoe

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Apr 24, 2008
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Chess is strategic?

When the opportunity for innovation lowers as you become a 'better' player, I doubt the validity of a game as an example of 'Master Strategy'.

There was a very good post on this a while back, let me see if i can dig it up...