I think that, while iron sights are a nice feature, they aren't a necessity. I've never refused to play a good game such as Half Life or Halo simply because they lack iron sights.
Or fun and mobile. I like both, depends on the game you want to play.razelas said:Yes, because markmanship is a skill worth learning and using. "Pray-and-spray" feels sloppy and amateurish.
Technically Black Ops is set in the past....just sayin'Phlakes said:*SighBags159 said:>uber realisticTheYellowCellPhone said:For uber realistic games like COD or Battlefield, yes, but for unrealistic games like TF2 or Unreal Tournament, no.
>COD
This is a joke right? You're not serious? Please tell me you don't really think COD is "uber realistic"; maybe it is compared to TF2, but it's not realistic.
It's realistic FOR A GAME. It's relative. It's set in the very near future of the real world, it has real weapons, no weird art style, etc. It's not even close to real war, but that's because it isn't real.
I don't care much one way or the other. Though I'd rather not have them in Half-Life as I like that the way it is. On the same note I'd not have them populate the gameworld with waist high walls and add cover mechanics.Raiyan 1.0 said:While I've been giving certain FPS <url=http://www.escapistmagazine.com/forums/read/9.284431-Poll-Does-this-trend-in-new-FPS-games-annoy-you#11200235>design decisions a thought lately, I came across several people talking about their issues with iron sights. One guy in particular was saying that if Half Life 3 is released, it should add iron sights as otherwise it would feel antiquated and lacking. Which is curious as never have I felt that Half Life or its numerous excellent mods (Counter Strike, The Specialist, Opera, Action Half Life) actually needed iron sights.
I don't mind iron sights, really, and I can jump right into any of the newer iterations of CoD, BF or MoH and feel right at home. But while playing CS 1.6 the other day at a LAN party after a long time, I kind of remembered what I miss in modern military shooters - mobility while shooting. I did a fair share of strafing and bunny hopping while shooting in CS to make myself a harder target to hit, which I almost never do in CoD (unless I'm using a shotgun) or BF because your movement is restricted with your sights up.
While iron sights are a commendable feature for some (mostly tactical) manshoots (it was a welcome addition in New Vegas), I say bring on some FPS titles without it. This is precisely the reason I'm waiting for <url=http://www.escapistmagazine.com/news/view/108908-New-Hawken-Trailer-Will-Blow-You-Away>Hawken, which doesn't involve standing around during the shooty bits but a quite a large amount of dodging, running, circle strafing and jumping (let's face it guys, it isn't exactly Mech Warriors). I know I'll be playing UT2k4 for our next party.
From a purely gameplay perspective, what's your view on iron sights?
Dunno whether it has been done before, the search results are giving me a 404 error for some reason...
Edit: Shit, where's my poll? WHAT HAVE YOU DONE TO IT ESCAPIST? O_O
And why wouldn't I?teh_gunslinger said:Manshoots? Read a lot of RPS, eh?