Poll: Character re-creation after the start of the game

reverse_rpm

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Jan 8, 2014
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Looking at how complex the customization allowed in character-creation has become, it's a given that some will spend hours in front of all the knobs and sliders required for molding the hero of your vision.

Sometimes too many times... especially unnerving when you have to deal with unskippable cinematics until you get a good look at the face you've crafted (and decide it looks appaling from the profile or whatnot, you over-achieving grand-sculptor, you!). You can either say: "'hell with it, i'll get a helmet/hat/hood of some kind and not bother again." or you can go right back to the sliders, ending up learning all the intro lines until you dial-in some acceptable settings.

However... you might get bored with your looks after a time. And game developers of particullary time consuming titles have taken to hearth to help you with that, so from World of Warcraft to The Witcher 2 there will be some sort of barbershop to give you a fresh look.


Oh my, but what if you're bored with the face or body model of the character? (you're a pretentious basterd, but, getting over that)
Should games allow for that level of re-customization if one reaches the conclusion that its cheekbones are somewhat resemblant of a Peugeot's front bumper?

I haven't played too many games, but i think only GTA San Andreas went, completly unintentional, in that direction, by allowing your character to grow skinny, get-ripped, or fatten-up, depending on how you juggled with the gym and fast-foods.

My take on this is that, besides the fact that they might find it a stupid thing to do, game producers don't take this into consideration because it's an immersion-breaker: all of a sudden, the old, green-eyed warrior to wich the party has established a connection, becomes a young moustache-wielder overnight.

However, in terms of immersion breaking - immersion is something the player creates for itself;
If those little, head-embeded eyes are getting in the way of your immersion as a keen-vision archer, you should have the possibility of changing it, limited only by plot-related constraints: par-example: you can't change your class (it's a game: reroll for fun if you want to experience combat in a different way), you can't change your race (DA:Origins treated elfs poorly, while men were treated better: it would be an abuse to find a vendor that won't sell to you as you're an elf, but has no problem after you return, fresh-out of the char-recreator, as a dapper human female), and you can't change your gender (imagine the romance, when a character sleeps with you, then you switch-up durring the night... needles to say things get awkward in the morning)

There is the desire to do so, from the gamer's side: modders take-up the challenge of creating replacements for default characters that further match with the player's vision (or fetishes, if we're to look at... some... Skyrim mods), and that, coupled with the fact that the customization engine exists in the game files... players should be able to acces them out of their own free will.


I see no reason for the feature to not be included in games allowing char-customization, but what's your take on this matter?
Tired of long times spent in an unique character-creating session?
Tired of having to look for head-cover in-game, to mask the monstrosity you developed?
Content with haircuts and facial hair, as they don't "break the immersion"?
...are there other possible "solutions"?
 

Duster

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Jul 15, 2014
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No re-rolling at all is horrible balance, but allowing people to do it whenever means there is no real decision making involved.

MMo's usually have a nice take on it: you can re do stats at the expense of in game currency, and it progressivally gets more expensive.
 

DementedSheep

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Jan 8, 2010
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Yes!
Sometimes you don't get a good look at them till a fair way in. Sometimes they look fine till they move their mouth or get into natural lighting. Sometimes you don't notice their proportions are off right away. If you have to start from scratch it sucks if it was almost what you wanted but it had Maleficent cheekbones or if it's a game that has decent class customisation and you have to do all that again or if it just has unskipable cut-scenes. Sometimes I just like to age and scar characters during the course of the story. I did that in DA2 since you have time gaps of a couple of years. Sometimes I just get bored or my taste changes. If's an mmo you might have that character for years and you're not going to start again with them. Sometimes I just want play the damn game and would like to be able to make the character less half assed latter when I feel like putting some more effort in and have decided I like and I'm going to keep that race/class/build combination.
Who cares if you can do immersion breaking shit with it? You're the one choosing to make the changes so the only persons "immersion" you're breaking is your own. Race/species and gender changes might be more of problem if you are playing a game with different paths, options or dialogue based on that.

I was actually thinking about making a thread on stat re-rolling. Maybe I should.
 

duwenbasden

King of the Celery people
Jan 18, 2012
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Yes, but with a cost. Something like a stat penalty for x min or increasing gold cost, or disallow the same roll twice; mostly because I tweaked my characters' face about 80 times after roll.
 

waj9876

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Jan 14, 2012
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I like the way Dark Souls 2 does this kind of thing. Where you can basically change whatever stats you put points into whenever you want. But you can only do this a limited number of times.

And of course, in typical Souls fashion, if you use one of these items without taking it to the proper person, and the game never outright tells you the proper person, it just resets all of your stats to their defaults.
 

tippy2k2

Beloved Tyrant
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Mar 15, 2008
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Eh...

I don't have a problem with being allowed to change your characters looks mid-game but I wouldn't make any use of it. Once I make my character, he's done. I do the broad stuff (hair color, skin color, size, etc.) but in general, I leave the little stuff (like cheek size) alone.

My buddy goes nuts over character creation and will spend hours crafting the most perfect representation of himself in game form; I just want something that looks somewhat like me and I'm good to go.
 

Tayh

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Apr 6, 2009
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In ME1, I once -accidentally- gave my female shep a GIANT eagle nose. It wasn't noticable in the shoddy face creator they had, but once you got ingame... Sheesh.
So ugly.
Had to put a plastic bag... Err, helmet on her head for every custscene thereafter.

Since then, I've been in favor of minor re-customizations being available. Nothing on the scale of changing gender or race, but hair and facial features are welcomed.
 

Tsun Tzu

Feuer! Sperrfeuer! Los!
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Jul 19, 2010
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Yes please.

I only spent about three days not progressing in Inquisition because of perpetual dissatisfaction with my character...and I'm, even now, considering a reroll.

Dragon Age 2 had a free DLC that included an appearance altering mirror and, I believe, Bioware has stated they're probably doing something similar again.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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I never change my actual character once i've made it but I wish devs would just add a variety of lighting and distance positions in the bloody creation screen, how has Bioware not addressed their creation screen yet, it happens every game they make. Oh how about Fallout 3/New Vegas style where it asks if you're sure about your thickjawed, monobrowed, beady eyed monstrosity after the first half an hour.

In fact, hard to judge character creation screens might be why I tend to make female characters. They're less easy to fuck up. The only game with an accurate character creator so far was Dragon's Dogma where I actually made an almost perfect copy of myself and completed the game with him. That and like, Fire Emblem: Awakening but does that count with the limited body types and stuff? I still love the one (only?) male voice in that game. It's so deep and manly... but doesn't fall into grizzled macho manchild types like in Gears of War or whatever.


"Time to tip the scales!"
 

CrystalShadow

don't upset the insane catgirl
Apr 11, 2009
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It's an interesting question. It can get very irritating not being able to change something if you realise it doesn't look the way you expected once you actually get into the game...

I'm reminded of Saints Row 2 here though (Maybe the others do it too, but I don't know them)

Here, if you paid a small fee of ingame currency you could completely redesign your avatar's look... And the game framed it as 'cosmetic surgery'...

Quite amusing.

Also amusing was that it had a side-effect that if you were wanted by the authorities, and had surgery, you would lose your wanted status completely...

Awkward mechanic if you don't actually WANT to change your appearance, but still quite an amusing little touch...
 

reverse_rpm

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Jan 8, 2014
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Crystal Shadow
I didn't know that about Saints Row 2.
Could you've like... paid the fee, but then select no facial modifications? So you get out the clinic looking just like you did, while the cops surrounding the parking lot be like: "Where did he go !? " :))
 

babinro

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Sep 24, 2010
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Sure.

Some games already let you do this (Dragon Age 2). Admittedly, it's a feature I'd find completely useless but I'm completely in favour of giving the player more options. I've never once had the urge to change my characters appearance after starting a game...only re-spec's on skills/build as I learn the games mechanics.
 

Frankster

Space Ace
Mar 13, 2009
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Yes please.

I've had quite a few times where I'd realize after making a character that I don't like x or y but was a few hours in game and didn't want to restart.

It's not a big thing but having the option to remake your characters looks in game is nice.
 

b.w.irenicus

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Apr 16, 2013
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When it comes to stat re-rolls I like the system of Dark Souls 2 where you can re-roll, but it costs a rather rare item that you find only a limited number of. So experimenting with your stats is not punished, but you can't just fuck around with your character either and multiple playthroughs are encouraged.
When it comes to optical re-creation, I like that in general. Usually I will stick with whatever character I created and only change things like beards and haircuts (like you would do in real-life) but there are some games, where the face of your created charater looks so god damn different than ingame. My prime example would be Mass Effect 1 where I must have created like 99 different characters. They looked amazing in the editor, but as soon as the first cutscene in-game rolled off *bam* another pig-face. I woukld have liked an option for cosmetic corrections. Skyrim does that with the simple explanation "because magic" and I buy that.