I'm talking about class systems in role playing games. All role playing games, not just MMORPG's. Personally, I don't like classes much. I find them restricting. I much prefer systems like EVE's, although I do occasionally like them when they're done well, which is mostly just in single player games. I hate systems like WoW's where if your group needs a healer, but you don't have any clerics, someone will have to start a new character and train him up to the necessary level for whatever your group is trying to do. I prefer a system in EVE. If you need a scout, then just get someone to spend a week or two training for a covert ops frigate. If you need a "healer," get someone to spend a week or two training for repair drones. In EVE, you can fill any role without having to start another character. This lets you grow with your character and become attached to your character, it lets you get truly immersed in the game.
So, what do people here prefer? You've heard my opinion, now share yours.
So, what do people here prefer? You've heard my opinion, now share yours.