A while ago I decided that I should get a CoD game because I wanted to play an online game with some of my friends and CoD was what they were into. They told me that black ops wasn't that good and to get MW2. So, I went out and picked up my very first CoD game.
Like I normally do when I get a game, I started the single-player first. During the first little training session, (y'know, showing the local militia guys how to aim properly) I noticed that when I ADS'd, It snapped onto one of the targets. I thought nothing of it and went into the options and disabled the aim assist.
Then I made it to the pit, chose my weapons and charged in. Immediately, I noticed that the game took control of the camera when I strafed around targets. I was thinking "wtf? I thought I turned aim assist off." I went back into the options and yup, aim assist was disabled. I then thought "Well, that's a fucking odd glitch. What was the update I just downloaded? 1.16?" I flicked it on and off and then made sure it was off again when I exited the options, thinking that it was just a weird glitch and that it would be fixed by messing with it. I resumed the game and it was still moving the camera around when I was strafing around a target, putting my aim off. Then it hit me. "No... No developer could possibly be stupid enough to have the auto aim permanently on." I then stopped and wondered whether I should turn the game off and chuck the disk in a furnace or attempt to persist so that I could play with my friends online. I decided that I should persist and did so.
Then I started up the multiplayer and found the aim assist to be more manageable as you are normally only killing one guy at a time. But keep in mind that I'm using the word "Manageable."
Okay then, for those people that obviously don't make sense to me, the people that aren't furious with these people for having permanent aim assist, Let me talk about aim assist.
The first time in any game where I turned the aim assist on was in the Medal of Honor multiplayer. I turned it on because, after reading some posts on the EA forums where people complained about the multiplayer having aim assist on, I wanted to see if I did any better. After I turned it on I had to ask if these people were on something because I did worse with it on. Much worse. I did worse because, with the aim assist altering my aim, I was nearly always off target.
I tried to think of why aim assist exists in the first place. If I remember correctly, the reason aim assist was created was so that console players could aim as well as PC players. So, in other words, it's for balancing difficulty. Devs don't have to worry about a difficulty gap between PC and Console, it makes it easier for them. Okay, fair enough. But, some people, such as myself, find aim assist unintuitive and prefer to play with it off, so they normally put in the option to turn it off. I have no problem with games that do that.
Now, there are two parts to aim assist. Aim Snap and Aim Assist. Aim Snap is simply snapping onto a nearby target when you aim down sight. Aim assist is when the game moves your aim when an enemy close to the centre of your screen moves.
I find both of these unintuitive and like them to fuck off when I'm playing.
Aim Snap is not terrible, but I prefer to aim by myself. Aim Assist however, Is horribly unintuitive. Let me give you an sample senario to demonstrate why. You are on Invasion in MW2. y'know those three two story buildings on the right side to the attacking team? you are on the farthest one from the blue building, facing the attacking team spawn. You see a guy round the corner. You ADS and start firing at him. Suddenly, your aim gets pulled away from him. Then you get killed from a guy who came from the building to the right. Because that guy moved close enough to where you were aiming, the aim assist locked on to him, making you miss the guy you were aiming at. (Oh and yes. This did actually happen to me) Do you see now? Aim assist is something you can get used to and compensate for when aiming. BUT ONLY WHEN DEALING WITH ONE PERSON. When there is more than one person, which, in a game like CoD, WILL happen quite often, the game CANNOT know which person you want to kill: The guy in the back shooting at you, or the guy in the front shooting at somebody else.
I've told my friends that I simply cannot play CoD anymore with this issue and that I will never play another CoD game again unless they do put in an option to turn the aim assist off.
Okay, I think I've explained enough. Now then, let me ask:
Why is nobody else as pissed about this as I am that they did this. IS everyone else angry at the permanent aim-assist? Or am I the only one.
And, given the poll, what should IW and Treyarch do about the Aim Assist?
Also, damn. Almost 1000 words.
Like I normally do when I get a game, I started the single-player first. During the first little training session, (y'know, showing the local militia guys how to aim properly) I noticed that when I ADS'd, It snapped onto one of the targets. I thought nothing of it and went into the options and disabled the aim assist.
Then I made it to the pit, chose my weapons and charged in. Immediately, I noticed that the game took control of the camera when I strafed around targets. I was thinking "wtf? I thought I turned aim assist off." I went back into the options and yup, aim assist was disabled. I then thought "Well, that's a fucking odd glitch. What was the update I just downloaded? 1.16?" I flicked it on and off and then made sure it was off again when I exited the options, thinking that it was just a weird glitch and that it would be fixed by messing with it. I resumed the game and it was still moving the camera around when I was strafing around a target, putting my aim off. Then it hit me. "No... No developer could possibly be stupid enough to have the auto aim permanently on." I then stopped and wondered whether I should turn the game off and chuck the disk in a furnace or attempt to persist so that I could play with my friends online. I decided that I should persist and did so.
Then I started up the multiplayer and found the aim assist to be more manageable as you are normally only killing one guy at a time. But keep in mind that I'm using the word "Manageable."
Okay then, for those people that obviously don't make sense to me, the people that aren't furious with these people for having permanent aim assist, Let me talk about aim assist.
The first time in any game where I turned the aim assist on was in the Medal of Honor multiplayer. I turned it on because, after reading some posts on the EA forums where people complained about the multiplayer having aim assist on, I wanted to see if I did any better. After I turned it on I had to ask if these people were on something because I did worse with it on. Much worse. I did worse because, with the aim assist altering my aim, I was nearly always off target.
I tried to think of why aim assist exists in the first place. If I remember correctly, the reason aim assist was created was so that console players could aim as well as PC players. So, in other words, it's for balancing difficulty. Devs don't have to worry about a difficulty gap between PC and Console, it makes it easier for them. Okay, fair enough. But, some people, such as myself, find aim assist unintuitive and prefer to play with it off, so they normally put in the option to turn it off. I have no problem with games that do that.
Now, there are two parts to aim assist. Aim Snap and Aim Assist. Aim Snap is simply snapping onto a nearby target when you aim down sight. Aim assist is when the game moves your aim when an enemy close to the centre of your screen moves.
I find both of these unintuitive and like them to fuck off when I'm playing.
Aim Snap is not terrible, but I prefer to aim by myself. Aim Assist however, Is horribly unintuitive. Let me give you an sample senario to demonstrate why. You are on Invasion in MW2. y'know those three two story buildings on the right side to the attacking team? you are on the farthest one from the blue building, facing the attacking team spawn. You see a guy round the corner. You ADS and start firing at him. Suddenly, your aim gets pulled away from him. Then you get killed from a guy who came from the building to the right. Because that guy moved close enough to where you were aiming, the aim assist locked on to him, making you miss the guy you were aiming at. (Oh and yes. This did actually happen to me) Do you see now? Aim assist is something you can get used to and compensate for when aiming. BUT ONLY WHEN DEALING WITH ONE PERSON. When there is more than one person, which, in a game like CoD, WILL happen quite often, the game CANNOT know which person you want to kill: The guy in the back shooting at you, or the guy in the front shooting at somebody else.
I've told my friends that I simply cannot play CoD anymore with this issue and that I will never play another CoD game again unless they do put in an option to turn the aim assist off.
Okay, I think I've explained enough. Now then, let me ask:
Why is nobody else as pissed about this as I am that they did this. IS everyone else angry at the permanent aim-assist? Or am I the only one.
And, given the poll, what should IW and Treyarch do about the Aim Assist?
Also, damn. Almost 1000 words.