The Friends list is a common element in multiplayer games. But what about an Enemies list?
When viewing the list of players with whom you've recently engaged in multiplayer, you should have the option to specify a negative response as well as a positive one. You could then make choices about what to do with your enemies: receive warnings when they are in games you're about to join, ban them from games you host, maybe even show them with targets over their heads in game, so you'd always know who to shoot first.
The system would be called "Cool or Tool?".
I know many games have features for muting or kicking problem players. For this I am profoundly thankful. But why can't we have an Enemies list? If anyone knows of such a thing in an existing game/system, please include it in your response.
Edit: I've never owned an X-Box, so no, I didn't know they already do this. Doesn't surprise me, though. I didn't think I was the first one to have this idea.
When viewing the list of players with whom you've recently engaged in multiplayer, you should have the option to specify a negative response as well as a positive one. You could then make choices about what to do with your enemies: receive warnings when they are in games you're about to join, ban them from games you host, maybe even show them with targets over their heads in game, so you'd always know who to shoot first.
The system would be called "Cool or Tool?".
I know many games have features for muting or kicking problem players. For this I am profoundly thankful. But why can't we have an Enemies list? If anyone knows of such a thing in an existing game/system, please include it in your response.
Edit: I've never owned an X-Box, so no, I didn't know they already do this. Doesn't surprise me, though. I didn't think I was the first one to have this idea.