Nazulu said:
I guess I'm the only one crazy enough to always go looking for my own ingredients. The further this thread goes the more I agree that there probably should be at least trading for little things. Even though you could make it so you can buy a lot of the ingredients. Or even do quests to get those ingredients.
Don't know if you've played any of the game, but I'll explain where I'm coming from.
The way crafting is set up in LotRO is that after all the intro/tutorial stuff is done, you will run into a quest to pick your character's vocation from one of seven, each vocation is made up of a mix of three professions from a list of ten. Two of the professions in a vocation will compliment each other in creating ingredients for the other.
Armourer: Prospector--Metalsmith--Tailor
Armsman: Prospector--Weaponsmith--Woodworker
Explorer: Forester--Prospector--Tailor
Historian: Farmer--Scholar--Weaponsmith
Tinker: Prospector--Cook--Jeweller
Woodsman: Farmer--Forester--Woodworker
Yeoman: Farmer--Cook--Tailor
Now, since Scholar is the profession that makes dyes, you have to pick the Historian vocation since it is the only one that has Scholar. Several of the ingredients to make dyes comes from farming, so that is covered, but there are some ingredients that come from prospecting. Some of the dye colors that need ingredients from prospecting are, umber, sienna, olive, rust, Rivendell green, Ranger green, white, crimson and black. That is 9 dyes out of the 25 dyes there are in the game. Problem is that the five at the end of that list are the most sought after/used dyes in the game.
List of 25: http://lotro-wiki.com/index.php/Dyes
I didn't know this, but while looking up how to make every dye, I found out that black dye doesn't have a recipe. Black dye can only be made when the Scholar gets a critical success when creating the rust dye. Now that I know this I call bull crap stupid, since black will usually be the most popular/used color in a game. Of course, black dye is sold in Turbines in game store for 100 Turbine points a bottle(basically one dollar a bottle). All other dyes are sold in such a way, but there is no reason to actually spend money on those, because they are easier to make and not as rare.
My point is though, unless you have friends or kinship members that are prospectors(who won't hoard the rare ingredients for themselves), you will have to make an alt character with prospecting and get the character near max level, since dyes like black and crimson are tier 5 and tier 6 respectively, and so are the ingredient are needed for them.
Also, you can't just set the scholar as your alt and the prospector as a main, then get all the ingredients together to pump up your low level scholar to top tier crafting, because most professions have two to three situations where the player can't advance to the next tier unless they go finish a special quest that will be the level that the character should be when they reach that crafting tier. Those two/three situations are usually set at unlocking tier 3, 4, and sometimes 5 or 6.
Don't get me wrong, I love the LotRO crafting system, but there are some major glaring problems.
If you are a solo player, you would have to max at least 4 characters get all things you need for all situations. So if you play at a reasonable pace/amount of time using your method of finding your own ingredients, it would take a year or more of playing almost every day to get what you need to be totally self-sufficient.
Okay, time to take a break. That turned out to be longer then I intended.