Seems to be two options for developers for making those dramatic parts of a game. Cutscenes which are simply passive entertainment or quick time events that are oftentimes frustrating.
Really? I think cutscenes such as the fight in MGS4 between Raiden and Vamp would have been awesome as a QTE fight, rather than passive entertainment, and if it was branched, so even if you miss a button, the fight goes on in a different way.ObnoxiousTwat post=9.73721.805652 said:OTEs just seem like another way for the game to say "ha ha, you suck" by popping up right when you begin to relax.
Definitely; that's one of the reasons I loved Half-Life 2, since there were never any cutscenes or QTEs.Woe Is You post=9.73721.805648 said:What about games without cutscenes altogether? I see no problem with abolishing them, since all they do is add to the budget, take away from the game and usually have nothing to say in general.
I'm fine with an intro cinematic, I'm fine with an ending cinematic. But interrupting the game with a cutscene is just lazy game design.
Games are games, not movies.
That would be proper use of quick time events, and we can't have that. That would mean developers are starting to try and make good games.Aries_Split post=9.73721.805660 said:Really? I think cutscenes such as the fight in MGS4 between Raiden and Vamp would have been awesome as a QTE fight, rather than passive entertainment, and if it was branched, so even if you miss a button, the fight goes on in a different way.ObnoxiousTwat post=9.73721.805652 said:OTEs just seem like another way for the game to say "ha ha, you suck" by popping up right when you begin to relax.
They weren't all good. The fucking rock at the very start of the game *shakes fist* Killed me once when I didn't realise it was a quick time event and got splatted straight away, killed me again when I didn't realise you had to hit "DODGE!" buttons at the end of button mashing X, killed me a thid time when I realised they randomised the "DODGE!" buttons for each run.I liked the cutscenes in RE4 it kept you on your toes, not knowing when they would throw a QTE at you
Very accurate description of Quick Time Events. I lol'd at the inclusion of Yahtzee. The man creeps up everywhere...zhoomout post=9.73721.806895 said:I didn't actually know what "quick time event" meant (because I'm stupid you see) so I looked it up on wikipedia. Is this an accurate definition (because I'm still not sure if it is what I think it is)? If so, they do indeed suck and I vote for cutscenes!
Quick Time Event
"A Quick Time Event (QTE) is a method of gameplay used in video games. It allows for limited control of the game character during cut scenes or cinematic sequences in the game, and generally involves the player following onscreen prompts to press buttons. The name does not have any direct relationship to Apple's QuickTime software. It is the arch nemesis of Ben "Yahtzee" Croshaw."