Okay so we all know by now that Dead Space 2 will have mutliplayer, so I've thinking of game modes and their names, here they are:
-Survival: Four Players pick loadouts, unlimited necromorphs, whoever lasts the longest wins
-Elimination: Same as before, but as a team,and when someone dies they gain the ability to control a group of necromorphs of their choosing.
-Saviour: A team of Marines(Players) have to defend an area from necromorph's while escorting survivors into it. [like horde mode from GoW but with objectives]
EDIT: The survivors will follow a set route(different each time) and the players have to stop the necro's from getting to them, if a number of survivors are lost, the match ends.
-Runaway: one player has to get from point A to an escape shuttle with a 5 second head start, but the other players are necromorphs chasing him, whoever gets closest to the escape shuttle wins.
-Anhilation: Simple mode, whoever kills the most necro's wins, but the other players can kill you as well, saving survivors and killing special necro's gives better guns/ equipment and points.
-Isaac Clarke: One player is the man in question, and must complete objectives with all the best armour and equipment, the other players have to stop him from completing the objectives, by locking doors, guiding necro packs, etc.
As you can see, i have too much time on my hands
So, what do you think? would they be good, bad? lets hear your ideas for modes
-Survival: Four Players pick loadouts, unlimited necromorphs, whoever lasts the longest wins
-Elimination: Same as before, but as a team,and when someone dies they gain the ability to control a group of necromorphs of their choosing.
-Saviour: A team of Marines(Players) have to defend an area from necromorph's while escorting survivors into it. [like horde mode from GoW but with objectives]
EDIT: The survivors will follow a set route(different each time) and the players have to stop the necro's from getting to them, if a number of survivors are lost, the match ends.
-Runaway: one player has to get from point A to an escape shuttle with a 5 second head start, but the other players are necromorphs chasing him, whoever gets closest to the escape shuttle wins.
-Anhilation: Simple mode, whoever kills the most necro's wins, but the other players can kill you as well, saving survivors and killing special necro's gives better guns/ equipment and points.
-Isaac Clarke: One player is the man in question, and must complete objectives with all the best armour and equipment, the other players have to stop him from completing the objectives, by locking doors, guiding necro packs, etc.
As you can see, i have too much time on my hands
So, what do you think? would they be good, bad? lets hear your ideas for modes