ChromeAlchemist said:
No now, see you're gonna have to show me something or I just can't believe you. I knew coming on this thread would just exacerbate my rage.
I've only got it in paper format but I can give you some quotes from the preview.
We want to remove the RPG aspect of the fighting and make it more straightforward, like you see in games like Rainbow Six... So if you're good at shooting the game will not tell you you're not good at shoting because you're stats are low.
And I'm not taking that out of context the designers honestly believe that it's a good idea.
Tehn they talk about how there's no nano-augments just mechanical bodyparts, which sounds cyberpunky until they say they're visually based on modern prosthetics.
The game takes place n a segregated world, and Jean-Francois cites the endemic racism of the 1950s and 1960s America as an inspiration for the imagery, attitudes and problems augmented people face in Deus Ex 3
Hooray for out of place aesops!
These mechanical augmentations replace Deus Ex's augs and skills
and they also give you special moves
when you use these special moves, the camera pulls back to to show you doing it.
They've replaced RG elements with Fightin-Game elements.
It'll also switch to third person when you use the game's new cover system-much like Rainbow Six Vegas.
Cover system.
The aesthetics of the world are interesting - a fusion of sci-fi trappings with renaissance period styles.
Give up all hope.