erttheking said:
A little, it's like getting to the center of a tootsie pop only to discover that the tootsie roll has been replaced with shit. After that you can't really focus on anything before it, no matter how good it was, because when you start again with another one the experience is kind of ruined by knowing that there is shit at the center.
Lol, I love that analogy. Kudos sir. That is why I don't even care to finish it once. Someone I know told me shit was in the center - he tasted it first hand, then I looked into it and it turns out there is.
The only credit to the series is:
- Good issues to ponder/explore. This is undermined in the writing in the 3rd so bad it almost seems deliberate, which is pointless as it raises no new good issues to ponder, and actually invalidates pondering of the original ones, not to mention it is just simply stupid.
- Good characters. Although, the fanbase tends to think "I don't like that guy/girl" = bad character. This is a rare thing in gaming but not enough pull to make/break a game for me considering how rare it is. If it was, I wouldn't enjoy most video games.
- Some good dialogue, some bad. I don't understand why people insist Bioware has the gaming market cornered on good dialogue. Has no one played a Rockstar game? They outshine Bioware. Most developers can hang with Bioware.
- Good gameplay. Yeah, at least 20 titles a year come out that have this.
That is what Mass Effect brings to the table. Only the top 2 are hard to find in a bunch of other games, but those games do exist. "Choice and consequence" could have been a 3rd thing that separated this game from everything else that is out there, but they tossed that out the window. So now, it is run of the mill with a bunch of tedious decisions thrown in for no other reason than to slow down the pacing of the gameplay.