Ninjamedic said:
Bara_no_Hime said:
It did, although I have to ask, what would be the stats to go for after charisma when playing a Sorcerer/Paladin?
Sorcerer Paladin?
Best stat in Charisma. You'll get your Cha bonus to hit (when smiting), saves (constant), AC (when smiting), Sorcerer Spell DCs, Lay on Hands per day, Channel DC vs Undead, Sorcerer bonus spells, and possibly sorcerer bloodlines.
If you're going melee, then next should be Strength and Constitution to get your attack, damage, and HP up.
If you're going ranged (bow paladin) then Dex is your next best stat for AC and to hit.
Either way, you won't be wearing any armor (arcane spell failure).
Your Int and Wis are dump stats. You won't be using much of either. Your Will save will be buoyed up by your Charisma and you will only have a couple of skills (choose wisely - I suggest Diplomacy).
While we're at it, I would suggest the Arcane bloodline. It will give you an Arcane bond item to upgrade. I recommend either a weapon (your "wizard staff" would be a magic sword - or axe, or whatever weapon you like), or Bracers of Armor. At first level they won't have any powers, but a couple of levels in you'll be able to enchant them at half the cost of purchasing the same item. This isn't a bad way to help your otherwise crappy AC (since you can't wear standard Paladin fullplate).
Also, at 3rd level, the Arcane bloodline will lower the cost of metamagic for one spell. Empowered Fireball as a 4th level spell (instead of 5th level) is a very good thing.
Another option would be the Abyssal bloodline for free Strength upgrades. It is sort of evil flavored, though, so not sure how your character feels about that.
On the Paladin side, I'd recommend one of two possible builds:
Falchion or Elven Curveblade held two-handed. Gets 1.5 x Strength mod to damage and a 18-20 crit range. This build honestly works with ANY two-handed weapon, but the expanded crit range is a wonderful thing when combined with Smite (Errata confirms that smites multiply on crits).
OR
Longsword and Heavy Shield with Improved Shield Bash and Two Weapon Fighting working towards Shield Master. You get to take a shield bash as part of a full attack at no penalty to hit - very awesome when also smiting. Plus this build will help your low AC issue (you'll want a Mithril shield eventually to eliminate arcane spell failure).
^^ I've been playing Pathfinder since the Alpha edition, 3rd since it's original release in 2000, and 2nd ed for years before that. I've gotten pretty good at this over the years.