Having a distinct art style doesn't necessarily mean the game play is bad. Take for example TF2. The game play is solid and entertaining, and the exaggerated cartoony art style featured in the game only further enhances the experience. It's strange that you say Borderlnads values it's appearance over it's game play; from what I've heard the game play is the most important and well-designed part of the game. Again, it's distinct art style only serves to enhance the experience.omega 616 said:They may be trying to make it stand out with art, but why not make it stand out for gameplay?Internet Kraken said:Not necessarily. They could be trying to give their game a distinctive art style. Though you are probably thinking of low-budget shovel ware games, in which cheap cartoony graphics are often used to reduce the amount of money and time spent on graphics.omega 616 said:I always feel that the people who make a game with anything less than life like graphics (apart from things like Sonic and Mario cos that would be a little weird) are just saving money, time or effort.Internet Kraken said:I actually prefer "cartoony" graphics to more realistic graphics sometimes. They usually are much more appealing. It's one of the reasons I prefer LoZ:Wind Waker over LoZ:Twilight Princess.omega 616 said:As long as the graphics aren't "cartoony", such as the latest price of Persia, then the graphics don't matter to me.
Gameplay > Story > graphics.
Though I have seen little of the new Prince of Persia game so we may be using different definitions of "cartoony".
I will never buy or play a game with prince of Persia style graphics, borderlands looks guilty of it as well.