I'd take a fourth option: "I watch Yahtzee to hear his bitching and then rent the game to see if said bitching is true then buy the game regardless if the bitching doesn't get in the way of things."
Yahtzee is best taken with mountainous piles of salt (to use one of his phrases from whenever) because while he does say true things, he does miss some stuff, but that's what you get for doing a review every week. You only get so much time to play the game before you have to write/animate/record the voiceover for the review. I'm gonna go look at his review of Devil May Cry 4 as an example. He criticized it for having cinematics that swaggered about for too long (when that's been DMC's usual method of storytelling), the cardboard characters (it's basically a Hollywood-style action movie. Plot? What Plot?) and the infamous dice section (which can be easily broken once you learn the trick behind the dice which is incredibly easy). Now it's true that the "Timed jumping puzzles with fixed camera angles with enemies spawning in every time you fail" is totally true, that only gets radically annoying during the harder difficulties and getting the double jump firmly breaks the puzzles into incredibly easy territory.
Tl;dr: Yahtzee's funny, don't take his reviews seriously, and see if the flaws of the game exist when you play it.
Yahtzee is best taken with mountainous piles of salt (to use one of his phrases from whenever) because while he does say true things, he does miss some stuff, but that's what you get for doing a review every week. You only get so much time to play the game before you have to write/animate/record the voiceover for the review. I'm gonna go look at his review of Devil May Cry 4 as an example. He criticized it for having cinematics that swaggered about for too long (when that's been DMC's usual method of storytelling), the cardboard characters (it's basically a Hollywood-style action movie. Plot? What Plot?) and the infamous dice section (which can be easily broken once you learn the trick behind the dice which is incredibly easy). Now it's true that the "Timed jumping puzzles with fixed camera angles with enemies spawning in every time you fail" is totally true, that only gets radically annoying during the harder difficulties and getting the double jump firmly breaks the puzzles into incredibly easy territory.
Tl;dr: Yahtzee's funny, don't take his reviews seriously, and see if the flaws of the game exist when you play it.