What? Why on Earth should they do that?
People should develop games that are good, not develop games to pander to specific people.
People should develop games that are good, not develop games to pander to specific people.
The look of the Tales games was great, at one time but now I am sick of the anime look. I prefer turn based combat, I don't think button mashing is a better combat system.Jabberwock King said:The look of the Tales games is exactly what drew me into it. What I want from Eastern developers is more of their good games. Turn-based RPG systems simply need to die and the games that use them need to adopt something more like the Tales series real-time combat. The technology needed to produce systems like this are probably easy to acquire and use, and if anyone wants to claim that turn-based RPGs are traditional, then so are hereditary monarchies, but you don't see too many of them with actual government power anymore, now do ya?Crono1973 said:No, we have enough western games, we don't need the Japanese making them too. One thing I will say is that I dislike the anime look that shows up in the Tales games and the DQ games.
Ok I'll bite, why?rorymclean12 said:if the Japanese where to make games more like the west then the world of gaming as we know it will fade into dust and die, i live in scotland and i know for a fact that games from the east are so much better than the west
You start off criticizing them for not making FPS games because they don't like them but then go on a rant (as far as I could read before my BS meter exploded) about how you hate JRPG's. Not very objective are you? You get plenty of FPS games from western developers, why do you insist that Japanese developers do the same? Do you think that everyone is like you?KrabbiPatty said:I don't see why not.
Frankly, they've deliberately abandoned an entire region of the world, simply because they don't like FPS games...and let us be honest here, that is the main problem. In the west, FPS games have become the standard, with Gears-style third person games being a close second. Japanese developers, dominated by Nintendo as they have been for several console generations now, refuse to produce anything that doesn't:
A--have some gimmicky bullshit that got old SECONDS after the Wii dropped.
B--have some inane mascot bullshit that got old in 1996.
C--is a JRPG.
They literally produce NOTHING now but mascot games (effectively a dead genre elsewhere in the world), gimmick games of the sort that Wii owners love, and RPGs that have almost no role-play and even less GAME to them. The reality of it is that if anything the Japanese market has become so tremendously stagnant that it can almost no longer co-exist with other markets, basically having sealed itself off, frozen in time around 1995-6 and trying to scream "Hey guys! Remember when Nintendo was still cool! Cloud Strife is still gnarly, yo! Right? RIGHT!!?!??" over the sound of modern gaming passing them by.
That, and no one will ever admit this, is the reason that the X-Box never made it in Japan. Not because it wasn't good or that there were no good games, but because the games on it were of a modern generation and, to a desensitized Japanese market, were therefore completely inaccessible. For this exact same reason, any attempt by Japanese companies to make Westernized games, i.e. Quantum Theory or Madworld, sucked hard and tanked harder--they weren't genuine, they weren't competent, and they were archaic by modern gaming standards.
Japanese developers need more practice producing something that not star a mascot, does not have gimmicks, and does not feature turn-based combat. Not for me. No, I've got everything I need here between Gears 3, Resistance 3 and MW3 (the Big Three I calls 'em!) coming out soon. No they need to do so because otherwise, a few more years down the road, their games will be almost impossible to market outside of Japan. Even the die hard Japanophile gamers who buy anything with an androgynous boy holding a Buster Sword in it will eventually lose faith in a gaming marketplace so saturated with backwards-thinking nonsense.
Nicely said, though the Japanese game industry is actually in a lot of trouble. Capcom in particular is a good example. It's been circling the drain for a while, with a lot of its top talent leaving the company (Keiji Inafune foremost of all of them--the CREATOR OF MEGA MAN, who I'd think you'd try to keep a hold of at all fucking costs) and nobody new stepping up to take their place. Between Devil May Cry 4, Lost Planet 2, Marvel vs. Capcom 3, and Resident Evil 5, their games this console generation have mostly been disappointments and steps backward rather than forward.Thunderhorse31 said:I don't see Bethesda trying to make JRPGs or Rockstar trying to make mech games, so why should we expect Japanese devs to cater to us in the West?
Different strokes for different folks. I happen to like it all - we might as well let each company stick with what it does best.
No I'm criticizing them for not making FPS games because in the current market environment, everyone EXCEPT Japan, they have become the standard. That is why we HAVE role playing first person games now: the Deus Ex and Elder Scrolls series. And guess what...they're considered some of the best of their genre! Hell Squeenix are the ones making Deus Ex, so obviously they can do it if they choose.Crono1973 said:You start off criticizing them for not making FPS games because they don't like them but then go on a rant (as far as I could read before my BS meter exploded) about how you hate JRPG's. Not very objective are you? You get plenty of FPS games from western developers, why do you insist that Japanese developers do the same? Do you think that everyone is like you?
The last few FF games have sucked BECAUSE they have been trying to westernize the games. FF XII carried more influence from MMO's than from past Final Fantasy games. Final Fantasy XIII was certainly made for the trigger happy crowd, you control one character (something taken from XII) because the game moves so fast you couldn't effectively control them all.KrabbiPatty said:No I'm criticizing them for not making FPS games because in the current market environment, everyone EXCEPT Japan, they have become the standard. That is why we HAVE role playing first person games now: the Deus Ex and Elder Scrolls series. And guess what...they're considered some of the best of their genre! Hell Squeenix are the ones making Deus Ex, so obviously they can do it if they choose.Crono1973 said:You start off criticizing them for not making FPS games because they don't like them but then go on a rant (as far as I could read before my BS meter exploded) about how you hate JRPG's. Not very objective are you? You get plenty of FPS games from western developers, why do you insist that Japanese developers do the same? Do you think that everyone is like you?
If they wanted they could make an infinite number of RPGs and first person games, or if that's too much, hows about third person ones. Mass Effect for example is considered almost a gold standard in RPG design and yet it is NOT a JRPG.
JRPGs are basically impossible to sell outside of Japan because they're so far behind the curve. Or do you deny that the last few FF games have done horribly? In fact, that online FF game was so fucked up it actually set back Squeenix to the point they had to shuffle their releases INCLUDING DEUS EX.
I can tell from how defensive you are you're one of those self-same Japanophiles who just doesn't see anything valuable at all in Western games. Which is ironic because I'm sure you'll accuse me of the opposite. Well you're wrong. In fact for years some of my favorite series originated in Japan. But the more they began to focus on archaic designs and backwards thinking the more they lost footing in the west. I didn't abandon Japanese games they abandoned me, if all they can make now is Mario and JRPGs I'd rather just buy some of those awesome Bioware RPGs (pick one, any one, but I prefer Mass Effect) and go with that.
Final Fantasy XIII strictly Japanese? LMAO Yeah right, the Japanese didn't like it either and it's probably because it was NOTHING like a JRPG should be.Xzi said:To all the people saying no, you realize that Deus Ex: Human Revolution has been a by-product of a Japanese developer attempting to cater to a Western audience, yes? Whereas Final Fantasy XIII was their attempt at a strictly Japanese RPG.
The bottom line is that, for the most part, JRPGs and Japanese developers haven't changed in any noticeable way since the early 90's. In some ways this is a good thing, but if attempting to cater to a Western audience helps bring Japanese developers into the new age, I'm all for it.