So heres a question I've been wanting to get off my chest for a while now. Does a game really need online to be a success? But more importantly, does it need online to be accepted by the Consumer? Games like Halo and Call of Duty 4 both offer a fun single player experience, with amazing online. While games like BioShock and the Fallout series both offer Amazing single player experiences, and BioShock even won game of the year without an online feature, and Fallout is still as amazing as it was back in the day. I want an answer straight from the people's mouths, pure and unbiased answers. Do you think online is necessary to a game's success, or not?
(I personally believe that if a game has a good story, atmosphere, and pacing, it can dominate the market without a tacked-on online feature)
(I personally believe that if a game has a good story, atmosphere, and pacing, it can dominate the market without a tacked-on online feature)