Uh, yeah? Isn't that the definition of horror? Now if you're asking does a game intended to be of the horror genre, need horror to be FUN, the answer is no. It can fail at being a horror game and still be enjoyable.
But they aimed to be scary. You're right, the crappy reboots aren't scary but they want to be. They're just crappy horror. The attempt to be scary is still there, though.Doopliss64 said:No. Scary is subjective, but the common "horror tropes" can be used to identify as a horror game regardless. One person might not find Slender scary, but that doesn't make it not a horror game.
As another example, a bad horror game that isn't scary can still be classified as a horror game. I don't think many people find all those reboots of classic slasher films scary, but that's just because they suck, not because they're not horror.
So, one could say that being scary is a common trait in horror games, but it isn't a requirement. Similarly, non-horror games can have "scary" elements.
I disagree. I don't find it scary at all, tense would be a much better word, but not scary. In modern horror, when something jumps out and screams at the camera, that can be scary. But that is more of a silly thing, than any kind of atmospheric thing. The atmosphere and vibe is what is important to me, rather than being scared.ninjaRiv said:But that horror atmosphere is a big part of horror. It's a scary atmosphere.
Short answer: NoHorror: adjective:
1. Inspiring or creating horror, loathing, aversion, etc.: The hostages told horror stories of their year in captivity.
2. Centered upon or depicting terrifying or macabre events: a horror movie.
It's good that you love the atmosphere like that. I love it, too! And yeah, it is tense but it's scary. You have a different reaction to it, obviously. But that tension IS a big part of the scary in horror.BathorysGraveland said:I disagree. I don't find it scary at all, tense would be a much better word, but not scary. In modern horror, when something jumps out and screams at the camera, that can be scary. But that is more of a silly thing, than any kind of atmospheric thing. The atmosphere and vibe is what is important to me, rather than being scared.ninjaRiv said:But that horror atmosphere is a big part of horror. It's a scary atmosphere.
Then I suppose it is yet another personal/subjective thing, rather than any kind of concrete set-in-stone fact or objective.ninjaRiv said:It's good that you love the atmosphere like that. I love it, too! And yeah, it is tense but it's scary. You have a different reaction to it, obviously. But that tension IS a big part of the scary in horror.
Yeah but it's aiming to scare everyone, or at least its target audience. No product can deliver to everyone. Jackass is labeled a comedy but I can't stand the franchise. It's still trying to make people laugh.BathorysGraveland said:Then I suppose it is yet another personal/subjective thing, rather than any kind of concrete set-in-stone fact or objective.ninjaRiv said:It's good that you love the atmosphere like that. I love it, too! And yeah, it is tense but it's scary. You have a different reaction to it, obviously. But that tension IS a big part of the scary in horror.
I can think of more than a few pieces of "art" that I've come across over the years that were thought provoking, but the process wasn't anything approaching "pleasurable". Reading Nineteen Eight Four or watching films like A Clockwork Orange or Apocalypse Now for example. To a large extent the same goes for a game like Spec Ops: The Line. They all made me think, but I didn't enjoy either the art itself or the thought process.Milk said:First you say not all art is for pleasure, than you use the example of art can also be "thought provoking". These two things are not mutually exclusive. As a matter of fact the latter falls under the category of the former. Thoughtprovoking is pleasurable and as such is enjoyable.
I see. But where does this leave gore films? I consider gore undoubtedly horror, regardless of people naming it "torture porn" or whatever other childish term they wish to apply to it. Does anyone really consider gore scary?ninjaRiv said:snip
Of course but that's more "Shock Horror" than straight horror.BathorysGraveland said:I see. But where does this leave gore films? I consider gore undoubtedly horror, regardless of people naming it "torture porn" or whatever other childish term they wish to apply to it. Does anyone really consider gore scary?ninjaRiv said:snip
Well for me, it's a very good feeling of true horror. The whole idea of being helpless to resist and at the mercy of someone who holds no notion of the concept (that being mercy). One of the worst ways to die, I'd imagine, is a slow, suffering. So for me, gore goes hand-in-hand with the atmosphere horror tries to provide. Unless of course of the effect are terrible, then it becomes unintentionally comedic.ninjaRiv said:Although, I personally see most of it as "torture porn" mostly because they're trying to use cheap gore to scare the audience rather than relying on character development, lighting, sound, camera angles, plot, etc. Saw was a good movie, though. That one knew how to use gore. There's plenty of good gore movies that manage to be scary and disgusting.
While yes, it was marketed as a military game I don't think this takes away its place in the horror-game genre. It was marketed to be a military game to fool people into playing what was actually a horrifying experience.someonehairy-ish said:But Spec Ops was marketed as a military game, not a horror game. And I have the feeling that you actually mean disturbing or harrowing when you say horrifying.Nouw said:No. A game doesn't need to be scary to be horrifying. It can be, well, horrifying. Take Spec Ops: The Line for example. Many moments in that game were very horrifying but I wasn't scared by any of it.