Warrior's always been my default go-to to come to grips with the game's mechanics, but I generally find myself creating a new, differently-focused character after a few hours of play, once I'm more comfortable with things.
One rare exception to this for me has been in Dark Souls. I started out Warrior, and while I'm primarily a melee-focused character, melee is actually damn fun in this game for me. I won't be changing this character any time soon-- and I've dumped a ton of hours in with him already.
It's got to be the first RPG-styled game I've played in a while where a strong defensive melee is so much fun to play. I feel actively involved in my defensive offense at all times, be it blocking or dodging, parrying/riposting following attacks, or finding the weak side of the thing in front of me. This game's combat system is brilliant, even in its basic simplicity. So much fun.
One rare exception to this for me has been in Dark Souls. I started out Warrior, and while I'm primarily a melee-focused character, melee is actually damn fun in this game for me. I won't be changing this character any time soon-- and I've dumped a ton of hours in with him already.
It's got to be the first RPG-styled game I've played in a while where a strong defensive melee is so much fun to play. I feel actively involved in my defensive offense at all times, be it blocking or dodging, parrying/riposting following attacks, or finding the weak side of the thing in front of me. This game's combat system is brilliant, even in its basic simplicity. So much fun.