I just do not understand how our modern professional video game critics and journalists who are meant to tell developers and publishers when they screwed-up can continuously rate FPSes with generic incomprehensible storylines, too much scripted events/not enough freedom of choice, too much linearity, boring weapons, boring unoriginal and uninspired gameplay and crappy characters, higher than 7/10 because the multi-player was good and graphics were breathtaking?
I want to know how many of you get an FPS just for the multi-player or just for the single-player and which one do you prefer because, I think its getting ridiculous how much it's over-emphasised by the critics as being so good it excuses flaws with every other core aspect of the game.
Serously IGN rated Black Ops II higher than ''Painkiller'', ''Half-Life 2: Episode One'', ''TEAM FORTRESS 2'' (a game whose multi-player is one of the best I've presonally played), and the ORIGINAL MOTHERFUCKING ''QUAKE'' (and ''Quake'' is considered by them to be one of the best multi-player games EVER) wrap your head around that for a second.
I want to know how many of you get an FPS just for the multi-player or just for the single-player and which one do you prefer because, I think its getting ridiculous how much it's over-emphasised by the critics as being so good it excuses flaws with every other core aspect of the game.
Serously IGN rated Black Ops II higher than ''Painkiller'', ''Half-Life 2: Episode One'', ''TEAM FORTRESS 2'' (a game whose multi-player is one of the best I've presonally played), and the ORIGINAL MOTHERFUCKING ''QUAKE'' (and ''Quake'' is considered by them to be one of the best multi-player games EVER) wrap your head around that for a second.