Minecraft, the survival mode, is a beautiful exploration into the concepts of loneliness and development. You start with nothing. No idea where you are, nothing you can use to better your situation and no safe place to call home. You frantically scoop out some dirt and look for coal and huddle in a small room for the night next to your candle as the monsters moan and scream outside. As the days and weeks wear on you slowly make a home for yourself in this strange and dangerous world you find yourself in, keeping up a food source and sinking your shafts deeper and further, exploring the lands around you and improving your home. You can spend hours in this simple second life.
This is one of Minecraft's GREATEST charms. It is tasteful and beautiful in itself.
Now Notch is a genius, there is no denying that, but he can lack a bit of aesthetic taste. Remember the starting player model? You're some douche with a beard wearing a bright turqoise shirt. Completely unrelated and jarring to the world, gameplay and self-developing story you find yourself in. Saying this, could Notch really write a story that is as beautiful and keeping as the original, self-made narrative?
I personally think it would completely ruin the experience for me if I was apparently on a quest to find the Great Pickaxe of Amazingness from King Drongonemous. Notch says the overarching story and goal it will be non-intrusive, and I trust him. Perhaps the story he writes will be amazing! Who knows?
And oh it better not be intrusive. But I digress.
Do you think Minecraft needs a story at all apart from the one you write yourself, the whole point of the experience up until now? Or do you think it would help if you had a goal you were working towards to fulfill?
Discuss
This is one of Minecraft's GREATEST charms. It is tasteful and beautiful in itself.
Now Notch is a genius, there is no denying that, but he can lack a bit of aesthetic taste. Remember the starting player model? You're some douche with a beard wearing a bright turqoise shirt. Completely unrelated and jarring to the world, gameplay and self-developing story you find yourself in. Saying this, could Notch really write a story that is as beautiful and keeping as the original, self-made narrative?
I personally think it would completely ruin the experience for me if I was apparently on a quest to find the Great Pickaxe of Amazingness from King Drongonemous. Notch says the overarching story and goal it will be non-intrusive, and I trust him. Perhaps the story he writes will be amazing! Who knows?
And oh it better not be intrusive. But I digress.
Do you think Minecraft needs a story at all apart from the one you write yourself, the whole point of the experience up until now? Or do you think it would help if you had a goal you were working towards to fulfill?
Discuss