You're just assuming things from a series of unexplained plot-points, you assume that it is simply a plothole or that there was no restriction in the Star-child's control over the reapers. You could assume that the Star-child could not reach the Conduit (because it was independent from the rest of the network and was built by the Protheans), making the entire thing seem more plausible, just as easily as you could assume it is simply a plot-hole.Adam Jensen said:Oh really? If he existed this whole time and he controls the Reapers, then why did Sovereign need to find the conduit? Why couldn't that little shithead (who lives in the fuckin' Citadel) just override whatever the protheans did to prevent the Reapers from coming? Just because he couldn't? No further explanation? That sounds like a plot hole to me.SajuukKhar said:Except nothing about the Ctalysts existence is a pothole, his motivations may be a plot hole, which they aren't, but he himself is not.Adam Jensen said:As long as godchild is in the game I will not be satisfied. HE IS THE PLOT HOLE! You can't fix plot holes without getting rid of the little shit.
This is what the DLC will be like. Imagine hiring a hooker, only to find out that it's a transvestite. So in order to satisfy you, the dude cuts his own dick off and says "there, happy now?" It doesn't make it any better. If anything, it only creates a bigger mess and makes you doubt all future hookers.
The Combine overworld, and all of their other worlds across the multiverse, have Citadels on them, numbering in the hundreds if not thousands, and they could easily just move their forces from one world to another and then teleport from that world.Asita said:It's established in game that Combine portal technology is far from efficient. The citadel needed an entire dark fusion reactor just to try to send one person to another world. The superportal thus provides a unique opportunity to send units en masse. As noted by various members throughout the game, Combine portal technology relies on tunnelling directly to another world, rather than using the [vastly more efficient] slingshot effect the Resistance used in its portal tech. As to the portal plot: Again established in-game (by Kleiner's broadcasts in Episode 1) that the destruction of the Citadel's reactor effectively put a damper on the Combine's portal technology, effectively cutting Earth off (at least temporarily) from the Combine homeworld if the superportal was taken offline.
Citation, please. The only instances we have to work off of are the superportal and associated portal storms (first responsible for the Seven Hour War at the time of HL1 and a key plot point of HL2-Ep2), Breen's unsuccessful attempt, and the models based off of the Resistance's tech, and that used by the world of Xen, which the devs have made clear were refugees from a world conquered by the Combine. Like it or not, the HL team did cover this at least by allusion.SajuukKhar said:The Combine overworld, and all of their other worlds, have Citadels on them, and they dont need a Citadel at both locations to teleport somewhere.
The logical conclusion to me is that the Catalsyt DOESN'T actually control the Reapers.Adam Jensen said:Oh really? If he existed this whole time and he controls the Reapers, then why did Sovereign need to find the conduit? Why couldn't that little shithead (who lives in the fuckin' Citadel) just override whatever the protheans did to prevent the Reapers from coming? Just because he couldn't? No further explanation? That sounds like a plot hole to me.SajuukKhar said:Except nothing about the Ctalysts existence is a pothole, his motivations may be a plot hole, which they aren't, but he himself is not.Adam Jensen said:As long as godchild is in the game I will not be satisfied. HE IS THE PLOT HOLE! You can't fix plot holes without getting rid of the little shit.
This is what the DLC will be like. Imagine hiring a hooker, only to find out that it's a transvestite. So in order to satisfy you, the dude cuts his own dick off and says "there, happy now?" It doesn't make it any better. If anything, it only creates a bigger mess and makes you doubt all future hookers.
Hyperbole cat is the worst cat that ever did cat a cat. Hyperbole poster should stop wearing hyperbole cats collar.Hyper-space said:You're just assuming things from a series of unexplained plot-points, you assume that it is simply a plothole or that there was no restriction in the Star-child's control over the reapers. You could assume that the Star-child could not reach the Conduit (because it was independent from the rest of the network and was built by the Protheans), making the entire thing seem more plausible, just as easily as you could assume it is simply a plot-hole.Adam Jensen said:Oh really? If he existed this whole time and he controls the Reapers, then why did Sovereign need to find the conduit? Why couldn't that little shithead (who lives in the fuckin' Citadel) just override whatever the protheans did to prevent the Reapers from coming? Just because he couldn't? No further explanation? That sounds like a plot hole to me.SajuukKhar said:Except nothing about the Ctalysts existence is a pothole, his motivations may be a plot hole, which they aren't, but he himself is not.Adam Jensen said:As long as godchild is in the game I will not be satisfied. HE IS THE PLOT HOLE! You can't fix plot holes without getting rid of the little shit.
This is what the DLC will be like. Imagine hiring a hooker, only to find out that it's a transvestite. So in order to satisfy you, the dude cuts his own dick off and says "there, happy now?" It doesn't make it any better. If anything, it only creates a bigger mess and makes you doubt all future hookers.
This is the problem with gamers expectations when it comes to video-game stories, they are in this constant need of explanation of EVERYTHING, unless they invalidate it through their own interpretation. Gamers want closure for every aspect of the story, including minor technical details and shit, leaving things up to interpretation impossible because we will just assume the worst.
Actually Hyper-space is pretty much right.Tono Makt said:Hyperbole cat is the worst cat that ever did cat a cat. Hyperbole poster should stop wearing hyperbole cats collar.
No. He's not. It's stupid hyperbole and does nothing but cause posts like mine in response, which causes stupid posts in response to the stupid response, and stupid arguments. Why? Because I'm the exception to his hyperbole, ergo I prove him wrong simply by existing.SajuukKhar said:Actually Hyper-space is pretty much right.Tono Makt said:Hyperbole cat is the worst cat that ever did cat a cat. Hyperbole poster should stop wearing hyperbole cats collar.
Now a days gamers rage if every little detail isnt explained in full.
Hyperbole. Gamers are not in constant need of explanations for everything. Gamers are quite willing to overlook alot in their games as long as there is some explanation in the game they can latch onto. Gamers will ask (demand, whine for, beg for, however you want to describe it) for explanations for things that they feel do not have an explanation in game. It can be debated whether there is an adequate explanation in game for what they want, but gamers are remarkably capable of putting two and two together to come up with four.Hyper-space said:This is the problem with gamers expectations when it comes to video-game stories, they are in this constant need of explanation of EVERYTHING, unless they invalidate it through their own interpretation.
Hyperbole again. Gamers don't require closure for every aspect of the story. Most gamers will not get to every aspect of the story, particularly in large games like Mass Effect, Fallout, Final Fantasy and Skyrim, because the world is too large for most gamers to explore fully. Gamers will vary on what aspects of the story they want closure on - in Mass Effect, some people won't care a bit that the customer finally gets his 15 credit refund after three years of working at it (and three games), nor will they care that Michael and Rebecka's child is now old enough to be in day care with other kids. Some gamers who have played all three Mass Effect games will have no idea who I'm talking about. Some gamers will be like me, and will be amused by running into these minor characters again and again and will see their story progress. It's sprinkles on frosting on the cake, not the cake itself.Hyper-space said:Gamers want closure for every aspect of the story, including minor technical details and shit, leaving things up to interpretation impossible because we will just assume the worst.
Starchild is in no way "minor technical details and shit", as it is the supposed orchestrator of ALL of Mass Effect's major events. No character in Mass Effect would even exist without its reapers destroying previous cycles.Hyper-space said:You're just assuming things from a series of unexplained plot-points, you assume that it is simply a plothole or that there was no restriction in the Star-child's control over the reapers. You could assume that the Star-child could not reach the Conduit (because it was independent from the rest of the network and was built by the Protheans), making the entire thing seem more plausible, just as easily as you could assume it is simply a plot-hole.