Whether by decision or by omission, I'm sure you've seen games where at least some characters/sides/etc. can do some mind-blowingly awful/awesome/stupid/etc. stuff, but if all characters (or most of them anyways) can do that kind of stuff, does that make the game balanced?
For those of you that might not know what I'm talking about, let's use an example: Puzzle Quest (for console). Once you got to a decent level and had decent equips, all of the classes had a one-turn kill (sometimes maybe two). Or old-school Magic: The Gathering: back in the era with black lotuses and dark rituals for turn one kills. I'm sure you have your own examples, so how do you feel about this?
For those of you that might not know what I'm talking about, let's use an example: Puzzle Quest (for console). Once you got to a decent level and had decent equips, all of the classes had a one-turn kill (sometimes maybe two). Or old-school Magic: The Gathering: back in the era with black lotuses and dark rituals for turn one kills. I'm sure you have your own examples, so how do you feel about this?