DoPo said:
Obviously you didn't read my first comment. Go back and do it.
Ok done.
DoPo said:
Now, go and look at your front door, especially the lock. I'll wait.
I don't have a lock on my front door.
DoPo said:
yep
DoPo said:
Good, now get whatever tools appropriate and remove the lock.
I can't, there isn't a lock.
DoPo said:
It doesn't serve any purpose. Any lock you put there would be useless. Anybody who wants to can bypass it will, it's not a big deal. I have a set of lockpicks myself, bought them from Amazon. Anybody can buy them and it doesn't take a genius to operate them. But any other lock you put is equally useless at stopping every single person from accessing your home.
Yep
DoPo said:
So why have it in the first place?
I don't.
DoPo said:
Go and remove it right now to save yourself the headache.
I can't, it does not exist.
Didn't you ever watch Michael Moores film scene where he wanders around Canada breaking into people houses by opening their front doors because almost no one puts locks on their doors? Not everyone is as paranoid as you are.
DoPo said:
1. a) unobtrusive DRM. Look it up.
b) unobtrusive DRM. Look it up.
I said depending on the type of DRM used. Its ok reading is hard, I forgive you.
DoPo said:
c) statistically, I want data to back that claim up.
"Look; at this point in your life cycle your DRM got hacked, right? Now let?s look at the data; did your sales change at all? No, your sales didn?t change one bit. So here?s before and after, here?s where you have DRM that annoys your customers and causes huge numbers of support calls. In theory, you would think that you would see a huge drop off in sales after that got hacked, and instead there was absolutely no difference in sales before or after. You actually probably lost a whole bunch of sales as near as we can tell; here?s how much money you lost by bundling that with your product." -Gabe Newell
Why am I supposed to do your research for you exactly?
Games that had DRM at launch which subsequently removed their DRM(ARMA 1&2, IL2 Dover, the witcher 1&2, Mass Effect,) showed no change in the number of people pirating the game prior and after DRM.
DoPo said:
d) it's because of ignorance
Depends on the DRM. There's cases where its quite well founded and you'd be stupid to argue otherwise. Also saying they are ignorant, does not make my claim any less true.
DoPo said:
e) or you use one readily available. It's the 21st century people, we don't need to reinvent the wheel every fucking time we reach for our car keys.
You do when they cracked that DRM already. Do you get a new car key when the carjacker has a copy of your key?(oh hey look metaphors cut both ways.)
DoPo said:
2. a) only perhaps more because there is nothing to actually stop Joe Random from making free gifts to 10 of his friends. And for that matter any paying customer. A 10 to 1 ration in favour of piracy isn't good, you know.
Oh man you're right and what if he makes 10 million copies while hes at it! the totally made up ratio for 10,000,000 to 1 in favor of piracy means that only one copy of any game will ever be sold and is indisputable proof.
Joe Random bought a burner, and then downloaded a software suite for his computer, then he ripped an ISO of the disc, and then burned it to another disc. Because downloading utorrent and then click buttan to download was too hard for Joe Random.
DoPo said:
b) unobtrusive fucking DRM. Look it up, goddamn it. Seriously, how hard is it as a concept that people constantly live in denial of it?
Reading comprehension, look it up, goddamnit it. Seriously, how hard is it as a concept to realize that the words "no chance" mean that without DRM it definitely won't happen. But that with DRM there have been dozens of of recorded cases of paying customers getting screwed over and locked out of their games. While DRM Free==0 cases of customers screwed over and DRM>=1 case, my statement is correct.
DoPo said:
It is possible you just reduced piracy. Or you might have not.
I thought you were
certain that it didn't reduce piracy, that's kind of the basis of your whole argument.
DoPo said:
d) only in wasted sales, you know. But oh wait, you're sure to cover those with the mountains of cash you save by not including copy protection.
Nothing has ever linked piracy to lost sales. I know of multiple people who have bought games post trying them out with piracy, who would never have bought the games right out.
http://technoose.com/the-louis-ck-no-drm-experiment-breaks-even/
"I have a profit around $200,000" "This is less than I would have been paid by a large company to simply perform the show and let them sell it to you"
o man, all those lost sales. What will he ever do with his sad fate of having more money than he would have gotten if he put DRM on it.
DoPo said:
Who the fuck came up with the concept that DRM, at its core, is the spawn of Satan and wants to munch on babies while it steals your games? And why in Hastur's name did people believe them?
Man you're right I wonder where that idea came from. Maybe from the people who bought products with DRM and then got burned for it
http://www.gameranx.com/updates/id/4487/article/ubisoft-drm-monitors-computer-hardware-breaks-when-you-change-graphics-cards/
http://www.digital-digest.com/news-62970-DRM-Locks-Out-Legitimate-Gamers-For-4-Days-Pirates-Play-Happily.html
http://gizmodo.com/5429705/massive-drm-fail-kills-avatar-3d-screening
http://downloadsquad.switched.com/2010/03/08/ubisofts-drm-servers-fail-while-gamers-say-we-told-you-so/
http://www.zdnet.com/blog/hardware/drm-fail-microsoft-locks-users-out-from-own-documents/6436
http://www.readwriteweb.com/archives/wal-mart_gives_consumers_number_1_reason_why_drm_not_answer.php
http://www.readwriteweb.com/archives/yahoo_music_store_closing.php
http://www.strategyinformer.com/news/7415/command--conquer-4s-pc-drm-is-fail-admits-eas-jeff-green
http://archive.geekworld.co.za/node/232
http://www.techdirt.com/articles/20100316/1908348592.shtml
http://www.growingupotaku.com/2011/10/fear-3-drm-fail-captured-live-via.html
http://boingboing.net/2012/04/19/directv-turns-on-drm-breaks-p.html