I'd like to start by saying that I am not the type of person who has eagerly been awaiting Duke Nukem Forever for 15 years, mainly because I'm not that big of a fanboy, but also because I am as old as Duke Nukem 3D. So I am probably not the most qualified to discuss final quality over anticipation, and the only reason I got first access was the Borderlands GoTY edition I bought, but what the hell, I will, because I am that big of an attention whore.
The whole genre of FPS's depresses me; they are all, more or less, the same game. Sure some are set in Imperial Japan and others in a post apocalyptic New York but the base mechanics are all the same. Dull, regenerating health, cover based combat. In an attempt to escape this me and my friend recently downloaded Serious Sam HD 1&2, for "teh lulz" and we both really enjoyed, and spent a good solid weekend on it on "serious" difficulty, so I was really looking forward to playing the Duke Nukem demo, as I hear Serious Sam is very similar to Duke Nukem.
The demo starts with Duke taking a piss, then he makes some "witticism" and goes to a room where three soldiers and a white board are standing, when one of them gave me a pen and I, being myself, drew a massive cock'n'balls, and the one remaining soldier greatly praised my artwork. Skip forward a minute or so and I'm shooting down a massive mecha-alien thing with what appears to be the BFG 9000. I hop on its back, rip out something and kick its dismembered tonsils for a field goal. Now this was all well and good, but it appeared I had been playing a "game within a game" as Duke himself is playing it whilst being given a blow-job, and in a masterpiece of a self aware game, Duke says the game is good "but after 12 fucking years it better have been" which, admittedly, made me chuckle.
Next there is some weird skip forward to Duke in a monster truck(being drove in 3rd person), it breaks down and Duke sets off to find gas, although after 5 seconds I forgot why I was wandering around some form of canyon(may or may not have been the "Grand" one), and off begins the actual demo. Within a good 30 seconds I realized that my pistol was doing fuck all so I dropped it for a grossly powerful sniper and a fucking fun shotgun. The gameplay was good, bit disappointed with quickly regenerating health, but I tried to stay true to retro shooters by becoming the god of pain and hardly ever taking cover. After another ten minutes or so I discovered a shrink ray and a minigun, first reactions being "fucking jackpot".
The demo was really fun and humorous, I especially liked the part with the minecarts, in what seemed to be an homage to the old fashioned physics engines of games where you move objects by running into them, and not pushing a button, and how you enter the minecart by jumping into, and also not pushing a button. The shooting mechanics were a blast of joy in the retched sea of "realism" of Call of Duty, and the interactivity with objects looked promising.
Now, the job of a demo is to make the player want to buy the game, and it did that, fuck you MW3, the king is back. Is it worth the wait, however? I can't be the judge of that, but I do know that this is the most fun you'll have with an FPS until Serious Sam BFE comes out(probably).
The whole genre of FPS's depresses me; they are all, more or less, the same game. Sure some are set in Imperial Japan and others in a post apocalyptic New York but the base mechanics are all the same. Dull, regenerating health, cover based combat. In an attempt to escape this me and my friend recently downloaded Serious Sam HD 1&2, for "teh lulz" and we both really enjoyed, and spent a good solid weekend on it on "serious" difficulty, so I was really looking forward to playing the Duke Nukem demo, as I hear Serious Sam is very similar to Duke Nukem.
The demo starts with Duke taking a piss, then he makes some "witticism" and goes to a room where three soldiers and a white board are standing, when one of them gave me a pen and I, being myself, drew a massive cock'n'balls, and the one remaining soldier greatly praised my artwork. Skip forward a minute or so and I'm shooting down a massive mecha-alien thing with what appears to be the BFG 9000. I hop on its back, rip out something and kick its dismembered tonsils for a field goal. Now this was all well and good, but it appeared I had been playing a "game within a game" as Duke himself is playing it whilst being given a blow-job, and in a masterpiece of a self aware game, Duke says the game is good "but after 12 fucking years it better have been" which, admittedly, made me chuckle.
Next there is some weird skip forward to Duke in a monster truck(being drove in 3rd person), it breaks down and Duke sets off to find gas, although after 5 seconds I forgot why I was wandering around some form of canyon(may or may not have been the "Grand" one), and off begins the actual demo. Within a good 30 seconds I realized that my pistol was doing fuck all so I dropped it for a grossly powerful sniper and a fucking fun shotgun. The gameplay was good, bit disappointed with quickly regenerating health, but I tried to stay true to retro shooters by becoming the god of pain and hardly ever taking cover. After another ten minutes or so I discovered a shrink ray and a minigun, first reactions being "fucking jackpot".
The demo was really fun and humorous, I especially liked the part with the minecarts, in what seemed to be an homage to the old fashioned physics engines of games where you move objects by running into them, and not pushing a button, and how you enter the minecart by jumping into, and also not pushing a button. The shooting mechanics were a blast of joy in the retched sea of "realism" of Call of Duty, and the interactivity with objects looked promising.
Now, the job of a demo is to make the player want to buy the game, and it did that, fuck you MW3, the king is back. Is it worth the wait, however? I can't be the judge of that, but I do know that this is the most fun you'll have with an FPS until Serious Sam BFE comes out(probably).