Poll: Elder scrolls or Fallout, what's up next ?

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maturin

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bojackx said:
That and I want to see vampiric Snake people eating monkey men ... stop fucking teasing us already and create an Akavir - Based TES.
Akavir is lame. It has next to no content and its appeal is in hinting at mysterious, unknowable things.


Seriously? Fast travel was great, because surprisingly, i like to spend my time enjoying the game rather then spending an hour travelling between cities.
A magical teleport button is stupid. It's a lazy, immersion-killing cheat.

When people complain about fast travel, they complain about Oblivion's fast travel. They still want fast travel, but they want it to be like in Morrowind, where it was handled by magic and fixed transport routes, or in Daggerfall, where it was justified by means of travel with consequences and costs.

Ships and Islands? That's nothing like Elder Scrolls and I'm glad it's not, because that's a God awful idea.
Sigh. It's a big world out there. Go look up TSA: Redguard.
 

bojackx

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cybran said:
Your post is irritating ME, cause you haven't played Morrowind it seems, their first big title =|
Yeah, I understand that Morrowind didn't have fast travel, and there was boats, but there was no commanding of ships, because that's homosexual.
And I just generally didn't enjoy the lack of fast travel, that's probably why they put fast travel in the sequel.

maturin said:
bojackx said:
That and I want to see vampiric Snake people eating monkey men ... stop fucking teasing us already and create an Akavir - Based TES.
Well done quoting someone else and saying it's me.
And also, fast travel isn't compulsory, so get this, you can NOT use it, zomg.
 

cybran

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bojackx said:
cybran said:
Your post is irritating ME, cause you haven't played Morrowind it seems, their first big title =|
Yeah, I understand that Morrowind didn't have fast travel, and there was boats, but there was no commanding of ships, because that's homosexual.
And I just generally didn't enjoy the lack of fast travel, that's probably why they put fast travel in the sequel.

maturin said:
bojackx said:
That and I want to see vampiric Snake people eating monkey men ... stop fucking teasing us already and create an Akavir - Based TES.
Well done quoting someone else and saying it's me.
And also, fast travel isn't compulsory, so get this, you can NOT use it, zomg.
I dont think you get the point, the boats served as fast travel, but you had to pay for it.

The wage you had to pay scaled with the distance you travelled, this way you could fast travel to most hubs.

So there was an immersive fast travel system and it forced you to explore most of the content. It was an ingenius way to show off the game :)
 

maturin

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bojackx said:
Yeah, I understand that Morrowind didn't have fast travel, and there was boats, but there was no commanding of ships, because that's homosexual.
What the hell?
 

RhombusHatesYou

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Considering the maker of the Gamebryo engine has just gone tits up and that the new idTech engine is going to be for exclusive use of Zenimax associated devs, I think we can all assume that no new TES or Fallout game will use Gamebryo... and thank fuck for that.

Hard to say which will be next. Should be TES V... but by using Obsidian to develope FONV they've managed to keep interest in the Fallout franchise high and they might be thinking it worth the effort to keep the development of the franchise fairly regular.

Be interesting to see if they're going to use Obsidian to develope another FO title after Fallout 4 drops, regardless of if TES V is released first or not. Personally, I'd like it if there was a new Fallout title being released every 18 months or so, alternating between the East Coast and West Coast settings.
 

maturin

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bojackx said:
And also, fast travel isn't compulsory, so get this, you can NOT use it, zomg.
The failure of so many people to grasp this simple idea over so many years continues to astound me.

Oblivion fast travel system=shit
Oblivion without fast travel=shit
Oblivion with a fast travel system that makes sense and isn't a teleport cheat that doesn't work indoors=not shit
 

bojackx

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I know it kinda ruins the exploration factor when all the cities are ready to be travelled to, but surely after you've travelling to a place (which is what you have to do for any place not in a city), you don't want to do the same thing again, because you're just revisiting places you've already explored. I wouldn't mind paying for fast travel, just don't force me to run through hours of countryside.

maturin said:
bojackx said:
And also, fast travel isn't compulsory, so get this, you can NOT use it, zomg.
The failure of so many people to grasp this simple idea over so many years continues to astound me.

Oblivion fast travel system=shit
Oblivion without fast travel=shit
Oblivion with a fast travel system that makes sense and isn't a teleport cheat that doesn't work indoors=not shit
Ohh I like how you placed no reasoning at all and simply stated your opinion. Because of that well built-argument, I am now completely on your side.

So to conclude:
Oblivion with fast travel = Not compulsory, so it satisfies both parties, so... not shit?
 

maturin

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bojackx said:
maturin said:
bojackx said:
And also, fast travel isn't compulsory, so get this, you can NOT use it, zomg.
The failure of so many people to grasp this simple idea over so many years continues to astound me.

Oblivion fast travel system=shit
Oblivion without fast travel=shit
Oblivion with a fast travel system that makes sense and isn't a teleport cheat that doesn't work indoors=not shit
Ohh I like how you placed no reasoning at all and simply stated your opinion. Because of that well built-argument, I am now completely on your side.

So to conclude:
Oblivion with fast travel = Not compulsory, so it satisfies both parties, so... not shit?
You didn't read my post, did you? Or you read it and didn't understand it or the one before it. I don't know how I can put it more simply. I was outlining an opinion that is continually misrepresented and dismissed, despite its overwhelming popularity.

The only thing worse than teleporting everywhere is walking everywhere. Could you maybe remove all distractions, concentrate very hard and conceive of an option that is somewhere in-between those two? Perhaps one that has been implemented before in previous games, in various iterations, and referenced in this very thread?
 

zombiesinc

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I'm with the majority, I'd love and prefer a new TES game. As much as I loved Fallout 3, I've got New Vegas for that fix, but Oblivion just isn't quite cutting it anymore.
 

RatRace123

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I'm guessing it'll be a new ES game.

I personally found Oblivion boring and I didn't like the level up system at all. It was the only TES game I played, so maybe the other ones were better. I would personally prefer a more direct style of leveling up, less ugly character models, less stupid character behaviors, and Horse Armor you don't have to download.
 

Bobzer77

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As someone who found Fallout one of the most boring RPG's I have ever played, with an incredibly annoying retro theme.

Please please give me another Elder Scrolls.
 

voetballeeuw

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I would really like to see a new Elder Scrolls. Sadly I've never played Morrowind, but I've sunk hours into Oblivion.
 

bojackx

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maturin said:
bojackx said:
maturin said:
bojackx said:
And also, fast travel isn't compulsory, so get this, you can NOT use it, zomg.
The failure of so many people to grasp this simple idea over so many years continues to astound me.

Oblivion fast travel system=shit
Oblivion without fast travel=shit
Oblivion with a fast travel system that makes sense and isn't a teleport cheat that doesn't work indoors=not shit
Ohh I like how you placed no reasoning at all and simply stated your opinion. Because of that well built-argument, I am now completely on your side.

So to conclude:
Oblivion with fast travel = Not compulsory, so it satisfies both parties, so... not shit?
You didn't read my post, did you? Or you read it and didn't understand it or the one before it. I don't know how I can put it more simply.

The only thing worse than teleporting everywhere is walking everywhere. Could you maybe remove all distractions, concentrate very hard and conceive of an option that is somewhere in-between those two? Perhaps one that has been implemented before in previous games, in various iterations, and referenced in this very thread?
I did understand your post, it didn't make much sense though. Oblivion's fast travel system did make sense, you click on a place and it takes you there. The part about being indoors doesn't make sense, you can't fast travel indoors? And even though the post before this one was completely different to the explanation you gave, I agree with you.

Walking everywhere is a *****, a non-hindering method of instant teleportation can be annoying and lazy, however I'm much happier having fast travel in it then otherwise. A better fast travel system could be made to have some disadvantages, like needing supplies to do it or something, but I'm not gonna really complain just because the game makes travelling easy.

Ohh, also, someone posted something about piloting planes earlier, not really sure what relevance that had to the point i was making...
 

maturin

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bojackx said:
Ohh, also, someone posted something about piloting planes earlier, not really sure what relevance that had to the point i was making...
Didn't you call piloting a ship 'homosexual?' I'm not sure that qualifies as a point.
 

bojackx

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maturin said:
bojackx said:
Ohh, also, someone posted something about piloting planes earlier, not really sure what relevance that had to the point i was making...
Didn't you call piloting a ship 'homosexual?' I'm not sure that qualifies as a point.
Well, regardless, if I didn't want to command a ship in a game, does that mean I like piloting planes in real life or something?
 

zama174

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Pararaptor said:
Should: a new Fallout.

Will: TES V.
I think its the opposite. Fallout appeals to both RPG and FPS players that as popular as the pox. When you consider that Bethesda didn't even create New Vegas and instead handed it on down to Obsidian I think its not beyond reason to think that they are creating Fallout 4.

What I'd LOVE to see is a new TES game, especially one with a co-op system, or hell perhaps you could compete online via the arena and bet on players? That would be fun and very innovative. I don't think that has ever been done, players betting on players. Hell yes.

But really, do you honestly think they would take a break from the cash cow of Fallout for the less successful TES franchise? I wish they would, but I doubt it..
 

Signa

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maturin said:
bojackx said:
And also, fast travel isn't compulsory, so get this, you can NOT use it, zomg.
The failure of so many people to grasp this simple idea over so many years continues to astound me.

Oblivion fast travel system=shit
Oblivion without fast travel=shit
Oblivion with a fast travel system that makes sense and isn't a teleport cheat that doesn't work indoors=not shit
Um, no? I'm not 100% clear what you are referencing in that last line, but I think you're saying the systems works in the game it is in, though it is shit. I still disagree with that, because the fast travel system is just a player-time saving function where your character just walks to the destination. No Athletics XP gets earned, and no monsters are encountered along the way. It's not a good system at all, because it doesn't properly simulate movement across the world as it is pretending to. If you are truly auto-walking to a destination, then there is no damn reason why a player shouldn't be able to fast travel while inside a building or cave. Not to mention that it's been established that teleportation works in this universe, so why can't I grab 3000 pounds of loot and TP to the nearest town? I can't anymore because my character actually has to walk the distance now.

Look at the travel system in Morrowind: You are literally disappearing from one location and appearing at the other, or you are riding a giant bug that no monster would ever be stupid enough to fuck around with. In the case of personal teleportation, makes more sense than auto-walking. Oblivion fast travel doesn't make the game better or worse, it make it more stupid. That is a damn good reason to ***** about it whether I chose to use it or not.
 

Ganthrinor

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I'd like to see a new Edler Scrolls with some more combat and NPC interaction innovations.

Yeah sure, Strong-attack/Weak-attack is simple and easy, but let's see some actual fighting style differences between weapon types. Anybody that thinks you use a Warhammer the same way you use a Battleaxe is WRONG.
 

maturin

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Signa said:
maturin said:
bojackx said:
And also, fast travel isn't compulsory, so get this, you can NOT use it, zomg.
The failure of so many people to grasp this simple idea over so many years continues to astound me.

Oblivion fast travel system=shit
Oblivion without fast travel=shit
Oblivion with a fast travel system that makes sense and isn't a teleport cheat that doesn't work indoors=not shit
Um, no? I'm not 100% clear what you are referencing in that last line, but I think you're saying the systems works in the game it is in, though it is shit. I still disagree with that, because the fast travel system is just a player-time saving function where your character just walks to the destination. No Athletics XP gets earned, and no monsters are encountered along the way. It's not a good system at all, because it doesn't properly simulate movement across the world as it is pretending to. If you are truly auto-walking to a destination, then there is no damn reason why a player shouldn't be able to fast travel while inside a building or cave. Not to mention that it's been established that teleportation works in this universe, so why can't I grab 3000 pounds of loot and TP to the nearest town? I can't anymore because my character actually has to walk the distance now.

Look at the travel system in Morrowind: You are literally disappearing from one location and appearing at the other, or you are riding a giant bug that no monster would ever be stupid enough to fuck around with. In the case of personal teleportation, makes more sense than auto-walking. Oblivion fast travel doesn't make the game better or worse, it make it more stupid. That is a damn good reason to ***** about it whether I chose to use it or not.
I think I agree with all points.

I was simply saying that people want a Morrowind-style or Daggerfall-style fast travel system in Oblivion. They don't want the existing system simply to be removed.

And hundreds, perhaps thousands of people on the Bethesda forums just sneer and point out that fast travel is optional. Yeah, because walking everywhere is so much fun.
 

Levi93

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i hope they make an elder scrolls game that has the depth and complexity of morrowind but with the user friendlyness of oblivion (voice actors ect.)